Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NKRazgun
Hercules
Level 29
God Stats
1W - 1L
1,574 SR
Queue Stats
112W - 53L
1,607 Elo+
Party 1
Tiamat
Tiamat
Spuhb
Tiamat
Level 154
God Stats
9W - 6L
1,790 SR
Queue Stats
433W - 306L
1,725 Elo+
Party 1
Xbalanque
Xbalanque
Visceral
Xbalanque
Level 157
God Stats
5W - 1L
1,821 SR
Queue Stats
298W - 170L
1,675 Elo+
Party 1
Team Averages
Level 128
1,637 SR
1,601 Elo+

VS

Team Averages
Level 85
1,561 SR
1,520 Elo+
Rama
Rama
BloodiAlisa
Rama
Level 124
God Stats
2W - 2L
1,806 SR
Queue Stats
374W - 328L
1,495 Elo+
Party 2
Bellona
Bellona
D0ntB3M4d
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,576 Elo+
Solo
Olorun
Olorun
DarkGh0sst
Olorun
Level 143
God Stats
4W - 6L
1,501 SR
Queue Stats
382W - 339L
1,534 Elo+
Party 2
Thor
Thor
Goblin2332
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 282L
1,518 Elo+
Party 2
Thanatos
Thanatos
MalaMadreV2
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 63L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 4 / 13
10,055
914
11,325
21,771
18,996
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
 
Persephone
13
0 / 3 / 11
8,471
770
7,162
7,271
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
NKRazgun
Hercules
15
2 / 4 / 13
8,643
786
8,930
15,576
20,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Spuhb
Tiamat
18
13 / 3 / 15
11,017
1,002
16,017
13,611
23,439
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Visceral
Xbalanque
17
10 / 5 / 17
10,508
955
20,585
13,257
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
8,208
746
10,790
10,249
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
D0ntB3M4d
Bellona
16
6 / 6 / 10
9,467
861
12,399
16,884
23,637
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
DarkGh0sst
Olorun
14
1 / 7 / 13
7,922
720
11,290
14,939
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 11
8,988
817
9,626
11,944
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MalaMadreV2
Thanatos
14
6 / 8 / 6
8,986
817
9,400
14,170
10,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
68
31
Kills
18
19
Deaths
31
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
4
13
3.13
W
Persephone
 
Persephone
0
3
11
1.83
L
2
6
10
1.17
L
Bellona
D0ntB3M4d
Bellona
6
6
10
1.83
L
Olorun
DarkGh0sst
Olorun
1
7
13
1.07
L
3
4
11
2.13
L
Thanatos
MalaMadreV2
Thanatos
6
8
6
1.13
W
Hercules
NKRazgun
Hercules
2
4
13
2.13
W
Tiamat
Spuhb
Tiamat
13
3
15
6.83
W
Xbalanque
Visceral
Xbalanque
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,019
Damage
53,505
71,486
Taken
68,186
71,352
Mitigated
55,554
22,304
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,325
1,017
689
7,634
21,771
18,996
248
3,647
17,654
243
22,889
W
Persephone
 
Persephone
7,162
145
1,733
1,541
7,271
2,660
642
292
6,749
16,846
0
L
10,790
5,224
467
454
10,249
4,849
0
3,591
6,658
0
19,398
L
Bellona
D0ntB3M4d
Bellona
12,399
1,400
1,890
3,733
16,884
23,637
0
4,749
11,601
0
20,536
L
Olorun
DarkGh0sst
Olorun
11,290
6,816
2,048
4,493
14,939
6,681
0
5,311
9,486
21,223
0
L
9,626
1,177
1,990
3,351
11,944
9,993
0
5,132
6,669
0
15,744
L
Thanatos
MalaMadreV2
Thanatos
9,400
1,718
689
6,665
14,170
10,394
0
4,639
9,396
0
14,317
W
Hercules
NKRazgun
Hercules
8,930
2,780
9
3,842
15,576
20,371
538
3,580
11,627
0
9,836
W
Tiamat
Spuhb
Tiamat
16,017
1,300
218
3,970
13,611
23,439
1,296
2,612
10,372
33,070
0
W
Xbalanque
Visceral
Xbalanque
20,585
8,680
0
2,668
13,257
5,886
1,715
1,158
11,662
0
37,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,694
Gold Earned
43,571
113
Minions Killed
84
0
Camps Cleared
0
987,567
Distance Traveled
874,316
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,055
914
26
2
0
209,700
0
W
Persephone
8,471
770
18
2
0
223,955
0
L
Rama
8,208
746
22
2
0
154,687
0
L
Bellona
9,467
861
18
2
0
183,384
1
L
Olorun
7,922
720
22
2
0
145,319
1
L
Thor
8,988
817
19
2
0
195,057
1
L
Thanatos
8,986
817
3
0
0
195,869
0
W
Hercules
8,643
786
7
1
0
185,914
2
W
Tiamat
11,017
1,002
27
2
0
192,191
1
W
Xbalanque
10,508
955
35
3
0
175,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role