Player Matchup

Mercury
Mercury
 
Mercury
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Archipaule
Ymir
Level 27
God Stats
9W - 9L
1,571 SR
Queue Stats
251W - 279L
1,613 Elo+
Solo
Cernunnos
Cernunnos
dobleasuma
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,414 Elo+
Solo
Janus
Janus
j053ph6
Janus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 237L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
schiggie
Gilgamesh
Level 11
God Stats
1W - 1L
1,747 SR
Queue Stats
24W - 10L
1,639 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,547 Elo+

VS

Team Averages
Level 21
1,594 SR
1,582 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Shmuli
Horus
Level 15
God Stats
3W - 2L
1,608 SR
Queue Stats
34W - 33L
1,583 Elo+
Solo
Athena
Athena
ViolettaChan
Athena
Level 17
God Stats
5W - 1L
1,768 SR
Queue Stats
62W - 51L
1,579 Elo+
Solo
Sol
Sol
Xuxiaoxaxixuwu
Sol
Level 29
God Stats
20W - 17L
1,540 SR
Queue Stats
280W - 272L
1,618 Elo+
Party 1
Izanami
Izanami
balli2001
Izanami
Level 28
God Stats
60W - 66L
1,553 SR
Queue Stats
178W - 195L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
1 / 1 / 0
3,344
669
1,186
2,348
419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 2 / 0
2,850
570
181
3,137
751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
dobleasuma
Cernunnos
2
0 / 2 / 0
2,631
526
744
1,534
412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
j053ph6
Janus
6
0 / 0 / 0
3,358
672
326
779
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
schiggie
Gilgamesh
5
0 / 0 / 0
3,338
668
2,123
3,756
1,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
3 / 0 / 2
4,201
840
2,481
2,404
504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Shmuli
Horus
4
0 / 0 / 0
3,162
632
217
1,928
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
6
0 / 0 / 0
3,418
684
1,869
3,274
2,291
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

6
0 / 1 / 0
3,461
692
393
1,796
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
balli2001
Izanami
6
2 / 0 / 3
3,808
762
1,339
756
133
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
L
0
2
0
0
W
Horus
Shmuli
Horus
0
0
0
0
W
Athena
0
0
0
0
W
0
1
0
0
W
Izanami
balli2001
Izanami
2
0
3
3.5
L
Cernunnos
dobleasuma
Cernunnos
0
2
0
0
L
Janus
j053ph6
Janus
0
0
0
0
L
Gilgamesh
schiggie
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,560
Damage
6,299
11,554
Taken
10,158
2,893
Mitigated
3,958
2,799
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,186
501
0
325
2,348
419
0
102
2,200
0
11,968
W
Ah Muzen Cab
 
Ah Muzen Cab
2,481
1,749
0
1,453
2,404
504
630
48
2,356
0
17,622
L
181
0
21
160
3,137
751
0
0
3,137
5,436
0
W
Horus
Shmuli
Horus
217
181
36
1,051
1,928
665
0
0
1,928
0
10,918
W
Athena
1,869
1,032
0
1,723
3,274
2,291
0
0
3,274
10,353
0
W
393
47
0
821
1,796
365
0
326
1,470
13,623
0
W
Izanami
balli2001
Izanami
1,339
1,175
0
474
756
133
0
133
623
0
10,224
L
Cernunnos
dobleasuma
Cernunnos
744
424
0
150
1,534
412
0
0
1,534
0
4,219
L
Janus
j053ph6
Janus
326
42
0
500
779
151
0
207
534
14,745
0
L
Gilgamesh
schiggie
Gilgamesh
2,123
914
0
1,643
3,756
1,160
0
1,869
1,887
0
10,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,521
Gold Earned
18,050
107
Minions Killed
140
0
Camps Cleared
0
431,471
Distance Traveled
457,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,344
669
23
5
0
98,817
2
W
Ah Muzen Cab
4,201
840
39
8
0
84,030
0
L
Ymir
2,850
570
16
3
0
91,539
2
W
Horus
3,162
632
27
5
0
89,364
1
W
Athena
3,418
684
23
5
0
103,183
2
W
Sol
3,461
692
27
5
0
87,458
1
W
Izanami
3,808
762
24
5
0
93,342
2
L
Cernunnos
2,631
526
12
2
0
37,267
0
L
Janus
3,358
672
32
6
0
97,618
1
L
Gilgamesh
3,338
668
24
5
0
106,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role