Player Matchup

Mulan
Mulan
 
Mulan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BOSS343
Anhur
Level 158
God Stats
3W - 1L
1,880 SR
Queue Stats
271W - 241L
1,567 Elo+
Solo
Scylla
Scylla
Bokooy
Scylla
Level 147
God Stats
0W - 1L
1,536 SR
Queue Stats
77W - 58L
1,671 Elo+
Party 2
Chaac
Chaac
Daredust
Chaac
Level 148
God Stats
0W - 1L
1,828 SR
Queue Stats
61W - 60L
1,599 Elo+
Party 2
Geb
Geb
LuyQ
Geb
Level 158
God Stats
0W - 1L
1,570 SR
Queue Stats
82W - 65L
1,692 Elo+
Party 2
Team Averages
Level 137
1,663 SR
1,606 Elo+

VS

Team Averages
Level 148
1,578 SR
1,559 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Morzen
Cthulhu
Level 158
God Stats
5W - 5L
1,719 SR
Queue Stats
165W - 171L
1,566 Elo+
Solo
Ares
Ares
colossαl
Ares
Level 160
God Stats
1W - 0L
1,431 SR
Queue Stats
9W - 8L
1,550 Elo+
Party 1
Sol
Sol
sireи
Sol
Level 106
God Stats
2W - 0L
1,742 SR
Queue Stats
9W - 5L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 5 / 4
8,553
658
10,041
14,218
17,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
BOSS343
Anhur
13
0 / 7 / 6
7,655
589
10,388
11,936
4,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Bokooy
Scylla
15
3 / 5 / 2
8,831
679
9,444
8,229
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Daredust
Chaac
17
3 / 5 / 6
9,373
721
16,472
20,967
20,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
LuyQ
Geb
15
1 / 4 / 7
8,178
629
5,553
10,827
14,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 1 / 10
10,840
834
9,415
10,077
6,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
 
Achilles
17
10 / 3 / 9
10,633
818
12,123
18,012
23,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Morzen
Cthulhu
17
4 / 3 / 14
10,171
782
13,614
16,061
20,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
14
0 / 1 / 16
9,987
768
7,598
11,137
13,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
sireи
Sol
18
6 / 2 / 10
10,407
801
16,881
16,579
9,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
10
Kills
26
26
Deaths
10
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
4
1
W
Anubis
 
Anubis
6
1
10
11
W
Achilles
 
Achilles
10
3
9
4.83
L
Anhur
BOSS343
Anhur
0
7
6
0.43
L
Scylla
Bokooy
Scylla
3
5
2
0.8
L
Chaac
Daredust
Chaac
3
5
6
1.2
L
Geb
LuyQ
Geb
1
4
7
1.13
W
Cthulhu
Morzen
Cthulhu
4
3
14
3.67
W
Ares
0
1
16
8
W
Sol
sireи
Sol
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,898
Damage
59,631
66,177
Taken
71,866
61,687
Mitigated
74,945
19,173
Healing
25,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,041
481
520
2,405
14,218
17,603
0
8,720
5,258
0
13,490
W
Anubis
 
Anubis
9,415
495
1,347
1,955
10,077
6,868
1,168
2,643
7,158
33,002
0
W
Achilles
 
Achilles
12,123
1,622
1,275
4,494
18,012
23,899
384
3,001
14,882
0
18,587
L
Anhur
BOSS343
Anhur
10,388
7,446
0
1,373
11,936
4,439
368
9,229
2,534
0
15,175
L
Scylla
Bokooy
Scylla
9,444
401
744
594
8,229
4,048
88
6,625
1,553
27,764
0
L
Chaac
Daredust
Chaac
16,472
1,248
1,286
9,901
20,967
20,894
0
15,338
5,305
0
33,405
L
Geb
LuyQ
Geb
5,553
174
965
1,385
10,827
14,703
0
7,596
2,870
11,858
0
W
Cthulhu
Morzen
Cthulhu
13,614
677
3,086
3,788
16,061
20,913
328
3,153
12,602
26,967
0
W
Ares
7,598
19
40
452
11,137
13,324
248
3,085
8,006
8,609
0
W
Sol
sireи
Sol
16,881
3,984
257
8,497
16,579
9,941
3,648
3,115
12,762
39,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
52,038
112
Minions Killed
137
0
Camps Cleared
0
1,161,023
Distance Traveled
1,157,889
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,553
658
1
0
0
222,787
0
W
Anubis
10,840
834
61
5
0
252,661
0
W
Achilles
10,633
818
14
1
0
223,575
0
L
Anhur
7,655
589
19
1
0
195,160
0
L
Scylla
8,831
679
46
4
0
249,491
1
L
Chaac
9,373
721
37
3
0
246,949
0
L
Geb
8,178
629
9
1
0
246,636
0
W
Cthulhu
10,171
782
23
2
0
226,770
0
W
Ares
9,987
768
1
0
0
226,031
0
W
Sol
10,407
801
38
3
0
228,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role