Player Matchup

Ao Kuang
Ao Kuang
D e X y L a g
Ao Kuang
Level 13
God Stats
2W - 2L
1,427 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 1
Izanami
Izanami
D e X y M e r k
Izanami
Level 6
God Stats
3W - 3L
1,714 SR
Queue Stats
7W - 7L
1,416 Elo+
Party 1
Ares
Ares
Goodguy12100
Ares
Level 21
God Stats
27W - 30L
1,489 SR
Queue Stats
58W - 62L
1,363 Elo+
Party 2
Osiris
Osiris
lbaked_snake
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,172 Elo+
Party 2
Apollo
Apollo
thicc_boi23
Apollo
Level 15
God Stats
13W - 9L
1,446 SR
Queue Stats
26W - 29L
1,265 Elo+
Party 2
Team Averages
Level 13
1,515 SR
1,329 Elo+

VS

Team Averages
Level 12
1,514 SR
1,274 Elo+
Danzaburou
Danzaburou
BigEagle9413835
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,307 Elo+
Solo
Sol
Sol
Jaga56376
Sol
Level 7
God Stats
2W - 5L
1,382 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Bellona
Bellona
Kanelly
Bellona
Level 14
God Stats
22W - 25L
1,267 SR
Queue Stats
487W - 486L
1,172 Elo+
Solo
Arachne
Arachne
arusch05
Arachne
Level 18
God Stats
55W - 39L
1,917 SR
Queue Stats
230W - 268L
1,268 Elo+
Solo
Raijin
Raijin
xKING SHADOWZx
Raijin
Level 9
God Stats
2W - 3L
1,505 SR
Queue Stats
6W - 10L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D e X y L a g
Ao Kuang
13
5 / 7 / 8
9,802
467
10,093
16,090
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
14 / 7 / 7
11,864
565
18,260
13,867
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
15 / 2 / 9
13,474
642
20,954
21,978
29,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
16
8 / 6 / 13
11,447
545
10,870
18,759
17,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
15
2 / 4 / 14
9,895
471
9,610
13,298
7,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigEagle9413835
Danzaburou
13
2 / 9 / 3
8,601
410
4,912
13,689
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
0 / 14 / 4
8,005
381
11,795
18,660
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Kanelly
Bellona
12
2 / 5 / 3
8,333
397
7,067
17,555
12,495
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
arusch05
Arachne
17
12 / 10 / 4
11,357
541
17,477
21,429
9,309
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 7 / 4
10,334
492
15,152
14,358
4,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
44
Kills
25
26
Deaths
45
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigEagle9413835
Danzaburou
2
9
3
0.39
W
Ao Kuang
D e X y L a g
Ao Kuang
5
7
8
1.29
W
14
7
7
2.5
W
15
2
9
9.75
L
0
14
4
0.14
L
Bellona
Kanelly
Bellona
2
5
3
0.7
L
Arachne
arusch05
Arachne
12
10
4
1.4
W
Osiris
8
6
13
2.42
W
Apollo
2
4
14
2.25
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,787
Damage
56,403
83,992
Taken
85,691
66,612
Mitigated
35,625
16,248
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigEagle9413835
Danzaburou
4,912
1,755
0
400
13,689
4,121
513
5,870
7,819
0
17,953
W
Ao Kuang
D e X y L a g
Ao Kuang
10,093
3,628
0
4,783
16,090
6,102
371
2,666
13,424
38,998
0
W
18,260
11,396
0
2,106
13,867
5,389
3,051
6,210
7,657
0
71,948
W
20,954
2,254
203
3,109
21,978
29,280
503
6,327
15,651
61,557
0
L
11,795
3,706
0
2,247
18,660
5,016
1,616
5,039
13,621
39,042
0
L
Bellona
Kanelly
Bellona
7,067
2,498
0
1,040
17,555
12,495
192
4,654
12,901
0
31,179
L
Arachne
arusch05
Arachne
17,477
11,279
0
5,066
21,429
9,309
391
9,732
11,697
0
65,265
W
Osiris
10,870
3,722
0
2,724
18,759
17,842
192
5,453
13,306
0
50,793
W
Apollo
9,610
6,115
0
3,323
13,298
7,999
5,077
6,291
7,007
0
50,997
L
15,152
1,749
0
3,102
14,358
4,684
111
5,752
8,606
46,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,482
Gold Earned
46,630
430
Minions Killed
305
0
Camps Cleared
0
1,811,248
Distance Traveled
1,515,752
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,601
410
31
1
0
235,196
1
W
Ao Kuang
9,802
467
47
2
0
362,865
0
W
Izanami
11,864
565
142
7
0
337,524
0
W
Ares
13,474
642
77
4
0
362,566
1
L
Sol
8,005
381
62
3
0
292,638
0
L
Bellona
8,333
397
46
2
0
306,145
0
L
Arachne
11,357
541
97
5
0
374,104
0
W
Osiris
11,447
545
86
4
0
397,630
0
W
Apollo
9,895
471
78
4
0
350,663
0
L
Raijin
10,334
492
69
3
0
307,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role