Player Matchup

Arachne
Arachne
Angelizer
Arachne
Level 6
God Stats
12W - 9L
1,526 SR
Queue Stats
33W - 29L
1,504 Elo+
Party 2
Ymir
Ymir
BluePiggy
Ymir
Level 18
God Stats
1W - 3L
1,378 SR
Queue Stats
91W - 85L
1,617 Elo+
Party 1
Janus
Janus
Eragon1550
Janus
Level 14
God Stats
1W - 1L
1,164 SR
Queue Stats
7W - 4L
1,512 Elo+
Solo
Hachiman
Hachiman
Stenne
Hachiman
Level 25
God Stats
6W - 2L
1,489 SR
Queue Stats
108W - 95L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
Yatutsluchaino
Kukulkan
Level 6
God Stats
18W - 8L
1,842 SR
Queue Stats
124W - 111L
1,462 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,542 Elo+

VS

Team Averages
Level 14
1,466 SR
1,542 Elo+
Bellona
Bellona
CollinBeest
Bellona
Level 18
God Stats
0W - 3L
1,192 SR
Queue Stats
83W - 77L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
Gar0sh88
Ao Kuang
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 258L
1,583 Elo+
Party 3
Janus
Janus
GirlsLoveMyLane
Janus
Level 6
God Stats
17W - 12L
1,564 SR
Queue Stats
128W - 106L
1,576 Elo+
Solo
Anhur
Anhur
Hortrax
Anhur
Level 14
God Stats
12W - 11L
1,683 SR
Queue Stats
135W - 109L
1,611 Elo+
Party 3
Hercules
Hercules
Jörmunganddd
Hercules
Level 15
God Stats
1W - 2L
1,392 SR
Queue Stats
23W - 26L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angelizer
Arachne
19
13 / 5 / 15
13,782
551
18,607
19,610
11,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
4 / 4 / 23
14,040
562
9,621
24,945
29,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
18
4 / 5 / 4
13,084
523
6,998
10,382
3,653
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Stenne
Hachiman
19
16 / 5 / 16
14,149
566
28,093
19,521
7,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
18
8 / 6 / 15
12,645
506
21,082
17,209
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CollinBeest
Bellona
18
2 / 5 / 1
11,368
455
6,221
23,853
23,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
Gar0sh88
Ao Kuang
16
6 / 6 / 9
11,029
441
10,354
20,967
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 6 / 6
13,854
554
28,324
14,898
5,914
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Hortrax
Anhur
14
2 / 15 / 9
10,134
405
7,975
22,658
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Jörmunganddd
Hercules
12
0 / 13 / 5
8,410
336
5,397
27,488
10,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
45
Kills
24
25
Deaths
45
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
Angelizer
Arachne
13
5
15
4.1
W
Ymir
4
4
23
3.88
L
Bellona
CollinBeest
Bellona
2
5
1
0.5
W
Janus
4
5
4
1.2
L
Ao Kuang
Gar0sh88
Ao Kuang
6
6
9
1.75
L
14
6
6
2.83
L
Anhur
Hortrax
Anhur
2
15
9
0.43
L
Hercules
Jörmunganddd
Hercules
0
13
5
0.19
W
Hachiman
Stenne
Hachiman
16
5
16
4.8
W
Kukulkan
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,401
Damage
58,271
91,667
Taken
109,864
58,415
Mitigated
54,892
27,323
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Angelizer
Arachne
18,607
14,181
0
6,851
19,610
11,612
2,099
7,894
11,567
0
93,664
W
Ymir
9,621
1,410
1,442
3,498
24,945
29,417
370
7,276
17,252
36,973
0
L
Bellona
CollinBeest
Bellona
6,221
1,632
0
4,615
23,853
23,245
0
8,615
15,238
0
96,715
W
Janus
6,998
552
78
1,609
10,382
3,653
2,091
7,366
2,635
58,070
0
L
Ao Kuang
Gar0sh88
Ao Kuang
10,354
2,007
0
4,280
20,967
7,621
203
6,198
14,769
63,022
0
L
28,324
660
0
1,479
14,898
5,914
316
6,193
8,705
101,382
0
L
Anhur
Hortrax
Anhur
7,975
3,620
0
3,376
22,658
7,349
0
6,333
16,325
0
44,788
L
Hercules
Jörmunganddd
Hercules
5,397
1,770
75
960
27,488
10,763
159
10,362
17,126
0
20,013
W
Hachiman
Stenne
Hachiman
28,093
16,073
0
9,590
19,521
7,104
2,687
7,666
11,649
0
98,740
W
Kukulkan
21,082
2,354
0
4,255
17,209
6,629
1,963
8,558
8,433
76,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,700
Gold Earned
54,795
442
Minions Killed
509
0
Camps Cleared
0
2,367,009
Distance Traveled
2,134,972
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,782
551
98
4
0
533,189
0
W
Ymir
14,040
562
44
2
0
473,068
8
L
Bellona
11,368
455
170
7
0
439,725
1
W
Janus
13,084
523
120
5
0
467,211
2
L
Ao Kuang
11,029
441
92
4
0
463,617
14
L
Janus
13,854
554
154
6
0
488,614
5
L
Anhur
10,134
405
69
3
0
367,449
6
L
Hercules
8,410
336
24
1
0
375,567
0
W
Hachiman
14,149
566
94
4
0
447,566
2
W
Kukulkan
12,645
506
86
3
0
445,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role