Player Matchup

Raijin
Raijin
GUSTINDU
Raijin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
980 Elo+
Solo
Nemesis
Nemesis
LostNido
Nemesis
Level 81
God Stats
5W - 1L
1,452 SR
Queue Stats
217W - 185L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
ReiMacaco44
Guan Yu
Level 3
God Stats
2W - 1L
1,415 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
gabrielmorelis
Xbalanque
Level 29
God Stats
5W - 0L
1,801 SR
Queue Stats
182W - 216L
1,416 Elo+
Solo
Cthulhu
Cthulhu
kadson
Cthulhu
Level 26
God Stats
5W - 0L
1,746 SR
Queue Stats
39W - 32L
1,533 Elo+
Solo
Team Averages
Level 29
1,583 SR
1,397 Elo+

VS

Team Averages
Level 15
1,544 SR
1,490 Elo+
Fenrir
Fenrir
AlucarD1678
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Solo
Eset
Eset
Brujeria420
Eset
Level 27
God Stats
2W - 3L
1,778 SR
Queue Stats
44W - 34L
1,532 Elo+
Solo
Bellona
Bellona
CloRoFilaPotenTe
Bellona
Level 7
God Stats
1W - 1L
1,779 SR
Queue Stats
23W - 16L
1,686 Elo+
Solo
Thanatos
Thanatos
Sellan2942
Thanatos
Level 11
God Stats
14W - 24L
1,204 SR
Queue Stats
20W - 36L
1,337 Elo+
Solo
Poseidon
Poseidon
jakebrm
Poseidon
Level 15
God Stats
3W - 6L
1,460 SR
Queue Stats
16W - 19L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GUSTINDU
Raijin
9
1 / 2 / 4
5,573
557
1,071
4,036
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
LostNido
Nemesis
11
5 / 1 / 4
6,622
662
7,382
6,878
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ReiMacaco44
Guan Yu
9
2 / 1 / 3
5,233
523
2,641
7,630
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
gabrielmorelis
Xbalanque
9
5 / 3 / 0
5,929
593
2,431
4,231
1,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kadson
Cthulhu
8
0 / 3 / 6
5,534
553
2,299
8,784
3,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
3 / 2 / 2
5,279
528
2,688
5,866
1,634
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
2 / 2 / 1
5,630
563
3,378
5,074
1,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 2
5,656
566
5,248
6,120
3,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Sellan2942
Thanatos
9
0 / 3 / 1
5,014
501
1,069
6,196
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
jakebrm
Poseidon
9
3 / 4 / 1
5,492
549
4,503
5,226
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
10
10
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
2
2
L
2
2
1
1.25
L
2
2
2
1.5
W
Raijin
GUSTINDU
Raijin
1
2
4
1.5
W
Nemesis
LostNido
Nemesis
5
1
4
7
W
Guan Yu
ReiMacaco44
Guan Yu
2
1
3
3.5
L
Thanatos
Sellan2942
Thanatos
0
3
1
0.17
W
Xbalanque
gabrielmorelis
Xbalanque
5
3
0
1.67
L
Poseidon
jakebrm
Poseidon
3
4
1
0.88
W
Cthulhu
kadson
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
16,886
31,559
Taken
28,482
14,490
Mitigated
8,449
7,243
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,688
1,068
0
755
5,866
1,634
0
937
4,886
0
15,018
L
3,378
564
0
500
5,074
1,050
182
886
4,144
15,706
0
L
5,248
1,373
0
968
6,120
3,335
0
1,023
4,685
2,079
22,735
W
Raijin
GUSTINDU
Raijin
1,071
202
0
548
4,036
1,073
0
1,305
2,462
24,777
0
W
Nemesis
LostNido
Nemesis
7,382
3,929
0
746
6,878
2,387
0
1,581
5,173
0
36,406
W
Guan Yu
ReiMacaco44
Guan Yu
2,641
246
532
3,186
7,630
6,225
184
1,641
5,941
0
16,627
L
Thanatos
Sellan2942
Thanatos
1,069
146
0
3,970
6,196
1,377
0
0
6,074
0
20,291
W
Xbalanque
gabrielmorelis
Xbalanque
2,431
1,272
110
835
4,231
1,160
657
1,956
2,275
0
17,778
L
Poseidon
jakebrm
Poseidon
4,503
824
0
250
5,226
1,053
0
524
4,702
24,664
0
W
Cthulhu
kadson
Cthulhu
2,299
472
286
1,000
8,784
3,645
52
1,906
6,828
14,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
27,071
221
Minions Killed
204
0
Camps Cleared
0
879,994
Distance Traveled
951,539
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,279
528
25
3
0
177,206
1
L
Eset
5,630
563
26
3
0
172,681
3
L
Bellona
5,656
566
48
5
0
194,755
2
W
Raijin
5,573
557
60
6
0
165,768
0
W
Nemesis
6,622
662
66
7
0
210,909
3
W
Guan Yu
5,233
523
35
4
0
165,622
0
L
Thanatos
5,014
501
46
5
0
205,929
0
W
Xbalanque
5,929
593
37
4
0
172,037
1
L
Poseidon
5,492
549
59
6
0
200,968
2
W
Cthulhu
5,534
553
23
2
0
165,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role