Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AdaErika
Nu Wa
Level 16
God Stats
30W - 23L
1,667 SR
Queue Stats
583W - 435L
1,594 Elo+
Party 2
Hachiman
Hachiman
Mistiques1
Hachiman
Level 23
God Stats
12W - 4L
1,833 SR
Queue Stats
97W - 65L
1,516 Elo+
Solo
Tiamat
Tiamat
NixNyx
Tiamat
Level 10
God Stats
8W - 8L
1,313 SR
Queue Stats
25W - 33L
1,308 Elo+
Solo
Bellona
Bellona
Vlachus8855
Bellona
Level 22
God Stats
13W - 3L
1,931 SR
Queue Stats
500W - 384L
1,576 Elo+
Party 2
Team Averages
Level 36
1,649 SR
1,499 Elo+

VS

Team Averages
Level 21
1,665 SR
1,469 Elo+
Camazotz
Camazotz
Enguarde1
Camazotz
Level 3
God Stats
1W - 2L
1,726 SR
Queue Stats
3W - 6L
1,441 Elo+
Party 1
Discordia
Discordia
RutigaStrumpor
Discordia
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 1
Chang'e
Chang'e
StepaxaH
Chang'e
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 88L
1,482 Elo+
Party 3
Cernunnos
Cernunnos
iJackAngel
Cernunnos
Level 27
God Stats
35W - 36L
1,704 SR
Queue Stats
529W - 556L
1,491 Elo+
Solo
Vamana
Vamana
vovkanagibator
Vamana
Level 29
God Stats
2W - 2L
1,670 SR
Queue Stats
134W - 106L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
5 / 4 / 35
13,650
975
18,940
25,527
27,992
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
AdaErika
Nu Wa
20
4 / 0 / 32
13,643
975
25,453
13,157
5,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Mistiques1
Hachiman
20
5 / 2 / 24
13,680
977
19,719
11,501
5,418
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
NixNyx
Tiamat
20
7 / 2 / 28
14,608
1,043
23,306
13,143
10,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Vlachus8855
Bellona
20
22 / 1 / 21
16,794
1,200
31,845
27,852
29,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Enguarde1
Camazotz
19
1 / 13 / 3
11,674
834
8,193
29,106
10,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
RutigaStrumpor
Discordia
18
2 / 8 / 3
12,150
868
21,066
13,981
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
StepaxaH
Chang'e
18
1 / 10 / 3
11,738
838
12,594
25,567
9,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
iJackAngel
Cernunnos
19
0 / 3 / 5
12,217
873
18,777
17,220
6,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 9 / 2
13,142
939
22,268
39,729
34,946
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
25
43
Kills
9
9
Deaths
43
140
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
4
35
5.63
W
Nu Wa
AdaErika
Nu Wa
4
0
32
20
L
Camazotz
Enguarde1
Camazotz
1
13
3
0.19
W
Hachiman
Mistiques1
Hachiman
5
2
24
8.5
W
Tiamat
NixNyx
Tiamat
7
2
28
10.5
L
Discordia
RutigaStrumpor
Discordia
2
8
3
0.44
L
Chang'e
StepaxaH
Chang'e
1
10
3
0.25
W
Bellona
Vlachus8855
Bellona
22
1
21
32.5
L
Cernunnos
iJackAngel
Cernunnos
0
3
5
0.83
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,263
Damage
82,898
91,180
Taken
125,603
78,854
Mitigated
66,784
22,229
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
18,940
2,795
6,971
4,835
25,527
27,992
0
7,931
14,918
27,902
0
W
Nu Wa
AdaErika
Nu Wa
25,453
7,933
1,821
2,638
13,157
5,875
0
3,348
9,401
43,592
0
L
Camazotz
Enguarde1
Camazotz
8,193
2,452
0
3,963
29,106
10,849
0
13,759
15,347
0
21,748
W
Hachiman
Mistiques1
Hachiman
19,719
7,932
0
1,544
11,501
5,418
0
6,330
4,962
0
45,658
W
Tiamat
NixNyx
Tiamat
23,306
588
646
3,570
13,143
10,230
0
3,927
8,764
54,606
0
L
Discordia
RutigaStrumpor
Discordia
21,066
536
0
0
13,981
5,365
0
6,953
7,028
50,678
0
L
Chang'e
StepaxaH
Chang'e
12,594
322
5,132
3,804
25,567
9,612
0
13,916
11,651
43,260
0
W
Bellona
Vlachus8855
Bellona
31,845
10,868
0
204
27,852
29,339
0
13,558
13,303
0
53,770
L
Cernunnos
iJackAngel
Cernunnos
18,777
8,808
0
664
17,220
6,012
0
11,055
6,165
0
67,930
L
22,268
9,339
0
7,621
39,729
34,946
0
22,016
17,713
6,311
42,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,375
Gold Earned
60,921
241
Minions Killed
319
9
Camps Cleared
9
1,435,317
Distance Traveled
1,296,130
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,650
975
16
1
4
295,262
0
W
Nu Wa
13,643
975
40
3
1
272,004
2
L
Camazotz
11,674
834
28
2
2
257,772
0
W
Hachiman
13,680
977
65
5
0
270,320
0
W
Tiamat
14,608
1,043
70
5
0
274,394
0
L
Discordia
12,150
868
74
5
1
252,379
0
L
Chang'e
11,738
838
73
5
0
260,518
0
W
Bellona
16,794
1,200
50
4
4
323,337
3
L
Cernunnos
12,217
873
97
7
6
247,983
3
L
Vamana
13,142
939
47
3
0
277,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role