Player Matchup

Bakasura
Bakasura
AbyssWatch0r
Bakasura
Level 141
God Stats
5W - 1L
1,978 SR
Queue Stats
369W - 330L
1,572 Elo+
Party 3
Raijin
Raijin
Daddys Hammer
Raijin
Level 93
God Stats
17W - 5L
1,586 SR
Queue Stats
658W - 466L
1,637 Elo+
Party 3
Yemoja
Yemoja
SoulMountian
Yemoja
Level 23
God Stats
13W - 3L
1,887 SR
Queue Stats
127W - 44L
1,823 Elo+
Party 3
Neith
Neith
Trunks TI
Neith
Level 140
God Stats
35W - 25L
1,640 SR
Queue Stats
579W - 618L
1,571 Elo+
Party 3
Ratatoskr
Ratatoskr
ZAH3L
Ratatoskr
Level 58
God Stats
112W - 65L
1,732 SR
Queue Stats
307W - 138L
1,657 Elo+
Party 3
Team Averages
Level 91
1,764 SR
1,652 Elo+

VS

Team Averages
Level 75
1,528 SR
1,476 Elo+
Ares
Ares
AfroGenesis4
Ares
Level 147
God Stats
2W - 4L
1,448 SR
Queue Stats
332W - 272L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
C0F3RS THA NAM3
Cthulhu
Level 21
God Stats
76W - 59L
1,500 SR
Queue Stats
89W - 81L
1,323 Elo+
Party 1
Skadi
Skadi
ChiipSkyyLarrk
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,587 Elo+
Party 2
Arachne
Arachne
ChristianKni9ht
Arachne
Level 64
God Stats
47W - 33L
1,639 SR
Queue Stats
147W - 136L
1,483 Elo+
Party 1
Hades
Hades
DEICIED4Hanibal
Hades
Level 128
God Stats
49W - 43L
1,556 SR
Queue Stats
199W - 231L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AbyssWatch0r
Bakasura
12
5 / 1 / 5
6,950
695
4,291
6,221
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 0 / 5
7,895
790
7,961
4,873
2,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
1 / 0 / 10
6,289
629
1,391
4,372
1,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Trunks TI
Neith
11
5 / 0 / 6
6,353
635
9,469
3,969
1,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
ZAH3L
Ratatoskr
11
0 / 1 / 0
6,063
606
4,180
6,396
3,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,286
529
3,766
6,666
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 0
5,654
565
2,169
8,299
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 5 / 0
4,487
449
1,946
6,943
1,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 4 / 0
4,910
491
2,058
6,974
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 7 / 0
4,855
486
2,886
9,473
3,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
20
Kills
2
2
Deaths
20
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AbyssWatch0r
Bakasura
5
1
5
7.5
L
0
0
0
0
L
1
4
0
0.25
L
0
5
0
0
L
1
4
0
0.25
L
0
7
0
0
W
9
0
5
11.5
W
Yemoja
1
0
10
6
W
Neith
Trunks TI
Neith
5
0
6
8
W
Ratatoskr
ZAH3L
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
12,825
25,831
Taken
38,355
11,703
Mitigated
14,964
12,069
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AbyssWatch0r
Bakasura
4,291
3,012
0
2,698
6,221
2,954
690
1,119
5,102
0
38,092
L
3,766
289
0
99
6,666
5,587
0
0
5,907
22,881
0
L
2,169
0
0
873
8,299
2,595
96
1,756
6,543
18,050
0
L
1,946
910
0
1,212
6,943
1,400
0
1,117
5,782
0
19,832
L
2,058
1,416
0
2,212
6,974
2,323
0
921
5,587
0
21,354
L
2,886
298
22
2,362
9,473
3,059
0
5,558
3,840
25,598
0
W
7,961
2,580
22
2,480
4,873
2,239
0
1,560
3,313
45,856
0
W
Yemoja
1,391
130
1,010
1,259
4,372
1,960
75
1,274
3,098
8,750
0
W
Neith
Trunks TI
Neith
9,469
3,235
0
1,217
3,969
1,273
135
1,176
2,793
0
43,790
W
Ratatoskr
ZAH3L
Ratatoskr
4,180
640
0
3,383
6,396
3,277
0
3,394
2,630
0
29,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
25,192
345
Minions Killed
208
0
Camps Cleared
0
1,000,985
Distance Traveled
957,580
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,950
695
93
9
0
241,204
2
L
Ares
5,286
529
51
5
0
185,435
2
L
Cthulhu
5,654
565
24
2
0
203,719
0
L
Skadi
4,487
449
40
4
0
177,181
2
L
Arachne
4,910
491
44
4
0
213,367
0
L
Hades
4,855
486
49
5
0
177,878
2
W
Raijin
7,895
790
89
9
0
193,790
0
W
Yemoja
6,289
629
16
2
0
185,177
2
W
Neith
6,353
635
73
7
0
181,779
1
W
Ratatoskr
6,063
606
74
7
0
199,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role