Player Matchup

Discordia
Discordia
Ameº
Discordia
Level 155
God Stats
3W - 1L
1,789 SR
Queue Stats
319W - 144L
1,880 Elo+
Party 1
Apollo
Apollo
Sekaida
Apollo
Level 160
God Stats
2W - 1L
1,600 SR
Queue Stats
156W - 58L
1,913 Elo+
Party 1
Sobek
Sobek
especiavieja
Sobek
Level 100
God Stats
6W - 6L
1,627 SR
Queue Stats
256W - 181L
1,738 Elo+
Party 1
Team Averages
Level 138
1,672 SR
1,844 Elo+

VS

Team Averages
Level 117
1,454 SR
1,503 Elo+
Hachiman
Hachiman
Gecko331
Hachiman
Level 105
God Stats
59W - 71L
1,450 SR
Queue Stats
109W - 139L
1,441 Elo+
Solo
Vulcan
Vulcan
JERSOND2
Vulcan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
thunderluck
King Arthur
Level 105
God Stats
0W - 8L
1,411 SR
Queue Stats
120W - 105L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ameº
Discordia
11
4 / 3 / 13
8,167
817
13,164
5,913
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Sekaida
Apollo
14
13 / 0 / 4
9,688
969
15,176
11,005
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 11
7,901
790
3,026
11,473
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gecko331
Hachiman
11
2 / 7 / 0
6,774
677
7,343
11,200
3,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
JERSOND2
Vulcan
8
0 / 9 / 0
5,853
585
7,458
10,575
3,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
thunderluck
King Arthur
10
2 / 3 / 1
6,668
667
6,067
13,548
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
4
4
Deaths
19
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ameº
Discordia
4
3
13
3.5
L
Hachiman
Gecko331
Hachiman
2
7
0
0.29
L
Vulcan
JERSOND2
Vulcan
0
9
0
0
W
Apollo
Sekaida
Apollo
13
0
4
15
W
2
1
11
7.5
L
King Arthur
thunderluck
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,366
Damage
20,868
28,391
Taken
35,323
14,990
Mitigated
16,778
10,253
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ameº
Discordia
13,164
658
0
671
5,913
1,862
627
1,755
4,080
31,738
0
L
Hachiman
Gecko331
Hachiman
7,343
4,270
222
1,426
11,200
3,398
0
5,796
4,924
0
26,605
L
Vulcan
JERSOND2
Vulcan
7,458
1,685
0
1,040
10,575
3,167
0
3,982
6,237
22,515
0
W
Apollo
Sekaida
Apollo
15,176
8,436
0
4,563
11,005
4,869
1,651
3,624
7,008
0
47,826
W
3,026
290
0
5,019
11,473
8,259
142
2,079
8,973
8,345
0
L
King Arthur
thunderluck
King Arthur
6,067
408
325
2,943
13,548
10,213
0
5,152
7,972
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
19,295
120
Minions Killed
78
0
Camps Cleared
0
577,946
Distance Traveled
541,665
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,167
817
44
4
0
173,097
1
L
Hachiman
6,774
677
34
3
0
162,326
1
L
Vulcan
5,853
585
35
4
0
174,899
1
W
Apollo
9,688
969
62
6
0
200,174
1
W
Sobek
7,901
790
14
1
0
204,675
1
L
King Arthur
6,668
667
9
1
0
204,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role