Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
LegendaryySannin
Mulan
Level 79
God Stats
22W - 20L
1,556 SR
Queue Stats
382W - 393L
1,439 Elo+
Solo
Tiamat
Tiamat
Sam_Stevenz
Tiamat
Level 118
God Stats
0W - 3L
1,342 SR
Queue Stats
49W - 30L
1,582 Elo+
Solo
Geb
Geb
Use_code_Mrgalac
Geb
Level 66
God Stats
14W - 12L
1,467 SR
Queue Stats
424W - 441L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
robotece
Cernunnos
Level 78
God Stats
1W - 3L
1,433 SR
Queue Stats
303W - 328L
1,489 Elo+
Party 2
Team Averages
Level 86
1,460 SR
1,503 Elo+

VS

Team Averages
Level 126
1,517 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CaptainDaddy20
Vamana
Level 149
God Stats
4W - 6L
1,478 SR
Queue Stats
507W - 479L
1,474 Elo+
Solo
Medusa
Medusa
F E A R 109
Medusa
Level 109
God Stats
7W - 2L
1,625 SR
Queue Stats
63W - 51L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
Obamabnladn8314
Ah Puch
Level 107
God Stats
10W - 13L
1,540 SR
Queue Stats
776W - 824L
1,450 Elo+
Solo
Freya
Freya
XSouI x EaterX
Freya
Level 146
God Stats
4W - 7L
1,442 SR
Queue Stats
73W - 59L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 3 / 0
4,792
479
2,242
7,693
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 2
4,447
445
4,312
7,448
3,677
Breastplate

Breastplate

+20
Physical Protection

Tiamat
10
1 / 2 / 1
5,588
559
3,320
5,822
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,071
407
2,504
9,561
3,463
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
robotece
Cernunnos
8
1 / 2 / 1
4,934
493
3,323
5,746
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 1 / 3
5,397
540
1,654
5,013
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
5,821
582
6,157
6,977
4,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
3 / 1 / 7
5,628
563
6,855
4,343
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
6 / 0 / 4
6,011
601
7,523
5,155
2,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 1
5,966
597
4,244
6,366
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
Mercury
 
Mercury
2
1
3
3.5
W
3
0
1
3.5
W
Medusa
3
1
7
6.5
L
0
4
2
0.25
W
6
0
4
8
L
Tiamat
1
2
1
0.75
L
0
5
0
0
W
2
1
1
2.5
L
Cernunnos
robotece
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
26,433
36,270
Taken
27,854
13,421
Mitigated
12,032
8,408
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,242
909
0
1,808
7,693
2,033
0
1,839
5,854
0
18,546
W
Mercury
 
Mercury
1,654
501
0
626
5,013
1,530
0
141
4,872
0
22,171
W
6,157
1,813
0
2,970
6,977
4,842
0
0
6,977
9,003
25,754
W
Medusa
6,855
2,222
0
1,466
4,343
1,562
777
1,407
2,936
0
28,243
L
4,312
1,030
0
1,910
7,448
3,677
0
2,091
5,317
0
14,672
W
7,523
894
139
3,092
5,155
2,004
545
1,660
3,495
26,190
0
L
Tiamat
3,320
72
0
1,302
5,822
2,383
0
3,273
2,230
29,816
0
L
2,504
358
0
2,398
9,561
3,463
0
4,010
5,551
15,626
0
W
4,244
1,408
0
3,315
6,366
2,094
618
2,616
3,750
31,579
0
L
Cernunnos
robotece
Cernunnos
3,323
685
0
990
5,746
1,865
0
2,795
2,933
0
18,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
28,823
195
Minions Killed
277
0
Camps Cleared
0
929,080
Distance Traveled
940,908
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,792
479
43
4
0
221,903
1
W
Mercury
5,397
540
49
5
0
207,873
0
W
Vamana
5,821
582
70
7
0
201,257
0
W
Medusa
5,628
563
45
5
0
179,440
3
L
Mulan
4,447
445
24
2
0
163,060
2
W
Ah Puch
6,011
601
51
5
0
184,320
2
L
Tiamat
5,588
559
59
6
0
175,171
2
L
Geb
4,071
407
17
2
0
189,201
4
W
Freya
5,966
597
62
6
0
168,018
3
L
Cernunnos
4,934
493
52
5
0
179,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role