Player Matchup

Nemesis
Nemesis
Devilmanday_
Nemesis
Level 7
God Stats
3W - 2L
1,529 SR
Queue Stats
9W - 20L
1,204 Elo+
Party 1
Ares
Ares
Subdays
Ares
Level 56
God Stats
9W - 6L
1,469 SR
Queue Stats
69W - 72L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
XtrM Didou
Baron Samedi
Level 47
God Stats
1W - 2L
1,322 SR
Queue Stats
56W - 62L
1,368 Elo+
Party 1
Team Averages
Level 37
1,440 SR
1,318 Elo+

VS

Team Averages
Level 11
1,410 SR
1,210 Elo+
Morgan Le Fay
Morgan Le Fay
Carcuha
Morgan Le Fay
Level 6
God Stats
0W - 4L
1,159 SR
Queue Stats
0W - 5L
1,059 Elo+
Solo
Loki
Loki
Ezhon
Loki
Level 15
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Chronos
Chronos
J0SH W1LL
Chronos
Level 13
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Devilmanday_
Nemesis
14
8 / 2 / 13
10,064
774
7,789
9,832
4,827
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Subdays
Ares
14
7 / 1 / 13
10,433
803
5,600
13,454
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
XtrM Didou
Baron Samedi
14
6 / 2 / 14
9,759
751
14,222
9,667
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carcuha
Morgan Le Fay
11
3 / 8 / 2
8,569
659
8,632
10,319
3,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Ezhon
Loki
11
0 / 6 / 2
7,498
577
3,422
12,480
4,319
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chronos
J0SH W1LL
Chronos
11
2 / 8 / 3
8,413
647
11,659
15,316
5,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
21
Kills
5
5
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Carcuha
Morgan Le Fay
3
8
2
0.5
W
Nemesis
Devilmanday_
Nemesis
8
2
13
7.25
L
Loki
Ezhon
Loki
0
6
2
0.17
L
Chronos
J0SH W1LL
Chronos
2
8
3
0.44
W
Ares
Subdays
Ares
7
1
13
13.5
W
Baron Samedi
XtrM Didou
Baron Samedi
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
23,713
32,953
Taken
38,115
21,199
Mitigated
13,727
13,193
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Carcuha
Morgan Le Fay
8,632
755
465
958
10,319
3,786
271
5,481
4,838
21,695
0
W
Nemesis
Devilmanday_
Nemesis
7,789
2,486
0
1,150
9,832
4,827
661
6,507
3,325
0
22,797
L
Loki
Ezhon
Loki
3,422
685
0
1,994
12,480
4,319
131
5,444
7,036
0
23,529
L
Chronos
J0SH W1LL
Chronos
11,659
4,251
0
3,424
15,316
5,622
670
8,897
6,419
26,774
0
W
Ares
Subdays
Ares
5,600
616
0
3,776
13,454
10,992
815
7,257
5,971
21,234
0
W
Baron Samedi
XtrM Didou
Baron Samedi
14,222
236
3,347
4,920
9,667
5,380
646
6,301
3,366
38,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
24,480
112
Minions Killed
103
0
Camps Cleared
0
735,337
Distance Traveled
620,126
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,569
659
21
2
0
196,262
2
W
Nemesis
10,064
774
32
2
0
264,506
0
L
Loki
7,498
577
38
3
0
236,094
3
L
Chronos
8,413
647
44
3
0
187,770
0
W
Ares
10,433
803
27
2
0
244,547
1
W
Baron Samedi
9,759
751
53
4
0
226,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role