Player Matchup

Sol
Sol
FallenSoul23
Sol
Level 99
God Stats
6W - 12L
1,447 SR
Queue Stats
27W - 42L
1,390 Elo+
Solo
Fenrir
Fenrir
KlutcHitMAN
Fenrir
Level 21
God Stats
0W - 2L
1,526 SR
Queue Stats
70W - 63L
1,485 Elo+
Party 2
Horus
Horus
MagicBubbleMan
Horus
Level 4
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 2
Team Averages
Level 41
1,576 SR
1,525 Elo+

VS

Team Averages
Level 43
1,444 SR
1,613 Elo+
Morgan Le Fay
Morgan Le Fay
AreionSoul
Morgan Le Fay
Level 5
God Stats
2W - 1L
1,391 SR
Queue Stats
4W - 4L
1,414 Elo+
Solo
Izanami
Izanami
TankGank182
Izanami
Level 106
God Stats
4W - 2L
1,593 SR
Queue Stats
339W - 250L
1,791 Elo+
Party 1
Ymir
Ymir
Terosian
Ymir
Level 18
God Stats
1W - 0L
1,348 SR
Queue Stats
8W - 2L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,539
685
6,884
10,152
2,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
2 / 10 / 2
7,197
654
6,758
14,027
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 4
6,525
593
2,997
11,735
6,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AreionSoul
Morgan Le Fay
12
5 / 3 / 10
8,948
813
12,361
7,856
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TankGank182
Izanami
15
12 / 0 / 3
9,850
895
14,528
6,537
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 2 / 13
8,548
777
3,294
11,765
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
18
18
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AreionSoul
Morgan Le Fay
5
3
10
3.33
L
2
4
3
0.88
L
Fenrir
2
10
2
0.3
L
0
4
4
0.5
W
Izanami
TankGank182
Izanami
12
0
3
13.5
W
Ymir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
30,183
35,914
Taken
26,158
15,169
Mitigated
14,874
6,080
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AreionSoul
Morgan Le Fay
12,361
1,729
0
929
7,856
3,104
947
1,666
6,190
26,095
0
L
6,884
1,411
0
2,823
10,152
2,939
0
4,366
5,786
35,693
0
L
Fenrir
6,758
1,301
0
624
14,027
5,607
0
6,231
7,796
0
18,609
L
2,997
1,408
633
2,000
11,735
6,623
0
5,058
6,677
0
11,093
W
Izanami
TankGank182
Izanami
14,528
9,075
0
2,542
6,537
2,605
2,120
2,320
4,217
0
53,978
W
Ymir
3,294
1,001
0
1,520
11,765
9,165
48
2,898
7,445
9,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
27,346
111
Minions Killed
120
0
Camps Cleared
0
524,786
Distance Traveled
569,659
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,948
813
23
2
0
208,354
1
L
Sol
7,539
685
66
6
0
147,316
1
L
Fenrir
7,197
654
35
3
0
175,408
0
L
Horus
6,525
593
10
1
0
202,062
2
W
Izanami
9,850
895
93
8
0
193,496
5
W
Ymir
8,548
777
4
0
0
167,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role