Player Matchup

Fafnir
Fafnir
ClericAdams
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GuinnessRat
Ao Kuang
Level 24
God Stats
18W - 15L
1,581 SR
Queue Stats
114W - 116L
1,514 Elo+
Solo
Agni
Agni
Hefty4242
Agni
Level 3
God Stats
4W - 1L
1,742 SR
Queue Stats
9W - 9L
1,780 Elo+
Solo
Bellona
Bellona
Onic45
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,657 Elo+
Solo
Anhur
Anhur
SaZeAbuela
Anhur
Level 25
God Stats
14W - 8L
1,731 SR
Queue Stats
79W - 45L
1,643 Elo+
Solo
Team Averages
Level 15
1,611 SR
1,619 Elo+

VS

Team Averages
Level 20
1,616 SR
1,574 Elo+
Sun Wukong
Sun Wukong
BigPickDan420
Sun Wukong
Level 16
God Stats
6W - 3L
1,676 SR
Queue Stats
25W - 18L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
DumbMutt
Kukulkan
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 2L
1,573 Elo+
Solo
Heimdallr
Heimdallr
IamLukus
Heimdallr
Level 26
God Stats
4W - 2L
1,714 SR
Queue Stats
49W - 41L
1,583 Elo+
Party 1
Ares
Ares
TheChourico
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Bacchus
Bacchus
Theflyingpig54
Bacchus
Level 27
God Stats
0W - 3L
1,492 SR
Queue Stats
55W - 45L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 3 / 4
5,693
518
1,686
6,964
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
GuinnessRat
Ao Kuang
12
8 / 1 / 1
7,084
644
4,605
6,504
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
12
6 / 1 / 2
7,305
664
5,591
6,236
2,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Onic45
Bellona
9
2 / 3 / 1
5,733
521
3,813
7,191
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
10
4 / 2 / 1
5,948
541
6,680
6,389
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPickDan420
Sun Wukong
9
2 / 4 / 1
5,521
502
2,639
6,779
3,888
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
DumbMutt
Kukulkan
9
2 / 8 / 0
5,576
507
3,900
6,975
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
IamLukus
Heimdallr
9
3 / 2 / 1
5,658
514
5,161
5,192
1,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 0
4,803
437
1,983
6,294
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 3 / 3
5,969
543
3,555
7,194
4,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
20
Kills
9
10
Deaths
20
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigPickDan420
Sun Wukong
2
4
1
0.63
W
Fafnir
0
3
4
0.67
L
Kukulkan
DumbMutt
Kukulkan
2
8
0
0.25
W
Ao Kuang
GuinnessRat
Ao Kuang
8
1
1
8.5
W
Agni
6
1
2
7
L
Heimdallr
IamLukus
Heimdallr
3
2
1
1.75
W
Bellona
Onic45
Bellona
2
3
1
0.83
W
Anhur
4
2
1
2.25
L
0
3
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
17,238
33,284
Taken
32,434
15,115
Mitigated
13,445
9,405
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigPickDan420
Sun Wukong
2,639
114
0
640
6,779
3,888
0
1,856
4,923
0
20,785
W
Fafnir
1,686
411
0
796
6,964
4,458
78
1,061
5,903
10,317
0
L
Kukulkan
DumbMutt
Kukulkan
3,900
1,093
0
0
6,975
2,075
0
5,628
1,347
22,283
0
W
Ao Kuang
GuinnessRat
Ao Kuang
4,605
1,257
0
987
6,504
2,004
48
1,670
4,834
40,390
0
W
Agni
5,591
697
0
3,333
6,236
2,416
210
3,616
2,620
42,677
0
L
Heimdallr
IamLukus
Heimdallr
5,161
2,647
0
1,201
5,192
1,082
0
638
4,554
0
29,376
W
Bellona
Onic45
Bellona
3,813
1,382
0
2,705
7,191
4,748
328
1,091
6,100
0
24,210
W
Anhur
6,680
4,162
0
1,584
6,389
1,489
230
2,000
4,389
0
35,123
L
1,983
0
0
0
6,294
2,349
0
1,808
4,486
18,369
0
L
3,555
575
0
375
7,194
4,051
0
2,163
5,031
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
27,527
278
Minions Killed
198
0
Camps Cleared
0
1,054,809
Distance Traveled
976,507
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,521
502
49
4
0
214,887
2
W
Fafnir
5,693
518
7
1
0
192,795
1
L
Kukulkan
5,576
507
43
4
0
162,829
2
W
Ao Kuang
7,084
644
78
7
0
226,938
1
W
Agni
7,305
664
78
7
0
213,815
4
L
Heimdallr
5,658
514
51
5
0
205,884
0
W
Bellona
5,733
521
48
4
0
217,063
0
W
Anhur
5,948
541
67
6
0
204,198
2
L
Ares
4,803
437
33
3
0
194,013
5
L
Bacchus
5,969
543
22
2
0
198,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role