Player Matchup

Cthulhu
Cthulhu
AlayWD
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,722 Elo+
Solo
Neith
Neith
Archipaule
Neith
Level 27
God Stats
37W - 26L
1,780 SR
Queue Stats
251W - 279L
1,602 Elo+
Solo
Horus
Horus
Shmuli
Horus
Level 15
God Stats
3W - 2L
1,732 SR
Queue Stats
34W - 33L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
Wildblue90
Gilgamesh
Level 19
God Stats
5W - 2L
1,491 SR
Queue Stats
66W - 53L
1,603 Elo+
Solo
Janus
Janus
j053ph6
Janus
Level 26
God Stats
2W - 2L
1,317 SR
Queue Stats
274W - 237L
1,558 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,617 Elo+

VS

Team Averages
Level 20
1,591 SR
1,589 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Tentai
Hel
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,537 Elo+
Solo
Bellona
Bellona
TheAllFather172
Bellona
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
158W - 164L
1,521 Elo+
Party 1
Nemesis
Nemesis
ViolettaChan
Nemesis
Level 17
God Stats
4W - 4L
1,506 SR
Queue Stats
62W - 51L
1,590 Elo+
Solo
Janus
Janus
Иммутабельный
Janus
Level 6
God Stats
9W - 5L
1,949 SR
Queue Stats
36W - 34L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlayWD
Cthulhu
6
0 / 4 / 1
4,381
438
1,653
5,111
3,042
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
7
0 / 2 / 0
4,463
446
4,019
4,648
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Shmuli
Horus
8
0 / 3 / 1
5,041
504
1,711
6,937
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Wildblue90
Gilgamesh
11
2 / 1 / 0
5,732
573
4,038
7,544
4,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
j053ph6
Janus
9
1 / 4 / 0
5,438
544
3,563
5,105
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 2
5,283
528
3,815
4,613
1,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Tentai
Hel
10
1 / 0 / 3
5,894
589
2,722
4,709
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 1
5,330
533
3,651
6,784
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
ViolettaChan
Nemesis
11
6 / 0 / 1
6,590
659
4,588
4,861
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 2
6,254
625
4,472
4,328
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
Cthulhu
AlayWD
Cthulhu
0
4
1
0.13
L
Neith
0
2
0
0
L
Horus
Shmuli
Horus
0
3
1
0.17
W
Hel
Tentai
Hel
1
0
3
2.5
W
0
2
1
0.25
W
Nemesis
ViolettaChan
Nemesis
6
0
1
6.5
L
Gilgamesh
Wildblue90
Gilgamesh
2
1
0
2
L
Janus
j053ph6
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
19,248
29,345
Taken
25,295
12,468
Mitigated
13,410
7,306
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,815
2,392
0
1,012
4,613
1,186
410
992
3,621
0
37,021
L
Cthulhu
AlayWD
Cthulhu
1,653
202
0
250
5,111
3,042
0
1,647
3,464
9,308
0
L
Neith
4,019
1,422
0
2,006
4,648
999
0
1,106
3,542
0
18,893
L
Horus
Shmuli
Horus
1,711
808
103
1,826
6,937
3,004
0
1,658
5,193
0
26,010
W
Hel
Tentai
Hel
2,722
433
2,405
3,711
4,709
2,950
0
1,169
3,485
16,804
0
W
3,651
701
0
1,544
6,784
5,717
148
616
6,168
0
25,468
W
Nemesis
ViolettaChan
Nemesis
4,588
2,043
0
1,942
4,861
2,271
0
817
4,044
0
35,952
L
Gilgamesh
Wildblue90
Gilgamesh
4,038
551
0
2,145
7,544
4,061
0
0
6,849
5,992
23,910
L
Janus
j053ph6
Janus
3,563
296
0
976
5,105
1,362
0
2,783
2,322
24,514
0
W
4,472
194
0
241
4,328
1,286
0
2,429
1,853
29,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
29,351
215
Minions Killed
271
0
Camps Cleared
0
952,380
Distance Traveled
968,627
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,283
528
103
10
0
181,439
4
L
Cthulhu
4,381
438
17
2
0
186,266
0
L
Neith
4,463
446
34
3
0
176,392
2
L
Horus
5,041
504
51
5
0
190,938
2
W
Hel
5,894
589
13
1
0
178,317
1
W
Bellona
5,330
533
45
5
0
180,231
3
W
Nemesis
6,590
659
61
6
0
214,347
2
L
Gilgamesh
5,732
573
67
7
0
205,183
3
L
Janus
5,438
544
46
5
0
193,601
4
W
Janus
6,254
625
49
5
0
214,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role