Player Matchup

Anhur
Anhur
Rhydor
Anhur
Level 147
God Stats
3W - 2L
1,444 SR
Queue Stats
648W - 650L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
TwinkiePie8573
Tsukuyomi
Level 43
God Stats
10W - 15L
1,267 SR
Queue Stats
94W - 118L
1,376 Elo+
Party 2
Nox
Nox
unit828
Nox
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 111L
1,394 Elo+
Party 2
Team Averages
Level 73
1,404 SR
1,428 Elo+

VS

Team Averages
Level 36
1,490 SR
1,505 Elo+
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 27
God Stats
35W - 38L
1,580 SR
Queue Stats
37W - 38L
1,552 Elo+
Party 1
Achilles
Achilles
RabbiAbeFinkel
Achilles
Level 64
God Stats
0W - 3L
1,392 SR
Queue Stats
17W - 25L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Zuuzul
Danzaburou
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Rhydor
Anhur
20
12 / 5 / 14
16,663
757
26,325
28,390
11,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TwinkiePie8573
Tsukuyomi
19
6 / 14 / 12
15,600
709
15,559
25,161
13,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
20
11 / 4 / 14
16,622
756
28,381
19,525
11,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evokers Edge
Cthulhu
20
7 / 6 / 13
15,577
708
19,201
34,022
41,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
19
12 / 9 / 9
15,890
722
28,757
33,667
49,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Zuuzul
Danzaburou
17
3 / 14 / 11
14,118
642
11,749
22,168
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
55
29
Kills
22
23
Deaths
29
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Evokers Edge
Cthulhu
7
6
13
2.25
L
Achilles
12
9
9
1.83
W
Anhur
Rhydor
Anhur
12
5
14
3.8
W
Tsukuyomi
TwinkiePie8573
Tsukuyomi
6
14
12
0.86
L
Danzaburou
Zuuzul
Danzaburou
3
14
11
0.61
W
Nox
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,265
Damage
59,707
73,076
Taken
89,857
36,231
Mitigated
97,890
20,883
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Evokers Edge
Cthulhu
19,201
224
1,520
1,086
34,022
41,390
455
10,768
23,254
58,566
0
L
Achilles
28,757
7,379
950
4,901
33,667
49,267
1,115
10,724
22,701
599
63,153
W
Anhur
Rhydor
Anhur
26,325
19,960
0
13,300
28,390
11,714
2,580
7,694
20,696
0
101,974
W
Tsukuyomi
TwinkiePie8573
Tsukuyomi
15,559
3,802
796
3,522
25,161
13,239
0
6,611
18,550
0
54,008
L
Danzaburou
Zuuzul
Danzaburou
11,749
6,738
0
1,682
22,168
7,233
826
6,889
15,279
0
44,886
W
Nox
28,381
2,498
923
2,342
19,525
11,278
511
5,347
14,178
64,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
45,585
249
Minions Killed
192
0
Camps Cleared
0
1,084,781
Distance Traveled
956,276
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,577
708
70
3
0
381,452
0
L
Achilles
15,890
722
53
2
0
334,215
1
W
Anhur
16,663
757
146
7
0
339,043
2
W
Tsukuyomi
15,600
709
41
2
0
357,054
0
L
Danzaburou
14,118
642
69
3
0
240,609
0
W
Nox
16,622
756
62
3
0
388,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role