Player Matchup

Athena
Athena
IlILyZeR
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Ymir
Ymir
MAKAKVIC
Ymir
Level 29
God Stats
50W - 46L
1,539 SR
Queue Stats
179W - 194L
1,521 Elo+
Party 1
Pele
Pele
Makaksinkas
Pele
Level 28
God Stats
7W - 13L
1,466 SR
Queue Stats
79W - 84L
1,506 Elo+
Party 1
Raijin
Raijin
Schiorn
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 2
Medusa
Medusa
sp00kable
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 2
Team Averages
Level 13
1,501 SR
1,560 Elo+

VS

Team Averages
Level 21
1,563 SR
1,592 Elo+
Nemesis
Nemesis
HawkyPawky
Nemesis
Level 3
God Stats
17W - 8L
1,494 SR
Queue Stats
25W - 16L
1,672 Elo+
Party 3
Merlin
Merlin
JACKEDFURRY
Merlin
Level 29
God Stats
32W - 31L
1,576 SR
Queue Stats
140W - 123L
1,585 Elo+
Solo
Fafnir
Fafnir
KarateChris400
Fafnir
Level 28
God Stats
4W - 3L
1,747 SR
Queue Stats
306W - 215L
1,601 Elo+
Party 3
Hachiman
Hachiman
RobinBoy
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,657 Elo+
Party 3
Sun Wukong
Sun Wukong
xLucky37
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IlILyZeR
Athena
6
0 / 11 / 1
4,964
355
2,673
13,547
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
3 / 1 / 0
8,032
574
5,029
10,424
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 6 / 2
6,501
464
5,395
11,380
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Schiorn
Raijin
10
2 / 10 / 2
6,847
489
4,158
10,198
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sp00kable
Medusa
8
1 / 11 / 2
5,960
426
5,317
11,770
2,418
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HawkyPawky
Nemesis
10
0 / 5 / 3
6,374
455
1,032
8,139
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
10 / 3 / 4
8,655
618
13,281
9,411
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 16
9,149
654
7,864
8,280
9,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
RobinBoy
Hachiman
16
22 / 1 / 6
10,811
772
17,394
6,444
2,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
xLucky37
Sun Wukong
11
1 / 1 / 1
6,509
465
3,782
7,481
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
10
Kills
38
39
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HawkyPawky
Nemesis
0
5
3
0.3
L
Athena
IlILyZeR
Athena
0
11
1
0.05
W
Merlin
10
3
4
4
W
5
0
16
13
L
Ymir
3
1
0
3
L
4
6
2
0.83
W
Hachiman
RobinBoy
Hachiman
22
1
6
25
L
Raijin
Schiorn
Raijin
2
10
2
0.3
L
Medusa
sp00kable
Medusa
1
11
2
0.18
W
Sun Wukong
xLucky37
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
43,353
57,319
Taken
39,755
18,966
Mitigated
22,746
6,521
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HawkyPawky
Nemesis
1,032
222
0
100
8,139
2,566
0
1,019
7,120
0
30,100
L
Athena
IlILyZeR
Athena
2,673
1,571
0
260
13,547
6,193
0
4,019
9,528
11,301
0
W
Merlin
13,281
1,123
0
1,587
9,411
3,421
1,273
3,468
5,943
60,766
0
W
7,864
2,839
0
3,452
8,280
9,607
361
2,001
6,279
21,901
0
L
Ymir
5,029
704
0
3,126
10,424
5,724
719
1,963
7,832
43,057
0
L
5,395
1,287
0
2,564
11,380
2,753
0
5,470
5,910
0
27,955
W
Hachiman
RobinBoy
Hachiman
17,394
11,096
0
3,835
6,444
2,290
5,291
1,583
4,861
0
68,925
L
Raijin
Schiorn
Raijin
4,158
800
0
0
10,198
1,878
0
4,413
5,785
21,578
0
L
Medusa
sp00kable
Medusa
5,317
3,147
0
571
11,770
2,418
0
5,280
6,490
0
22,642
W
Sun Wukong
xLucky37
Sun Wukong
3,782
891
0
2,669
7,481
4,862
290
3,789
3,692
0
23,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
41,498
230
Minions Killed
346
0
Camps Cleared
0
1,145,903
Distance Traveled
1,272,931
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,374
455
59
4
0
271,563
2
L
Athena
4,964
355
18
1
0
213,377
1
W
Merlin
8,655
618
100
7
0
258,516
1
W
Fafnir
9,149
654
20
1
0
236,461
6
L
Ymir
8,032
574
99
7
0
253,380
1
L
Pele
6,501
464
46
3
0
254,847
0
W
Hachiman
10,811
772
129
9
0
259,479
5
L
Raijin
6,847
489
41
3
0
198,052
1
L
Medusa
5,960
426
26
2
0
226,247
2
W
Sun Wukong
6,509
465
38
3
0
246,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role