Player Matchup

Jing Wei
Jing Wei
Derfire
Jing Wei
Level 107
God Stats
37W - 25L
1,762 SR
Queue Stats
250W - 229L
1,554 Elo+
Party 3
Raijin
Raijin
LanceGiocaASmite
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,449 Elo+
Party 3
Persephone
Persephone
Legolas16
Persephone
Level 25
God Stats
12W - 6L
1,593 SR
Queue Stats
37W - 27L
1,510 Elo+
Party 1
Ganesha
Ganesha
Sbirelin
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,550 Elo+
Party 3
Hachiman
Hachiman
lavs
Hachiman
Level 23
God Stats
2W - 0L
1,724 SR
Queue Stats
10W - 5L
1,545 Elo+
Party 1
Team Averages
Level 36
1,616 SR
1,521 Elo+

VS

Team Averages
Level 29
1,475 SR
1,366 Elo+
Scylla
Scylla
BloodshedBen
Scylla
Level 28
God Stats
9W - 28L
1,277 SR
Queue Stats
91W - 131L
1,325 Elo+
Party 2
Thor
Thor
DasKai
Thor
Level 4
God Stats
1W - 10L
1,466 SR
Queue Stats
2W - 16L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
ItzJaeger
Kukulkan
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 112L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
MECHATRON1K5
Danzaburou
Level 27
God Stats
28W - 38L
1,398 SR
Queue Stats
58W - 97L
1,385 Elo+
Party 2
Yemoja
Yemoja
TruebornAlloy65
Yemoja
Level 69
God Stats
2W - 2L
1,733 SR
Queue Stats
85W - 136L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Derfire
Jing Wei
19
21 / 0 / 5
14,802
1,480
39,840
12,406
4,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 11
9,700
970
4,147
9,575
2,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Legolas16
Persephone
17
2 / 3 / 14
11,003
1,100
20,704
5,134
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Sbirelin
Ganesha
18
0 / 2 / 23
11,504
1,150
12,308
14,005
16,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
lavs
Hachiman
17
3 / 2 / 12
10,178
1,018
10,314
5,859
2,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 7 / 4
9,316
932
11,990
15,564
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
DasKai
Thor
15
1 / 5 / 3
8,764
876
3,377
16,273
7,804
Kukulkan
ItzJaeger
Kukulkan
16
4 / 3 / 4
10,417
1,042
11,892
14,898
7,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MECHATRON1K5
Danzaburou
16
2 / 8 / 6
10,042
1,004
9,633
21,617
8,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 4
10,260
1,026
5,135
22,708
28,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
28
Kills
10
10
Deaths
28
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
4
0.57
L
Thor
DasKai
Thor
1
5
3
0.5
W
Jing Wei
Derfire
Jing Wei
21
0
5
23.5
L
Kukulkan
ItzJaeger
Kukulkan
4
3
4
2
W
2
3
11
2.5
W
Persephone
Legolas16
Persephone
2
3
14
3
L
Danzaburou
MECHATRON1K5
Danzaburou
2
8
6
0.63
W
Ganesha
Sbirelin
Ganesha
0
2
23
5.75
L
1
5
4
0.6
W
Hachiman
lavs
Hachiman
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,313
Damage
42,027
46,979
Taken
91,060
28,088
Mitigated
58,605
4,282
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,990
810
0
629
15,564
6,429
0
5,267
10,297
22,570
0
L
Thor
DasKai
Thor
3,377
231
0
0
16,273
7,804
0
5,029
11,244
0
5,593
W
Jing Wei
Derfire
Jing Wei
39,840
33,071
0
2,113
12,406
4,420
0
8,137
4,269
0
58,372
L
Kukulkan
ItzJaeger
Kukulkan
11,892
276
0
467
14,898
7,100
0
6,332
8,566
32,496
0
W
4,147
521
0
0
9,575
2,750
0
6,492
3,083
15,674
0
W
Persephone
Legolas16
Persephone
20,704
209
0
122
5,134
2,022
0
2,000
3,131
50,253
0
L
Danzaburou
MECHATRON1K5
Danzaburou
9,633
3,589
0
1,477
21,617
8,526
0
12,150
9,467
0
30,965
W
Ganesha
Sbirelin
Ganesha
12,308
1,087
0
1,107
14,005
16,781
0
8,168
5,837
17,045
0
L
5,135
740
690
73
22,708
28,746
0
8,381
14,327
19,487
0
W
Hachiman
lavs
Hachiman
10,314
5,531
0
940
5,859
2,115
0
4,218
1,641
0
24,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,187
Gold Earned
48,799
194
Minions Killed
146
6
Camps Cleared
3
992,207
Distance Traveled
946,427
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,316
932
19
2
0
198,390
4
L
Thor
8,764
876
3
0
0
194,837
1
W
Jing Wei
14,802
1,480
49
5
3
222,772
0
L
Kukulkan
10,417
1,042
57
6
2
203,695
0
W
Raijin
9,700
970
28
3
1
173,123
0
W
Persephone
11,003
1,100
85
9
2
212,628
0
L
Danzaburou
10,042
1,004
49
5
0
169,171
0
W
Ganesha
11,504
1,150
0
0
0
202,315
2
L
Yemoja
10,260
1,026
18
2
1
180,334
0
W
Hachiman
10,178
1,018
32
3
0
181,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role