Player Matchup

Hercules
Hercules
EisGEWH
Hercules
Level 18
God Stats
0W - 3L
1,475 SR
Queue Stats
21W - 29L
1,464 Elo+
Party 1
Ymir
Ymir
MeSoOp1
Ymir
Level 23
God Stats
10W - 3L
1,885 SR
Queue Stats
85W - 51L
1,628 Elo+
Solo
Artemis
Artemis
Sponge228
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
brawstars
Danzaburou
Level 24
God Stats
2W - 2L
1,836 SR
Queue Stats
25W - 25L
1,484 Elo+
Party 1
Sol
Sol
вша1канчобус
Sol
Level 15
God Stats
2W - 4L
1,836 SR
Queue Stats
12W - 18L
1,480 Elo+
Party 1
Team Averages
Level 22
1,706 SR
1,510 Elo+

VS

Team Averages
Level 33
1,637 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RastaBoos22
Anubis
Level 99
God Stats
17W - 15L
1,546 SR
Queue Stats
194W - 187L
1,504 Elo+
Party 2
Yemoja
Yemoja
Schmakko
Yemoja
Level 10
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 6L
1,426 Elo+
Solo
Thanatos
Thanatos
hermanos_vans
Thanatos
Level 4
God Stats
5W - 4L
1,712 SR
Queue Stats
34W - 31L
1,488 Elo+
Party 2
Hades
Hades
nosoyotaku97
Hades
Level 25
God Stats
19W - 15L
1,656 SR
Queue Stats
23W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EisGEWH
Hercules
13
2 / 1 / 6
7,310
406
3,212
11,537
9,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
MeSoOp1
Ymir
17
7 / 3 / 3
10,291
572
10,651
13,025
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sponge228
Artemis
12
2 / 7 / 4
8,073
449
5,285
13,429
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
brawstars
Danzaburou
13
0 / 10 / 0
8,107
450
1,991
14,023
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 3
6,318
351
662
2,044
346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 2 / 3
10,708
595
12,316
8,528
3,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
5 / 1 / 3
10,442
580
12,793
6,515
3,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Schmakko
Yemoja
12
0 / 4 / 4
8,072
448
1,541
8,122
8,317
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
hermanos_vans
Thanatos
14
1 / 5 / 5
9,208
512
3,258
14,302
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 0 / 1
11,666
648
11,667
9,094
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
23
23
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
3
3.75
L
Hercules
EisGEWH
Hercules
2
1
6
5
L
Ymir
MeSoOp1
Ymir
7
3
3
2.83
W
Anubis
5
1
3
6.5
W
Yemoja
Schmakko
Yemoja
0
4
4
0.5
L
Artemis
Sponge228
Artemis
2
7
4
0.57
L
Danzaburou
brawstars
Danzaburou
0
10
0
0
W
Thanatos
hermanos_vans
Thanatos
1
5
5
0.7
W
11
0
1
11.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
41,575
54,058
Taken
46,561
22,421
Mitigated
25,104
4,955
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,316
6,194
0
3,388
8,528
3,167
4,982
1,110
7,418
0
79,133
L
Hercules
EisGEWH
Hercules
3,212
986
0
4,022
11,537
9,147
0
5,244
6,293
0
13,265
L
Ymir
MeSoOp1
Ymir
10,651
900
0
805
13,025
4,456
0
6,047
6,978
79,965
0
W
Anubis
12,793
185
0
3,028
6,515
3,993
113
2,146
4,369
66,225
0
W
Yemoja
Schmakko
Yemoja
1,541
377
498
159
8,122
8,317
570
3,293
4,829
22,733
0
L
Artemis
Sponge228
Artemis
5,285
3,270
0
20
13,429
3,046
0
4,693
8,736
0
44,033
L
Danzaburou
brawstars
Danzaburou
1,991
1,351
0
108
14,023
5,426
1,064
7,988
6,035
0
47,628
W
Thanatos
hermanos_vans
Thanatos
3,258
815
0
7,395
14,302
5,187
767
4,941
9,361
0
44,858
W
11,667
2,039
87
6,816
9,094
4,440
1,260
0
9,094
61,634
0
L
662
194
0
0
2,044
346
0
2,029
15
6,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
50,096
337
Minions Killed
486
0
Camps Cleared
0
1,338,117
Distance Traveled
1,732,051
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,708
595
138
8
0
357,204
4
L
Hercules
7,310
406
26
1
0
365,407
1
L
Ymir
10,291
572
135
8
0
322,240
8
W
Anubis
10,442
580
105
6
0
360,598
2
W
Yemoja
8,072
448
38
2
0
326,036
0
L
Artemis
8,073
449
77
4
0
310,351
0
L
Danzaburou
8,107
450
93
5
0
276,129
2
W
Thanatos
9,208
512
87
5
0
362,391
1
W
Hades
11,666
648
118
7
0
325,822
0
L
Sol
6,318
351
6
0
0
63,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role