Player Matchup

Skadi
Skadi
GuinnessRat
Skadi
Level 24
God Stats
6W - 8L
1,544 SR
Queue Stats
114W - 116L
1,500 Elo+
Solo
Nemesis
Nemesis
Hefty4242
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,651 Elo+
Solo
Raijin
Raijin
stxmpxde
Raijin
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 122L
1,583 Elo+
Solo
Cthulhu
Cthulhu
yuiv2104
Cthulhu
Level 18
God Stats
5W - 0L
1,510 SR
Queue Stats
12W - 6L
1,650 Elo+
Party 2
Ullr
Ullr
Фад112
Ullr
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
25W - 24L
1,494 Elo+
Party 2
Team Averages
Level 19
1,558 SR
1,576 Elo+

VS

Team Averages
Level 20
1,627 SR
1,590 Elo+
Izanami
Izanami
MoonSultan
Izanami
Level 18
God Stats
11W - 7L
1,572 SR
Queue Stats
16W - 9L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
YourMomIsaShoe
Kukulkan
Level 7
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Fafnir
Fafnir
Zahrify
Fafnir
Level 49
God Stats
1W - 1L
1,750 SR
Queue Stats
20W - 12L
1,603 Elo+
Party 1
Vamana
Vamana
goldenguard1
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Thanatos
Thanatos
iTimal
Thanatos
Level 22
God Stats
7W - 4L
1,607 SR
Queue Stats
20W - 16L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,100
555
6,107
4,634
1,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Hefty4242
Nemesis
10
1 / 1 / 3
5,657
514
2,029
5,841
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
stxmpxde
Raijin
12
6 / 2 / 2
7,046
641
6,300
3,997
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
yuiv2104
Cthulhu
10
2 / 0 / 3
6,288
572
2,853
3,795
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
10
0 / 2 / 1
5,748
523
2,741
5,782
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoonSultan
Izanami
10
1 / 2 / 0
5,614
510
4,240
5,286
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
2 / 3 / 0
5,721
520
2,701
5,370
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Zahrify
Fafnir
8
0 / 3 / 1
5,399
491
1,568
7,795
4,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
4
0 / 3 / 0
4,440
404
153
3,751
965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
iTimal
Thanatos
11
2 / 1 / 1
6,228
566
5,086
7,936
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Nemesis
Hefty4242
Nemesis
1
1
3
2.5
L
Izanami
MoonSultan
Izanami
1
2
0
0.5
L
Kukulkan
2
3
0
0.67
L
Fafnir
Zahrify
Fafnir
0
3
1
0.17
L
Vamana
0
3
0
0
L
Thanatos
iTimal
Thanatos
2
1
1
2.5
W
Raijin
stxmpxde
Raijin
6
2
2
3.5
W
Cthulhu
yuiv2104
Cthulhu
2
0
3
3.5
W
Ullr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
13,748
24,049
Taken
30,138
8,510
Mitigated
10,401
6,926
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,107
3,300
0
1,518
4,634
1,070
0
784
3,807
0
38,480
W
Nemesis
Hefty4242
Nemesis
2,029
829
0
1,898
5,841
2,517
0
600
5,241
0
35,617
L
Izanami
MoonSultan
Izanami
4,240
2,051
0
749
5,286
1,354
0
989
4,297
0
40,804
L
Kukulkan
2,701
247
0
278
5,370
1,410
127
3,433
1,937
22,233
0
L
Fafnir
Zahrify
Fafnir
1,568
317
0
958
7,795
4,179
0
1,864
5,931
5,525
0
L
Vamana
153
153
0
430
3,751
965
0
1,619
2,132
0
5,115
L
Thanatos
iTimal
Thanatos
5,086
1,180
0
6,664
7,936
2,493
0
1,248
6,688
0
36,365
W
Raijin
stxmpxde
Raijin
6,300
507
0
550
3,997
1,342
272
2,195
1,802
42,988
0
W
Cthulhu
yuiv2104
Cthulhu
2,853
183
359
1,433
3,795
2,189
0
557
3,238
14,232
0
W
Ullr
2,741
1,742
0
1,168
5,782
1,392
1,467
205
5,577
0
24,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
27,402
289
Minions Killed
240
0
Camps Cleared
0
1,035,084
Distance Traveled
889,892
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,100
555
82
7
0
195,269
3
W
Nemesis
5,657
514
58
5
0
237,247
4
L
Izanami
5,614
510
89
8
0
213,896
2
L
Kukulkan
5,721
520
49
4
0
143,672
0
L
Fafnir
5,399
491
10
1
0
202,407
7
L
Vamana
4,440
404
9
1
0
112,881
0
L
Thanatos
6,228
566
83
8
0
217,036
0
W
Raijin
7,046
641
80
7
0
205,800
1
W
Cthulhu
6,288
572
16
1
0
228,835
1
W
Ullr
5,748
523
53
5
0
167,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role