Player Matchup

Thor
Thor
GodxOfxDeath
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,617 Elo+
Party 2
Rama
Rama
ZedoSama
Rama
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
ozyfuo
Cabrakan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,566 Elo+
Solo
Neith
Neith
rtxphoenix
Neith
Level 22
God Stats
13W - 6L
1,712 SR
Queue Stats
41W - 55L
1,423 Elo+
Solo
Nemesis
Nemesis
sido09
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,541 Elo+
Solo
Team Averages
Level 14
1,583 SR
1,531 Elo+

VS

Team Averages
Level 20
1,531 SR
1,543 Elo+
Neith
Neith
Adherence
Neith
Level 13
God Stats
3W - 1L
1,261 SR
Queue Stats
53W - 53L
1,477 Elo+
Solo
Athena
Athena
JPrimeVII
Athena
Level 17
God Stats
6W - 9L
1,823 SR
Queue Stats
126W - 110L
1,614 Elo+
Party 1
Scylla
Scylla
OptimusSquid
Scylla
Level 23
God Stats
90W - 70L
1,558 SR
Queue Stats
171W - 117L
1,536 Elo+
Solo
Mulan
Mulan
ShotgunRaiden
Mulan
Level 28
God Stats
3W - 3L
1,512 SR
Queue Stats
223W - 201L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
dalm0n
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 8
11,885
1,080
16,459
23,214
8,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
17
4 / 9 / 8
12,000
1,091
13,530
18,881
6,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ozyfuo
Cabrakan
17
3 / 17 / 11
11,610
1,055
24,314
34,347
36,387
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
4 / 7 / 2
11,205
1,019
11,003
17,106
7,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
sido09
Nemesis
17
1 / 12 / 9
10,635
967
6,987
20,361
7,641
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adherence
Neith
20
16 / 2 / 31
14,399
1,309
26,529
11,770
4,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
JPrimeVII
Athena
20
4 / 0 / 40
12,680
1,153
9,081
14,661
20,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
20
17 / 4 / 26
14,440
1,313
22,543
12,876
4,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
17 / 5 / 35
14,549
1,323
30,947
24,080
29,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
dalm0n
Nu Wa
18
3 / 5 / 30
11,680
1,062
16,886
12,068
4,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
219
16
Kills
57
57
Deaths
16
38
Assists
162
Player
Kills
Deaths
Assists
KDA
W
Neith
Adherence
Neith
16
2
31
15.75
L
4
12
8
0.67
W
Athena
JPrimeVII
Athena
4
0
40
24
W
Scylla
17
4
26
7.5
W
17
5
35
6.9
L
Rama
4
9
8
0.89
W
Nu Wa
dalm0n
Nu Wa
3
5
30
3.6
L
Cabrakan
ozyfuo
Cabrakan
3
17
11
0.5
L
Neith
4
7
2
0.71
L
Nemesis
sido09
Nemesis
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,293
Damage
105,986
113,909
Taken
75,455
67,132
Mitigated
63,350
3,015
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adherence
Neith
26,529
12,256
0
4,224
11,770
4,865
0
5,150
6,620
0
57,702
L
16,459
3,646
0
0
23,214
8,914
0
10,605
12,241
0
40,662
W
Athena
JPrimeVII
Athena
9,081
2,187
779
1,724
14,661
20,350
0
5,516
9,145
14,911
0
W
Scylla
22,543
3,178
0
705
12,876
4,645
0
3,447
9,429
39,523
0
W
30,947
6,336
0
7,740
24,080
29,376
0
6,700
17,380
1,729
36,080
L
Rama
13,530
11,193
0
0
18,881
6,992
0
8,772
9,775
0
56,156
W
Nu Wa
dalm0n
Nu Wa
16,886
4,928
220
1,346
12,068
4,114
0
3,501
8,567
32,469
0
L
Cabrakan
ozyfuo
Cabrakan
24,314
2,021
0
1,160
34,347
36,387
0
11,440
22,346
40,397
0
L
Neith
11,003
3,784
0
1,201
17,106
7,198
0
7,308
9,470
0
39,291
L
Nemesis
sido09
Nemesis
6,987
1,824
0
654
20,361
7,641
0
11,412
8,599
0
14,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,335
Gold Earned
67,748
217
Minions Killed
171
3
Camps Cleared
3
1,008,104
Distance Traveled
990,128
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,399
1,309
75
7
0
211,304
0
L
Thor
11,885
1,080
45
4
2
206,167
2
W
Athena
12,680
1,153
20
2
1
230,021
0
W
Scylla
14,440
1,313
33
3
0
194,674
0
W
Mulan
14,549
1,323
26
2
0
207,431
1
L
Rama
12,000
1,091
83
8
1
196,814
1
W
Nu Wa
11,680
1,062
17
2
2
146,698
1
L
Cabrakan
11,610
1,055
27
2
0
175,927
2
L
Neith
11,205
1,019
44
4
0
182,667
0
L
Nemesis
10,635
967
18
2
0
246,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role