Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Bashick
Hades
Level 27
God Stats
9W - 7L
1,829 SR
Queue Stats
47W - 46L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BiggM_M99
Morgan Le Fay
Level 109
God Stats
10W - 9L
1,595 SR
Queue Stats
69W - 87L
1,468 Elo+
Solo
King Arthur
King Arthur
guillecomus
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Team Averages
Level 54
1,606 SR
1,447 Elo+

VS

Team Averages
Level 87
1,663 SR
1,494 Elo+
Sol
Sol
NeGGulan
Sol
Level 61
God Stats
5W - 2L
1,567 SR
Queue Stats
25W - 20L
1,462 Elo+
Solo
Hachiman
Hachiman
YiangFC
Hachiman
Level 143
God Stats
1W - 0L
1,771 SR
Queue Stats
15W - 16L
1,461 Elo+
Solo
Achilles
Achilles
itanimulli1400
Achilles
Level 20
God Stats
4W - 6L
1,751 SR
Queue Stats
50W - 37L
1,610 Elo+
Solo
Olorun
Olorun
s XL WarCorps
Olorun
Level 125
God Stats
5W - 5L
1,563 SR
Queue Stats
48W - 51L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 6 / 3
9,687
881
16,533
18,749
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Bashick
Hades
14
1 / 4 / 3
8,437
767
4,037
12,171
7,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
BiggM_M99
Morgan Le Fay
14
3 / 5 / 2
8,805
800
9,065
10,573
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
guillecomus
King Arthur
12
0 / 6 / 1
7,386
671
1,409
10,269
6,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
11,012
1,001
17,263
12,350
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
YiangFC
Hachiman
16
2 / 5 / 8
9,419
856
7,074
10,027
3,716
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
16
7 / 1 / 10
10,441
949
11,131
9,690
7,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 5
9,061
824
4,860
7,436
2,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
21
21
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
6
3
1.75
L
Hades
Bashick
Hades
1
4
3
0.63
L
Morgan Le Fay
BiggM_M99
Morgan Le Fay
3
5
2
0.8
W
10
3
8
4.67
W
Hachiman
YiangFC
Hachiman
2
5
8
1.2
L
King Arthur
guillecomus
King Arthur
0
6
1
0.08
W
Achilles
7
1
10
12
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
40,328
51,762
Taken
39,503
32,502
Mitigated
19,620
10,223
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,533
3,906
0
2,631
18,749
13,973
168
7,783
10,966
0
34,549
L
Hades
Bashick
Hades
4,037
243
359
4,492
12,171
7,174
634
6,302
5,869
24,548
0
L
Morgan Le Fay
BiggM_M99
Morgan Le Fay
9,065
615
0
2,741
10,573
5,235
644
2,029
8,544
24,421
0
W
17,263
8,403
0
6,384
12,350
5,275
1,286
4,256
7,775
40,283
3,053
W
Hachiman
YiangFC
Hachiman
7,074
5,268
0
2,133
10,027
3,716
1,167
3,683
6,027
0
33,980
L
King Arthur
guillecomus
King Arthur
1,409
511
0
0
10,269
6,120
0
4,939
5,330
0
10,153
W
Achilles
11,131
5,813
0
1,573
9,690
7,708
0
3,818
5,732
0
27,362
W
4,860
2,936
120
2,087
7,436
2,921
2,010
2,164
5,094
24,617
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
39,933
143
Minions Killed
190
6
Camps Cleared
13
709,175
Distance Traveled
779,067
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,687
881
38
3
3
221,348
2
L
Hades
8,437
767
50
5
0
162,981
0
L
Morgan Le Fay
8,805
800
37
3
1
173,336
1
W
Sol
11,012
1,001
60
5
6
209,472
3
W
Hachiman
9,419
856
57
5
2
180,371
3
L
King Arthur
7,386
671
18
2
2
151,510
1
W
Achilles
10,441
949
30
3
3
235,244
2
W
Olorun
9,061
824
43
4
2
153,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role