Player Matchup

Sun Wukong
Sun Wukong
Riandan12
Sun Wukong
Level 105
God Stats
1W - 2L
1,491 SR
Queue Stats
28W - 15L
1,619 Elo+
Party 1
Zeus
Zeus
carpinleiro
Zeus
Level 144
God Stats
3W - 3L
1,652 SR
Queue Stats
70W - 56L
1,652 Elo+
Party 1
Loki
Loki
silbidos
Loki
Level 102
God Stats
17W - 11L
1,595 SR
Queue Stats
146W - 126L
1,573 Elo+
Party 1
Team Averages
Level 117
1,579 SR
1,615 Elo+

VS

Team Averages
Level 58
1,440 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
Chmouss
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,404 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 2
Bacchus
Bacchus
RayzerFox
Bacchus
Level 69
God Stats
1W - 1L
1,642 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 2
Nemesis
Nemesis
graitier
Nemesis
Level 35
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Riandan12
Sun Wukong
16
6 / 5 / 15
12,451
778
12,503
20,122
9,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 1 / 10
12,295
768
25,319
16,558
5,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
15
7 / 5 / 13
11,472
717
11,844
12,852
10,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chmouss
Morgan Le Fay
15
6 / 10 / 1
11,259
704
14,772
17,740
7,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
RayzerFox
Bacchus
11
1 / 7 / 6
9,087
568
8,357
19,997
29,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
graitier
Nemesis
14
4 / 7 / 3
10,348
647
11,072
19,642
8,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
11
11
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chmouss
Morgan Le Fay
6
10
1
0.65
L
Bacchus
RayzerFox
Bacchus
1
7
6
0.57
W
Sun Wukong
Riandan12
Sun Wukong
6
5
15
2.7
W
11
1
10
16
L
Nemesis
graitier
Nemesis
4
7
3
0.79
W
Loki
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,666
Damage
34,201
49,532
Taken
57,379
25,328
Mitigated
45,417
13,306
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chmouss
Morgan Le Fay
14,772
843
0
2,090
17,740
7,212
165
7,974
9,740
48,000
0
L
Bacchus
RayzerFox
Bacchus
8,357
1,709
505
1,189
19,997
29,212
0
8,112
11,805
13,695
0
W
Sun Wukong
Riandan12
Sun Wukong
12,503
2,949
165
4,827
20,122
9,621
794
8,693
10,539
2,809
36,605
W
25,319
683
52
8,032
16,558
5,670
1,017
8,440
8,118
67,464
0
L
Nemesis
graitier
Nemesis
11,072
4,684
0
1,656
19,642
8,993
0
9,856
9,786
0
32,506
W
Loki
11,844
2,446
0
230
12,852
10,037
461
5,996
6,856
168
33,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
30,694
180
Minions Killed
108
0
Camps Cleared
0
889,957
Distance Traveled
801,156
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,259
704
58
4
0
248,647
3
L
Bacchus
9,087
568
4
0
0
282,120
0
W
Sun Wukong
12,451
778
49
3
0
315,126
2
W
Zeus
12,295
768
101
6
0
293,859
2
L
Nemesis
10,348
647
46
3
0
270,389
0
W
Loki
11,472
717
30
2
0
280,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role