Player Matchup

Loki
Loki
S_y_O_m_A
Loki
Level 35
God Stats
15W - 13L
1,504 SR
Queue Stats
96W - 82L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spallan
Morgan Le Fay
Level 24
God Stats
16W - 18L
1,542 SR
Queue Stats
120W - 109L
1,492 Elo+
Party 2
Horus
Horus
Startmen
Horus
Level 17
God Stats
22W - 15L
1,539 SR
Queue Stats
106W - 100L
1,429 Elo+
Party 1
Neith
Neith
The Penkinator
Neith
Level 3
God Stats
3W - 7L
1,413 SR
Queue Stats
3W - 8L
1,405 Elo+
Party 2
Khepri
Khepri
ping_WIN_dymny
Khepri
Level 23
God Stats
11W - 3L
1,729 SR
Queue Stats
166W - 127L
1,478 Elo+
Party 1
Team Averages
Level 20
1,546 SR
1,473 Elo+

VS

Team Averages
Level 9
1,522 SR
1,455 Elo+
Artemis
Artemis
El-x-Professor
Artemis
Level 8
God Stats
23W - 37L
1,357 SR
Queue Stats
53W - 66L
1,274 Elo+
Solo
Kukulkan
Kukulkan
JBobby1
Kukulkan
Level 4
God Stats
4W - 0L
1,796 SR
Queue Stats
6W - 2L
1,631 Elo+
Party 3
Yemoja
Yemoja
Jadenime
Yemoja
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 13L
1,256 Elo+
Solo
Da Ji
Da Ji
LGCS-_-Neerz
Da Ji
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 14L
1,410 Elo+
Solo
Nu Wa
Nu Wa
LuiLangschwert
Nu Wa
Level 6
God Stats
3W - 1L
1,677 SR
Queue Stats
9W - 3L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 13 / 3
12,255
943
15,907
28,452
8,509
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Spallan
Morgan Le Fay
18
2 / 8 / 1
11,404
877
7,601
17,542
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Startmen
Horus
18
1 / 3 / 6
11,613
893
5,304
21,631
9,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 8 / 4
11,209
862
8,015
15,585
4,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 4 / 4
11,157
858
7,174
24,370
31,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 16
11,517
886
10,250
9,060
4,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
JBobby1
Kukulkan
20
7 / 1 / 15
13,946
1,073
26,091
5,163
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jadenime
Yemoja
20
1 / 1 / 26
12,687
976
6,644
8,854
9,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 4 / 18
12,245
942
17,229
13,731
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
22 / 0 / 10
16,659
1,281
41,310
11,105
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
9
Kills
36
36
Deaths
9
18
Assists
85
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
W
Kukulkan
JBobby1
Kukulkan
7
1
15
14.5
W
Yemoja
Jadenime
Yemoja
1
1
26
14
W
5
4
18
3.5
W
22
0
10
27
L
Loki
5
13
3
0.5
L
Morgan Le Fay
Spallan
Morgan Le Fay
2
8
1
0.31
L
Horus
Startmen
Horus
1
3
6
1.33
L
0
8
4
0.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
101,524
107,580
Taken
47,913
58,857
Mitigated
27,579
6,272
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,250
4,160
0
607
9,060
4,923
0
1,864
7,196
0
16,646
W
Kukulkan
JBobby1
Kukulkan
26,091
3,411
489
1,412
5,163
2,377
0
272
4,891
65,881
0
W
Yemoja
Jadenime
Yemoja
6,644
1,596
1,696
116
8,854
9,380
0
5,510
3,344
16,397
0
W
17,229
5,265
0
2,203
13,731
6,388
0
3,662
10,069
0
28,236
W
41,310
8,405
290
3,276
11,105
4,511
0
3,467
7,638
77,319
0
L
Loki
15,907
7,265
0
0
28,452
8,509
0
22,276
6,176
0
33,061
L
Morgan Le Fay
Spallan
Morgan Le Fay
7,601
393
0
1,182
17,542
5,093
0
11,836
5,706
39,955
0
L
Horus
Startmen
Horus
5,304
1,803
1,150
2,727
21,631
9,505
0
16,484
5,147
0
19,732
L
8,015
2,934
0
1,213
15,585
4,592
0
8,036
7,549
0
46,585
L
7,174
437
0
0
24,370
31,158
0
15,413
8,957
16,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
67,054
231
Minions Killed
251
7
Camps Cleared
10
1,208,891
Distance Traveled
1,186,899
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,517
886
22
2
1
214,087
2
W
Kukulkan
13,946
1,073
101
8
4
245,002
1
W
Yemoja
12,687
976
21
2
1
240,729
0
W
Da Ji
12,245
942
29
2
1
228,357
0
W
Nu Wa
16,659
1,281
78
6
3
258,724
0
L
Loki
12,255
943
32
2
4
258,169
0
L
Morgan Le Fay
11,404
877
87
7
0
207,053
1
L
Horus
11,613
893
27
2
2
281,283
4
L
Neith
11,209
862
72
6
1
207,028
0
L
Khepri
11,157
858
13
1
0
255,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role