Player Matchup

Thor
Thor
DustySquirtl
Thor
Level 17
God Stats
3W - 1L
1,621 SR
Queue Stats
88W - 12L
1,711 Elo+
Party 2
Tiamat
Tiamat
Njachimski
Tiamat
Level 133
God Stats
4W - 8L
1,600 SR
Queue Stats
466W - 288L
1,711 Elo+
Party 2
Ravana
Ravana
You rock5923
Ravana
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
411W - 150L
1,729 Elo+
Party 2
Team Averages
Level 51
1,574 SR
1,717 Elo+

VS

Team Averages
Level 49
1,753 SR
1,509 Elo+
Sylvanus
Sylvanus
ArrogantNoble
Sylvanus
Level 54
God Stats
1W - 1L
1,829 SR
Queue Stats
297W - 270L
1,562 Elo+
Party 1
Artemis
Artemis
JungleSchmeet
Artemis
Level 28
God Stats
4W - 3L
1,637 SR
Queue Stats
75W - 63L
1,479 Elo+
Party 1
Raijin
Raijin
salluchegamingYT
Raijin
Level 64
God Stats
7W - 1L
1,794 SR
Queue Stats
278W - 283L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
8,993
692
10,042
10,412
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Njachimski
Tiamat
13
1 / 3 / 8
8,475
652
12,919
7,913
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
13
7 / 1 / 4
9,260
712
8,781
5,985
3,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArrogantNoble
Sylvanus
11
0 / 4 / 4
8,085
622
4,165
17,470
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
11
0 / 7 / 4
7,410
570
6,609
9,017
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 3 / 0
8,398
646
6,533
9,007
3,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
4
4
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArrogantNoble
Sylvanus
0
4
4
0.5
W
6
0
5
8.5
L
Artemis
0
7
4
0.29
W
Tiamat
Njachimski
Tiamat
1
3
8
1.67
W
Ravana
7
1
4
9
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,742
Damage
17,307
24,310
Taken
35,494
12,833
Mitigated
24,562
4,853
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArrogantNoble
Sylvanus
4,165
844
1,326
3,017
17,470
17,867
0
5,762
11,191
15,373
0
W
10,042
948
0
944
10,412
5,190
0
4,163
6,249
0
20,667
L
Artemis
6,609
2,284
0
0
9,017
3,450
0
4,072
4,743
0
27,885
W
Tiamat
Njachimski
Tiamat
12,919
920
0
1,644
7,913
4,225
670
3,837
4,076
46,010
0
W
Ravana
8,781
3,093
0
2,265
5,985
3,418
320
2,698
3,287
0
24,205
L
6,533
734
0
577
9,007
3,245
0
3,085
5,613
25,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
23,893
147
Minions Killed
122
0
Camps Cleared
0
664,397
Distance Traveled
582,764
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,085
622
24
2
0
185,133
1
W
Thor
8,993
692
30
2
0
228,013
0
L
Artemis
7,410
570
42
3
0
198,245
1
W
Tiamat
8,475
652
80
6
0
220,407
1
W
Ravana
9,260
712
37
3
0
215,977
2
L
Raijin
8,398
646
56
4
0
199,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role