Player Matchup

Merlin
Merlin
BORLGLE
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,014 Elo+
Party 1
Cthulhu
Cthulhu
FBLAYRNRNY
Cthulhu
Level 3
God Stats
1W - 5L
1,148 SR
Queue Stats
1W - 5L
1,047 Elo+
Party 1
Ratatoskr
Ratatoskr
FaZeRations
Ratatoskr
Level 16
God Stats
1W - 4L
1,292 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 1
Ra
Ra
finleycoll06
Ra
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 6L
1,014 Elo+
Party 1
Nemesis
Nemesis
llowan
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Party 1
Team Averages
Level 10
1,346 SR
1,082 Elo+

VS

Team Averages
Level 23
1,449 SR
1,445 Elo+
Artio
Artio
I0dinI
Artio
Level 23
God Stats
4W - 2L
1,541 SR
Queue Stats
208W - 218L
1,362 Elo+
Solo
Olorun
Olorun
Kent40
Olorun
Level 25
God Stats
2W - 5L
1,310 SR
Queue Stats
127W - 147L
1,446 Elo+
Solo
Thor
Thor
RektusYoPatronus
Thor
Level 27
God Stats
10W - 13L
1,245 SR
Queue Stats
225W - 248L
1,445 Elo+
Solo
Neith
Neith
ShazukiSlice
Neith
Level 12
God Stats
72W - 61L
1,648 SR
Queue Stats
118W - 123L
1,578 Elo+
Solo
Janus
Janus
joseph18
Janus
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
341W - 350L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BORLGLE
Merlin
15
3 / 7 / 4
9,676
968
15,163
17,281
6,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
FBLAYRNRNY
Cthulhu
15
0 / 11 / 4
8,321
832
7,596
19,770
14,177
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
FaZeRations
Ratatoskr
16
3 / 5 / 5
10,762
1,076
8,150
17,401
6,570
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 13 / 5
9,188
919
5,091
16,279
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
llowan
Nemesis
16
2 / 14 / 5
9,675
968
11,090
21,768
9,434
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
I0dinI
Artio
18
5 / 3 / 22
10,580
1,058
6,160
16,016
20,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Kent40
Olorun
20
15 / 1 / 20
12,652
1,265
23,015
11,498
5,587
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 3 / 21
10,761
1,076
18,620
12,139
4,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 1 / 23
12,681
1,268
25,839
8,059
3,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
joseph18
Janus
18
10 / 1 / 15
11,999
1,200
11,222
3,745
1,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
151
9
Kills
50
50
Deaths
9
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Merlin
BORLGLE
Merlin
3
7
4
0.71
L
Cthulhu
FBLAYRNRNY
Cthulhu
0
11
4
0.18
L
Ratatoskr
FaZeRations
Ratatoskr
3
5
5
1.1
W
Artio
I0dinI
Artio
5
3
22
5.33
W
Olorun
Kent40
Olorun
15
1
20
25
W
9
3
21
6.5
W
11
1
23
22.5
L
1
13
5
0.27
W
Janus
joseph18
Janus
10
1
15
17.5
L
Nemesis
llowan
Nemesis
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
84,856
92,499
Taken
51,457
42,807
Mitigated
35,806
3,321
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BORLGLE
Merlin
15,163
1,936
0
1,347
17,281
6,480
0
10,656
6,625
30,492
0
L
Cthulhu
FBLAYRNRNY
Cthulhu
7,596
1,626
438
0
19,770
14,177
0
5,380
14,390
12,862
0
L
Ratatoskr
FaZeRations
Ratatoskr
8,150
1,874
0
0
17,401
6,570
0
6,960
10,441
0
31,168
W
Artio
I0dinI
Artio
6,160
1,416
1,309
2,034
16,016
20,022
0
9,466
6,550
8,429
0
W
Olorun
Kent40
Olorun
23,015
12,093
1,568
6,395
11,498
5,587
0
4,712
6,786
41,450
0
W
18,620
9,111
0
552
12,139
4,949
0
7,585
4,554
0
27,839
W
25,839
19,882
0
5,153
8,059
3,546
0
3,612
4,447
0
44,705
L
5,091
1,580
193
0
16,279
6,146
0
6,990
9,289
17,136
0
W
Janus
joseph18
Janus
11,222
1,337
0
385
3,745
1,702
0
2,475
1,270
29,015
0
L
Nemesis
llowan
Nemesis
11,090
4,696
0
1,343
21,768
9,434
0
10,411
11,357
0
16,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
58,673
112
Minions Killed
149
3
Camps Cleared
9
776,474
Distance Traveled
849,820
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,676
968
32
3
2
155,852
0
L
Cthulhu
8,321
832
18
2
0
109,855
0
L
Ratatoskr
10,762
1,076
38
4
1
210,481
2
W
Artio
10,580
1,058
4
0
0
169,465
0
W
Olorun
12,652
1,265
33
3
1
169,526
0
W
Thor
10,761
1,076
30
3
0
163,558
0
W
Neith
12,681
1,268
41
4
1
153,292
0
L
Ra
9,188
919
18
2
0
128,944
0
W
Janus
11,999
1,200
41
4
7
193,979
1
L
Nemesis
9,675
968
6
1
0
171,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role