Player Matchup

Chiron
Chiron
CheshireG
Chiron
Level 16
God Stats
2W - 3L
1,693 SR
Queue Stats
14W - 22L
1,422 Elo+
Party 3
Set
Set
LazyBirb
Set
Level 13
God Stats
1W - 2L
1,703 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 3
Osiris
Osiris
SuGaRHaTe
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,321 Elo+
Party 1
Fafnir
Fafnir
jmove23
Fafnir
Level 17
God Stats
22W - 14L
1,752 SR
Queue Stats
83W - 88L
1,323 Elo+
Party 1
Olorun
Olorun
malyehrch
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,338 Elo+
Solo
Team Averages
Level 14
1,630 SR
1,376 Elo+

VS

Team Averages
Level 12
1,383 SR
1,353 Elo+
Rama
Rama
Elikiit
Rama
Level 10
God Stats
2W - 4L
1,163 SR
Queue Stats
15W - 12L
1,405 Elo+
Party 2
Bellona
Bellona
Takeda156
Bellona
Level 26
God Stats
6W - 7L
1,478 SR
Queue Stats
62W - 75L
1,369 Elo+
Solo
Ares
Ares
TarikataFoncho
Ares
Level 7
God Stats
3W - 4L
1,279 SR
Queue Stats
23W - 18L
1,346 Elo+
Party 2
Nemesis
Nemesis
Vielt
Nemesis
Level 8
God Stats
9W - 5L
1,497 SR
Queue Stats
77W - 70L
1,292 Elo+
Party 2
Zeus
Zeus
nesumpavlin
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 214L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CheshireG
Chiron
7
0 / 8 / 0
4,342
395
4,483
8,261
2,545
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,626
421
869
6,189
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
SuGaRHaTe
Osiris
8
0 / 2 / 0
4,719
429
1,202
7,223
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
jmove23
Fafnir
8
0 / 1 / 0
5,061
460
1,577
7,171
5,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
malyehrch
Olorun
8
3 / 6 / 0
5,482
498
2,951
7,202
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Elikiit
Rama
11
9 / 0 / 3
7,233
658
9,242
5,873
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Takeda156
Bellona
10
3 / 3 / 5
6,388
581
3,998
4,836
3,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 11
6,379
580
4,715
6,528
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Vielt
Nemesis
10
5 / 0 / 2
6,410
583
3,986
3,388
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,173
561
3,657
1,647
415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
3
Kills
19
19
Deaths
3
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
CheshireG
Chiron
0
8
0
0
W
Rama
Elikiit
Rama
9
0
3
10.5
L
0
2
0
0
L
Osiris
SuGaRHaTe
Osiris
0
2
0
0
W
Bellona
Takeda156
Bellona
3
3
5
1.83
W
1
0
11
6.5
W
Nemesis
Vielt
Nemesis
5
0
2
6
L
Fafnir
jmove23
Fafnir
0
1
0
0
L
Olorun
malyehrch
Olorun
3
6
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
25,598
36,046
Taken
22,272
15,333
Mitigated
9,411
7,229
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CheshireG
Chiron
4,483
1,456
148
606
8,261
2,545
504
1,223
6,978
0
21,366
W
Rama
Elikiit
Rama
9,242
8,391
0
2,705
5,873
1,920
1,018
1,588
4,285
0
42,663
L
869
326
0
2,458
6,189
1,794
0
655
5,534
0
15,558
L
Osiris
SuGaRHaTe
Osiris
1,202
422
0
2,272
7,223
3,601
345
3,219
3,966
0
13,913
W
Bellona
Takeda156
Bellona
3,998
1,455
0
294
4,836
3,525
378
1,713
3,123
0
27,675
W
4,715
608
0
2,218
6,528
2,583
40
878
5,650
9,940
0
W
Nemesis
Vielt
Nemesis
3,986
1,921
0
661
3,388
968
397
349
3,039
0
26,403
L
Fafnir
jmove23
Fafnir
1,577
342
0
830
7,171
5,346
0
2,980
4,045
9,437
0
L
Olorun
malyehrch
Olorun
2,951
1,173
0
915
7,202
2,047
0
72
7,130
18,333
0
W
3,657
417
0
0
1,647
415
276
0
1,647
29,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
32,583
164
Minions Killed
284
0
Camps Cleared
0
983,613
Distance Traveled
1,025,640
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,342
395
30
3
0
179,152
3
W
Rama
7,233
658
97
9
0
195,877
0
L
Set
4,626
421
36
3
0
193,080
0
L
Osiris
4,719
429
32
3
0
211,609
0
W
Bellona
6,388
581
62
6
0
191,377
1
W
Ares
6,379
580
9
1
0
225,065
2
W
Nemesis
6,410
583
56
5
0
204,288
0
L
Fafnir
5,061
460
20
2
0
204,830
2
L
Olorun
5,482
498
46
4
0
194,942
1
W
Zeus
6,173
561
60
5
0
209,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role