Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sweet__Violence
Jing Wei
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 48L
1,372 Elo+
Party 2
Sol
Sol
muffinende99
Sol
Level 16
God Stats
24W - 34L
1,384 SR
Queue Stats
29W - 39L
1,338 Elo+
Party 2
Team Averages
Level 98
1,461 SR
1,403 Elo+

VS

Team Averages
Level 42
1,546 SR
1,345 Elo+
Ra
Ra
CursedSeal 99
Ra
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 48L
1,327 Elo+
Party 1
Izanami
Izanami
CursedShadow98
Izanami
Level 15
God Stats
7W - 11L
1,406 SR
Queue Stats
10W - 26L
1,248 Elo+
Party 1
Nike
Nike
PUBLKNME
Nike
Level 12
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 6L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 5
6,695
670
2,008
7,598
6,605
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
11
4 / 1 / 3
7,298
730
11,063
6,991
1,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 4
6,993
699
4,219
5,530
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,017
702
3,381
2,785
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 3
5,919
592
3,750
6,089
1,605
Heavy Mace

Heavy Mace

+30
Physical Power

Nike
9
1 / 5 / 2
6,173
617
6,170
12,332
5,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
5
2.5
L
2
0
1
2.5
L
0
2
3
0.75
L
Nike
1
5
2
0.4
W
Jing Wei
4
1
3
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
13,301
20,119
Taken
21,206
10,066
Mitigated
7,980
7,713
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,008
96
566
2,946
7,598
6,605
0
1,352
6,211
8,626
0
L
3,381
409
475
1,342
2,785
1,105
32
1,041
1,744
22,821
0
L
3,750
2,954
168
538
6,089
1,605
0
2,004
4,085
0
14,974
L
Nike
6,170
258
0
2,440
12,332
5,270
0
3,182
9,150
0
16,613
W
Jing Wei
11,063
6,952
0
2,990
6,991
1,973
130
1,045
5,893
0
33,731
W
4,219
477
0
1,211
5,530
1,488
193
984
4,510
20,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,986
Gold Earned
19,109
107
Minions Killed
84
0
Camps Cleared
0
534,929
Distance Traveled
533,726
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,695
670
15
2
0
186,123
0
L
Ra
7,017
702
31
3
0
192,852
0
L
Izanami
5,919
592
27
3
0
162,123
0
L
Nike
6,173
617
26
3
0
178,751
1
W
Jing Wei
7,298
730
54
5
0
164,099
1
W
Sol
6,993
699
38
4
0
184,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role