Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ar_Noz_
Danzaburou
Level 13
God Stats
3W - 4L
1,259 SR
Queue Stats
26W - 28L
1,359 Elo+
Solo
Tyr
Tyr
HyDrA aka SiVo
Tyr
Level 24
God Stats
1W - 5L
1,077 SR
Queue Stats
31W - 59L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
LaurenK-
Cthulhu
Level 5
God Stats
0W - 3L
1,253 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 4
Sol
Sol
Wraksu
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 4
Team Averages
Level 15
1,318 SR
1,351 Elo+

VS

Team Averages
Level 19
1,463 SR
1,339 Elo+
Discordia
Discordia
Connorrr1212
Discordia
Level 24
God Stats
5W - 4L
1,622 SR
Queue Stats
20W - 12L
1,324 Elo+
Solo
Osiris
Osiris
Incred Claquett
Osiris
Level 13
God Stats
13W - 11L
1,469 SR
Queue Stats
15W - 15L
1,351 Elo+
Party 2
Set
Set
Incred Volt
Set
Level 18
God Stats
30W - 18L
1,482 SR
Queue Stats
32W - 24L
1,419 Elo+
Party 2
Bacchus
Bacchus
Nuke_Tenebris_YT
Bacchus
Level 28
God Stats
4W - 3L
1,243 SR
Queue Stats
118W - 120L
1,290 Elo+
Party 3
Skadi
Skadi
cromixR
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 2 / 1
7,091
443
6,309
15,515
10,738
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Ar_Noz_
Danzaburou
12
2 / 3 / 2
7,307
457
5,623
8,381
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 10 / 2
5,972
373
3,540
16,869
12,050
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
LaurenK-
Cthulhu
10
1 / 5 / 2
5,935
371
3,131
9,018
5,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
Wraksu
Sol
10
1 / 8 / 0
7,177
449
5,858
14,271
4,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Connorrr1212
Discordia
18
7 / 0 / 5
10,490
656
10,121
4,903
2,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 3 / 10
8,579
536
9,184
11,817
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
10 / 0 / 7
10,957
685
18,142
13,266
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 1 / 2
8,014
501
7,973
7,984
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
cromixR
Skadi
12
2 / 3 / 3
7,123
445
3,138
5,761
1,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
28
28
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
2
1
1.75
L
Danzaburou
Ar_Noz_
Danzaburou
2
3
2
1
W
Discordia
Connorrr1212
Discordia
7
0
5
9.5
L
0
10
2
0.1
W
6
3
10
3.67
W
10
0
7
13.5
L
Cthulhu
LaurenK-
Cthulhu
1
5
2
0.4
W
3
1
2
4
L
Sol
Wraksu
Sol
1
8
0
0.13
W
Skadi
cromixR
Skadi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
48,558
64,054
Taken
43,731
36,186
Mitigated
23,441
11,986
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,309
1,019
731
4,597
15,515
10,738
0
3,801
11,714
29,389
0
L
Danzaburou
Ar_Noz_
Danzaburou
5,623
1,508
0
801
8,381
2,849
0
4,047
4,334
0
33,127
W
Discordia
Connorrr1212
Discordia
10,121
1,106
0
2,457
4,903
2,253
1,004
1,584
3,319
75,587
0
L
3,540
1,327
0
2,384
16,869
12,050
0
1,959
14,910
0
13,901
W
9,184
3,569
0
2,999
11,817
8,334
339
5,141
6,676
0
30,315
W
18,142
10,190
0
7,215
13,266
5,333
48
4,741
8,525
0
66,084
L
Cthulhu
LaurenK-
Cthulhu
3,131
394
146
82
9,018
5,557
24
3,666
5,352
10,840
0
W
7,973
2,002
0
2,756
7,984
5,649
649
1,993
5,991
28,886
0
L
Sol
Wraksu
Sol
5,858
3,096
0
3,245
14,271
4,992
394
4,621
9,650
34,548
0
W
Skadi
cromixR
Skadi
3,138
2,288
0
0
5,761
1,872
1,613
1,839
3,922
0
22,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
45,163
195
Minions Killed
360
0
Camps Cleared
0
1,359,849
Distance Traveled
1,455,391
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,091
443
51
3
0
295,839
16
L
Danzaburou
7,307
457
54
3
0
250,837
0
W
Discordia
10,490
656
148
9
0
311,371
5
L
Tyr
5,972
373
18
1
0
283,573
3
W
Osiris
8,579
536
47
3
0
272,144
3
W
Set
10,957
685
89
6
0
316,662
5
L
Cthulhu
5,935
371
13
1
0
252,675
3
W
Bacchus
8,014
501
34
2
0
315,529
0
L
Sol
7,177
449
59
4
0
276,925
0
W
Skadi
7,123
445
42
3
0
239,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role