Player Matchup

Kali
Kali
ConfusedUgaBooga
Kali
Level 15
God Stats
1W - 3L
1,258 SR
Queue Stats
30W - 25L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Rambo8768
Cthulhu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,407 Elo+
Party 2
Tiamat
Tiamat
Vortexx642
Tiamat
Level 83
God Stats
10W - 15L
1,498 SR
Queue Stats
18W - 31L
1,388 Elo+
Party 2
Team Averages
Level 47
1,419 SR
1,431 Elo+

VS

Team Averages
Level 59
1,495 SR
1,315 Elo+
Hercules
Hercules
RaygonX8
Hercules
Level 6
God Stats
2W - 2L
1,389 SR
Queue Stats
3W - 7L
1,049 Elo+
Solo
Susano
Susano
Swipern0snipi705
Susano
Level 88
God Stats
3W - 1L
1,596 SR
Queue Stats
97W - 87L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
ninjamitch10
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 107L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 3
14,895
828
16,442
16,825
8,129
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Rambo8768
Cthulhu
15
2 / 4 / 14
11,721
651
10,792
21,072
10,661
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Vortexx642
Tiamat
16
3 / 4 / 16
12,363
687
11,391
12,394
7,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RaygonX8
Hercules
16
4 / 6 / 3
11,802
656
10,073
19,135
16,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 10 / 1
11,944
664
14,206
16,487
5,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ninjamitch10
Ao Kuang
16
1 / 5 / 5
11,828
657
8,501
15,012
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
10
11
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
16
3
3
5.83
W
Cthulhu
Rambo8768
Cthulhu
2
4
14
2.25
L
Hercules
RaygonX8
Hercules
4
6
3
0.92
L
5
10
1
0.55
W
Tiamat
Vortexx642
Tiamat
3
4
16
2.75
L
Ao Kuang
ninjamitch10
Ao Kuang
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
32,780
50,291
Taken
50,634
26,142
Mitigated
27,703
17,950
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,442
8,305
0
6,787
16,825
8,129
1,286
3,572
13,253
0
68,270
W
Cthulhu
Rambo8768
Cthulhu
10,792
1,227
1,598
6,853
21,072
10,661
210
3,064
18,008
39,489
0
L
Hercules
RaygonX8
Hercules
10,073
2,229
0
3,495
19,135
16,906
36
10,164
8,971
0
32,459
L
14,206
3,369
0
154
16,487
5,850
785
6,945
9,542
0
45,674
W
Tiamat
Vortexx642
Tiamat
11,391
1,869
812
1,900
12,394
7,352
1,133
1,865
10,529
35,086
0
L
Ao Kuang
ninjamitch10
Ao Kuang
8,501
2,006
0
4,310
15,012
4,947
808
5,074
9,938
39,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
35,574
191
Minions Killed
146
0
Camps Cleared
0
1,015,965
Distance Traveled
899,264
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,895
828
81
5
0
366,039
4
W
Cthulhu
11,721
651
44
2
0
350,884
4
L
Hercules
11,802
656
30
2
0
329,048
0
L
Susano
11,944
664
57
3
0
269,389
0
W
Tiamat
12,363
687
66
4
0
299,042
3
L
Ao Kuang
11,828
657
59
3
0
300,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role