Player Matchup

Kukulkan
Kukulkan
Ddduckie
Kukulkan
Level 7
God Stats
8W - 9L
1,496 SR
Queue Stats
12W - 15L
1,372 Elo+
Party 1
Nox
Nox
DyingNebula
Nox
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 160L
1,380 Elo+
Solo
Bakasura
Bakasura
GospelTruth
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,197 Elo+
Solo
Artemis
Artemis
SERO007
Artemis
Level 50
God Stats
7W - 11L
1,349 SR
Queue Stats
9W - 11L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Spareshanks
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,353 Elo+

VS

Team Averages
Level 14
1,420 SR
1,344 Elo+
Scylla
Scylla
Cheii8
Scylla
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 18L
1,257 Elo+
Solo
Guan Yu
Guan Yu
KSuper20
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Solbaids
Anubis
Level 29
God Stats
37W - 31L
1,435 SR
Queue Stats
216W - 183L
1,403 Elo+
Solo
Neith
Neith
Tenor12notesoff
Neith
Level 9
God Stats
4W - 1L
1,420 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cínti4zp
Morgan Le Fay
Level 12
God Stats
3W - 6L
1,248 SR
Queue Stats
5W - 21L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ddduckie
Kukulkan
20
5 / 1 / 16
14,293
1,021
20,734
8,649
4,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 19
13,975
998
13,560
12,479
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
GospelTruth
Bakasura
20
1 / 16 / 12
12,381
884
5,368
28,301
10,593
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
SERO007
Artemis
20
22 / 3 / 8
17,450
1,246
42,813
20,869
6,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Spareshanks
Cthulhu
20
2 / 5 / 20
13,713
980
10,162
18,440
21,709
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheii8
Scylla
20
13 / 6 / 11
15,194
1,085
28,822
21,727
9,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
KSuper20
Guan Yu
20
0 / 12 / 15
12,416
887
7,626
26,059
31,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Solbaids
Anubis
19
5 / 6 / 11
13,419
959
14,969
14,759
8,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 13
13,866
990
21,310
19,157
8,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
cínti4zp
Morgan Le Fay
20
1 / 6 / 15
12,293
878
8,054
16,591
10,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
94
36
Kills
29
29
Deaths
36
75
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cheii8
Scylla
13
6
11
3.08
W
Kukulkan
Ddduckie
Kukulkan
5
1
16
13
W
6
4
19
3.88
W
Bakasura
GospelTruth
Bakasura
1
16
12
0.44
L
Guan Yu
KSuper20
Guan Yu
0
12
15
0.63
W
Artemis
SERO007
Artemis
22
3
8
8.67
L
Anubis
Solbaids
Anubis
5
6
11
1.75
W
Cthulhu
Spareshanks
Cthulhu
2
5
20
2.4
L
10
6
13
2.75
L
Morgan Le Fay
cínti4zp
Morgan Le Fay
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,637
Damage
80,781
88,738
Taken
98,293
46,728
Mitigated
67,628
11,359
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cheii8
Scylla
28,822
8,637
0
1,887
21,727
9,028
0
7,949
13,708
54,205
0
W
Kukulkan
Ddduckie
Kukulkan
20,734
2,616
51
978
8,649
4,287
0
4,421
4,228
55,273
0
W
13,560
1,776
0
0
12,479
3,884
0
7,913
4,566
36,876
0
W
Bakasura
GospelTruth
Bakasura
5,368
3,262
0
1,049
28,301
10,593
0
15,012
13,289
0
20,244
L
Guan Yu
KSuper20
Guan Yu
7,626
1,461
293
1,402
26,059
31,131
0
14,007
11,677
0
27,761
W
Artemis
SERO007
Artemis
42,813
36,231
90
9,191
20,869
6,255
0
12,687
8,182
0
70,242
L
Anubis
Solbaids
Anubis
14,969
1,640
0
4,040
14,759
8,612
0
3,275
11,484
37,504
0
W
Cthulhu
Spareshanks
Cthulhu
10,162
1,377
0
0
18,440
21,709
0
11,812
6,628
13,109
0
L
21,310
13,192
0
2,362
19,157
8,456
0
9,588
9,359
0
59,236
L
Morgan Le Fay
cínti4zp
Morgan Le Fay
8,054
718
0
1,524
16,591
10,401
0
9,637
6,954
19,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,812
Gold Earned
67,188
263
Minions Killed
252
8
Camps Cleared
7
1,114,509
Distance Traveled
960,837
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,194
1,085
68
5
2
226,411
0
W
Kukulkan
14,293
1,021
78
6
1
253,847
1
W
Nox
13,975
998
60
4
1
237,486
2
W
Bakasura
12,381
884
44
3
2
188,228
1
L
Guan Yu
12,416
887
39
3
1
203,268
0
W
Artemis
17,450
1,246
64
5
4
219,274
0
L
Anubis
13,419
959
46
3
2
121,960
0
W
Cthulhu
13,713
980
17
1
0
215,674
0
L
Neith
13,866
990
85
6
2
194,646
0
L
Morgan Le Fay
12,293
878
14
1
0
214,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role