Player Matchup

Sylvanus
Sylvanus
Bread-Teleporter
Sylvanus
Level 106
God Stats
10W - 4L
1,614 SR
Queue Stats
278W - 209L
1,640 Elo+
Party 1
Hades
Hades
BrinkLines
Hades
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 122L
1,661 Elo+
Party 1
Ra
Ra
Chibi_Kouhai
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
merrickav
Danzaburou
Level 82
God Stats
3W - 3L
1,409 SR
Queue Stats
193W - 169L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
poseidonjungle
Tsukuyomi
Level 43
God Stats
4W - 1L
1,814 SR
Queue Stats
123W - 67L
1,670 Elo+
Party 1
Team Averages
Level 71
1,567 SR
1,624 Elo+

VS

Team Averages
Level 99
1,466 SR
1,506 Elo+
Chaac
Chaac
BigAL0014
Chaac
Level 104
God Stats
17W - 19L
1,459 SR
Queue Stats
201W - 202L
1,517 Elo+
Party 2
Thor
Thor
VinnyTheBeef
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,507 Elo+
Solo
Tiamat
Tiamat
Youngsebaron
Tiamat
Level 39
God Stats
2W - 4L
1,327 SR
Queue Stats
371W - 370L
1,473 Elo+
Solo
King Arthur
King Arthur
danicash_mr7
King Arthur
Level 126
God Stats
18W - 22L
1,507 SR
Queue Stats
418W - 431L
1,521 Elo+
Solo
Chernobog
Chernobog
onemanarmy54321
Chernobog
Level 100
God Stats
6W - 6L
1,538 SR
Queue Stats
156W - 157L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
9,738
487
10,047
23,497
29,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
19
11 / 1 / 4
12,454
623
17,788
15,682
17,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 0 / 3
10,454
523
3,357
5,341
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
merrickav
Danzaburou
17
4 / 5 / 6
11,307
565
9,209
13,688
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
poseidonjungle
Tsukuyomi
18
9 / 4 / 9
11,481
574
20,301
18,987
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigAL0014
Chaac
14
0 / 4 / 6
7,877
394
9,040
20,076
14,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 6 / 1
9,179
459
10,015
16,844
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
2 / 6 / 4
9,241
462
10,782
15,326
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
danicash_mr7
King Arthur
15
4 / 4 / 2
9,679
484
11,604
15,965
13,711
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
onemanarmy54321
Chernobog
13
3 / 5 / 4
7,942
397
11,653
12,270
3,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
13
13
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigAL0014
Chaac
0
4
6
0.75
W
1
3
11
2.17
W
Hades
11
1
4
13
W
0
0
3
1.5
L
4
6
1
0.75
L
Tiamat
2
6
4
0.67
L
King Arthur
danicash_mr7
King Arthur
4
4
2
1.25
W
Danzaburou
merrickav
Danzaburou
4
5
6
1.4
L
Chernobog
onemanarmy54321
Chernobog
3
5
4
1
W
Tsukuyomi
poseidonjungle
Tsukuyomi
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,702
Damage
53,094
77,195
Taken
80,481
63,719
Mitigated
47,059
32,337
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigAL0014
Chaac
9,040
2,169
0
7,772
20,076
14,840
0
8,744
11,242
0
50,338
W
10,047
2,528
1,158
5,891
23,497
29,921
235
2,755
20,504
25,454
0
W
Hades
17,788
2,495
595
9,145
15,682
17,668
1,470
1,993
13,533
85,179
0
W
3,357
72
1,717
3,050
5,341
2,080
1,365
1,967
3,186
67,767
0
L
10,015
2,418
0
3,599
16,844
8,538
0
5,309
11,489
0
53,488
L
Tiamat
10,782
690
0
5,376
15,326
6,388
0
4,923
10,175
64,436
0
L
King Arthur
danicash_mr7
King Arthur
11,604
1,314
0
3,561
15,965
13,711
0
7,491
8,457
0
56,827
W
Danzaburou
merrickav
Danzaburou
9,209
4,816
0
5,189
13,688
6,169
3,587
221
13,467
0
71,499
L
Chernobog
onemanarmy54321
Chernobog
11,653
6,947
0
2,140
12,270
3,582
0
4,387
7,860
0
44,226
W
Tsukuyomi
poseidonjungle
Tsukuyomi
20,301
6,223
0
5,592
18,987
7,881
406
3,178
15,502
0
75,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,434
Gold Earned
43,918
581
Minions Killed
478
0
Camps Cleared
0
1,874,283
Distance Traveled
1,736,658
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,877
394
77
4
0
374,918
4
W
Sylvanus
9,738
487
29
1
0
351,501
0
W
Hades
12,454
623
173
9
0
366,323
4
W
Ra
10,454
523
150
8
0
396,272
0
L
Thor
9,179
459
90
5
0
361,348
5
L
Tiamat
9,241
462
114
6
0
329,969
3
L
King Arthur
9,679
484
115
6
0
302,142
3
W
Danzaburou
11,307
565
125
6
0
352,048
6
L
Chernobog
7,942
397
82
4
0
368,281
5
W
Tsukuyomi
11,481
574
104
5
0
408,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role