Player Matchup

Hun Batz
Hun Batz
CringGank
Hun Batz
Level 17
God Stats
3W - 1L
1,730 SR
Queue Stats
49W - 21L
1,765 Elo+
Solo
Neith
Neith
DharokBomb
Neith
Level 15
God Stats
1W - 0L
1,801 SR
Queue Stats
37W - 6L
1,823 Elo+
Party 1
Sol
Sol
Sugma4Ligma2
Sol
Level 29
God Stats
3W - 0L
1,818 SR
Queue Stats
40W - 10L
1,890 Elo+
Solo
Artio
Artio
Tsarpus
Artio
Level 14
God Stats
1W - 1L
1,323 SR
Queue Stats
30W - 6L
1,794 Elo+
Party 1
Hercules
Hercules
xXReSistanceXx
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,653 Elo+
Solo
Team Averages
Level 16
1,635 SR
1,785 Elo+

VS

Team Averages
Level 23
1,669 SR
1,653 Elo+
Arachne
Arachne
AustrianDM
Arachne
Level 26
God Stats
8W - 3L
1,839 SR
Queue Stats
117W - 119L
1,626 Elo+
Solo
Hercules
Hercules
Nuzlocked
Hercules
Level 29
God Stats
6W - 8L
1,576 SR
Queue Stats
109W - 91L
1,636 Elo+
Solo
Nu Wa
Nu Wa
TGThree
Nu Wa
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
81W - 72L
1,633 Elo+
Solo
Artio
Artio
ThimbleBear
Artio
Level 29
God Stats
40W - 51L
1,597 SR
Queue Stats
116W - 135L
1,633 Elo+
Solo
Cupid
Cupid
lOratezl
Cupid
Level 16
God Stats
5W - 4L
1,833 SR
Queue Stats
225W - 171L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CringGank
Hun Batz
12
5 / 4 / 2
7,529
579
6,976
9,472
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
14
2 / 0 / 6
7,949
611
6,779
4,485
1,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 3
8,930
687
11,317
10,842
4,367
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Tsarpus
Artio
10
2 / 2 / 6
6,996
538
3,927
8,048
5,662
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
13
0 / 0 / 0
7,632
587
4,512
8,911
6,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AustrianDM
Arachne
12
3 / 4 / 3
7,058
543
9,133
13,605
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Nuzlocked
Hercules
10
3 / 4 / 2
6,712
516
6,792
12,986
4,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
TGThree
Nu Wa
11
0 / 3 / 2
6,476
498
3,961
5,823
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 0
6,925
533
5,473
7,573
5,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
lOratezl
Cupid
12
1 / 5 / 2
6,790
522
3,908
8,502
1,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
AustrianDM
Arachne
3
4
3
1.13
W
Hun Batz
CringGank
Hun Batz
5
4
2
1.5
W
Neith
2
0
6
5
L
Hercules
Nuzlocked
Hercules
3
4
2
1
W
7
1
3
8.5
L
Nu Wa
TGThree
Nu Wa
0
3
2
0.33
L
0
0
0
0
W
Artio
Tsarpus
Artio
2
2
6
2.5
L
Cupid
lOratezl
Cupid
1
5
2
0.4
W
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
29,267
41,758
Taken
48,489
21,290
Mitigated
17,598
17,757
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AustrianDM
Arachne
9,133
5,640
0
5,277
13,605
4,551
0
2,912
10,647
0
48,990
W
Hun Batz
CringGank
Hun Batz
6,976
2,547
0
958
9,472
3,359
0
846
8,578
0
51,497
W
Neith
6,779
2,004
0
1,681
4,485
1,639
0
1,003
3,250
0
57,945
L
Hercules
Nuzlocked
Hercules
6,792
2,507
0
2,064
12,986
4,444
0
4,484
8,502
0
23,488
W
11,317
4,306
0
7,496
10,842
4,367
0
872
9,888
73,535
0
L
Nu Wa
TGThree
Nu Wa
3,961
385
0
270
5,823
1,250
0
1,686
4,137
34,852
0
L
5,473
142
252
4,776
7,573
5,527
0
0
7,305
43,879
0
W
Artio
Tsarpus
Artio
3,927
186
250
2,052
8,048
5,662
0
930
7,020
13,644
0
L
Cupid
lOratezl
Cupid
3,908
2,231
0
1,984
8,502
1,826
0
6,162
2,340
0
41,240
W
Hercules
4,512
1,772
0
5,320
8,911
6,263
0
5,324
3,527
0
49,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
33,961
497
Minions Killed
387
0
Camps Cleared
0
1,307,760
Distance Traveled
1,281,581
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,058
543
76
6
0
253,403
4
W
Hun Batz
7,529
579
93
7
0
258,553
0
W
Neith
7,949
611
115
9
0
252,910
3
L
Hercules
6,712
516
44
3
0
252,441
1
W
Sol
8,930
687
134
10
0
239,996
3
L
Nu Wa
6,476
498
83
6
0
245,367
5
L
Artio
6,925
533
98
8
0
277,890
9
W
Artio
6,996
538
28
2
0
260,348
8
L
Cupid
6,790
522
86
7
0
252,480
7
W
Hercules
7,632
587
127
10
0
295,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role