Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Experial77
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,781 Elo+
Party 2
Ymir
Ymir
ScantyCone25238
Ymir
Level 23
God Stats
6W - 3L
1,933 SR
Queue Stats
18W - 5L
1,719 Elo+
Party 2
Team Averages
Level 110
1,644 SR
1,667 Elo+

VS

Team Averages
Level 48
1,492 SR
1,485 Elo+
Sun Wukong
Sun Wukong
GoodTuesdayy
Sun Wukong
Level 119
God Stats
5W - 3L
1,477 SR
Queue Stats
105W - 91L
1,604 Elo+
Party 1
Sol
Sol
GoodWednesday
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,467 Elo+
Party 1
Thanatos
Thanatos
xXrTz
Thanatos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 6 / 2
9,000
750
9,376
10,405
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 4
8,669
722
7,312
10,273
3,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 7
7,760
647
2,898
15,021
15,422
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoodTuesdayy
Sun Wukong
12
6 / 3 / 9
9,878
823
7,755
10,611
6,305
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 1 / 6
10,131
844
19,530
8,255
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xXrTz
Thanatos
12
4 / 3 / 8
8,778
732
5,760
8,059
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
18
18
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
6
2
0.83
L
3
6
4
0.83
W
Sun Wukong
GoodTuesdayy
Sun Wukong
6
3
9
3.5
W
8
1
6
11
L
0
6
7
0.58
W
Thanatos
xXrTz
Thanatos
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
33,045
35,699
Taken
26,925
22,094
Mitigated
11,842
3,662
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,376
855
94
1,572
10,405
3,445
208
5,012
5,393
22,574
0
L
7,312
2,129
0
250
10,273
3,227
1,384
5,349
4,924
0
26,979
W
Sun Wukong
GoodTuesdayy
Sun Wukong
7,755
2,450
0
1,544
10,611
6,305
136
3,795
6,578
0
28,633
W
19,530
5,339
0
5,127
8,255
2,992
2,571
3,692
4,371
56,099
4,643
L
2,898
414
306
1,440
15,021
15,422
60
7,800
7,221
11,210
0
W
Thanatos
xXrTz
Thanatos
5,760
1,587
0
3,446
8,059
2,545
0
4,013
3,702
0
9,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
28,787
104
Minions Killed
130
0
Camps Cleared
0
614,347
Distance Traveled
635,553
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,000
750
45
4
0
195,421
1
L
Ullr
8,669
722
42
4
0
212,782
4
W
Sun Wukong
9,878
823
33
3
0
188,684
0
W
Sol
10,131
844
87
7
0
226,465
2
L
Ymir
7,760
647
17
1
0
206,144
0
W
Thanatos
8,778
732
10
1
0
220,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role