Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DyingNebula
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 160L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Madarcher24
Tsukuyomi
Level 29
God Stats
15W - 9L
1,707 SR
Queue Stats
395W - 236L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sivaile
Morgan Le Fay
Level 7
God Stats
9W - 7L
1,160 SR
Queue Stats
19W - 23L
1,296 Elo+
Solo
Chernobog
Chernobog
sndolh
Chernobog
Level 24
God Stats
1W - 0L
1,224 SR
Queue Stats
14W - 27L
1,327 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,414 Elo+

VS

Team Averages
Level 10
1,517 SR
1,332 Elo+
Fenrir
Fenrir
Jarmyr
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,190 Elo+
Party 2
Neith
Neith
Mell0rine
Neith
Level 29
God Stats
12W - 3L
1,904 SR
Queue Stats
53W - 50L
1,591 Elo+
Solo
Zeus
Zeus
StartingSiren
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Loki
Loki
VitalMoose
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,190 Elo+
Party 2
Bellona
Bellona
Woash94
Bellona
Level 5
God Stats
3W - 3L
1,180 SR
Queue Stats
9W - 12L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 5 / 18
10,980
1,098
3,843
10,908
4,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
17
0 / 1 / 16
9,373
937
4,461
9,458
9,267
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Madarcher24
Tsukuyomi
20
28 / 3 / 10
14,825
1,483
30,122
15,944
6,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Sivaile
Morgan Le Fay
19
4 / 1 / 27
11,828
1,183
20,283
14,000
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
sndolh
Chernobog
17
5 / 4 / 17
10,644
1,064
5,451
10,767
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

231

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jarmyr
Fenrir
16
0 / 14 / 9
9,170
917
5,395
18,551
7,623
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Mell0rine
Neith
16
2 / 2 / 7
9,928
993
6,790
5,187
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 9 / 5
11,865
1,187
22,427
13,741
3,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 12 / 7
10,069
1,007
10,464
16,216
4,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Woash94
Bellona
16
2 / 4 / 7
10,041
1,004
10,038
16,697
11,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
49
41
Kills
14
14
Deaths
41
88
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
5
18
2.6
W
Athena
0
1
16
8
L
Fenrir
Jarmyr
Fenrir
0
14
9
0.32
W
Tsukuyomi
Madarcher24
Tsukuyomi
28
3
10
11
L
Neith
Mell0rine
Neith
2
2
7
2.75
W
Morgan Le Fay
Sivaile
Morgan Le Fay
4
1
27
17.5
L
7
9
5
1.06
L
3
12
7
0.54
L
Bellona
Woash94
Bellona
2
4
7
1.38
W
Chernobog
sndolh
Chernobog
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,160
Damage
55,114
61,077
Taken
70,392
30,349
Mitigated
29,579
12,613
Healing
1,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,843
799
0
0
10,908
4,901
0
4,975
5,933
0
9,163
W
Athena
4,461
1,129
0
0
9,458
9,267
0
3,208
6,250
9,849
0
L
Fenrir
Jarmyr
Fenrir
5,395
992
0
182
18,551
7,623
0
6,371
12,180
0
11,429
W
Tsukuyomi
Madarcher24
Tsukuyomi
30,122
6,940
0
6,246
15,944
6,558
0
4,707
11,237
0
54,201
L
Neith
Mell0rine
Neith
6,790
2,106
0
790
5,187
1,601
0
1,320
3,867
0
23,582
W
Morgan Le Fay
Sivaile
Morgan Le Fay
20,283
3,703
116
4,277
14,000
5,692
0
4,458
9,542
52,979
0
L
22,427
2,955
0
648
13,741
3,908
0
5,882
7,859
50,260
0
L
10,464
3,701
0
0
16,216
4,974
0
5,172
11,044
0
16,935
L
Bellona
Woash94
Bellona
10,038
1,316
0
304
16,697
11,473
0
5,999
10,698
0
23,807
W
Chernobog
sndolh
Chernobog
5,451
4,146
0
1,974
10,767
3,931
0
5,079
4,396
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,650
Gold Earned
51,073
180
Minions Killed
162
7
Camps Cleared
3
897,073
Distance Traveled
840,097
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,980
1,098
15
2
0
177,937
3
W
Athena
9,373
937
8
1
2
161,614
2
L
Fenrir
9,170
917
14
1
0
147,100
0
W
Tsukuyomi
14,825
1,483
38
4
4
214,982
1
L
Neith
9,928
993
44
4
2
120,264
0
W
Morgan Le Fay
11,828
1,183
94
9
0
191,462
0
L
Zeus
11,865
1,187
59
6
1
159,071
0
L
Loki
10,069
1,007
16
2
0
199,258
2
L
Bellona
10,041
1,004
29
3
0
214,404
0
W
Chernobog
10,644
1,064
25
3
1
151,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role