Player Matchup

Osiris
Osiris
Akog Tanjiro
Osiris
Level 82
God Stats
5W - 7L
1,322 SR
Queue Stats
231W - 244L
1,382 Elo+
Party 1
Pele
Pele
King OJ17
Pele
Level 82
God Stats
1W - 0L
1,166 SR
Queue Stats
58W - 66L
1,346 Elo+
Party 1
Merlin
Merlin
x Floriida
Merlin
Level 29
God Stats
1W - 0L
1,091 SR
Queue Stats
63W - 67L
1,432 Elo+
Party 1
Team Averages
Level 64
1,193 SR
1,386 Elo+

VS

Team Averages
Level 4
1,319 SR
1,190 Elo+
Nemesis
Nemesis
LobinhoGamer_78
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Nahuekpro
Ra
Level 4
God Stats
0W - 4L
1,349 SR
Queue Stats
0W - 9L
945 Elo+
Solo
Susano
Susano
Noob_do_pvp
Susano
Level 4
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
18 / 2 / 14
9,990
1,110
13,772
8,843
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
12
9 / 0 / 18
9,009
1,001
9,748
5,847
1,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
x Floriida
Merlin
12
11 / 3 / 19
9,423
1,047
8,253
6,194
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 16 / 1
6,025
669
2,314
14,312
3,458
Mace

Mace

+10
Physical Power

10
2 / 9 / 2
7,136
793
3,923
11,032
2,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
8
0 / 14 / 2
5,824
647
3,514
12,189
3,349
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
8
38
Kills
3
5
Deaths
39
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
18
2
14
12.5
W
Pele
9
0
18
18
L
1
16
1
0.09
L
2
9
2
0.33
L
Susano
0
14
2
0.07
W
Merlin
x Floriida
Merlin
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
9,751
20,884
Taken
37,533
12,600
Mitigated
9,716
1,911
Healing
248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,772
4,801
0
349
8,843
8,644
766
1,465
7,378
3,423
22,071
W
Pele
9,748
3,112
0
859
5,847
1,975
753
1,711
3,952
0
25,615
L
2,314
1,482
0
0
14,312
3,458
0
4,641
9,671
0
3,700
L
3,923
720
95
153
11,032
2,909
0
2,421
8,611
18,357
0
L
Susano
3,514
1,293
0
0
12,189
3,349
10
2,809
9,380
0
7,846
W
Merlin
x Floriida
Merlin
8,253
1,597
115
588
6,194
1,981
718
563
5,631
28,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
18,985
103
Minions Killed
40
0
Camps Cleared
0
473,745
Distance Traveled
346,807
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,990
1,110
36
4
0
169,319
0
W
Pele
9,009
1,001
29
3
0
167,419
1
L
Nemesis
6,025
669
2
0
0
120,172
0
L
Ra
7,136
793
32
4
0
99,653
0
L
Susano
5,824
647
6
1
0
126,982
0
W
Merlin
9,423
1,047
38
4
0
137,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role