Player Matchup

Sun Wukong
Sun Wukong
NachitoXD23
Sun Wukong
Level 14
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 1L
1,633 Elo+
Solo
Mercury
Mercury
Santuariox
Mercury
Level 147
God Stats
10W - 3L
1,752 SR
Queue Stats
155W - 151L
1,591 Elo+
Party 2
Nox
Nox
nalul
Nox
Level 126
God Stats
3W - 6L
1,434 SR
Queue Stats
19W - 22L
1,483 Elo+
Party 2
Team Averages
Level 96
1,669 SR
1,569 Elo+

VS

Team Averages
Level 47
1,576 SR
1,602 Elo+
Baron Samedi
Baron Samedi
PeteShweaty
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,756 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SoloChungus
Tsukuyomi
Level 87
God Stats
4W - 3L
1,781 SR
Queue Stats
412W - 255L
1,674 Elo+
Party 1
Ymir
Ymir
tchain33
Ymir
Level 27
God Stats
8W - 6L
1,447 SR
Queue Stats
97W - 138L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NachitoXD23
Sun Wukong
17
6 / 2 / 13
13,089
727
10,454
24,952
34,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Santuariox
Mercury
17
7 / 2 / 7
12,450
692
14,731
14,923
6,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
nalul
Nox
16
7 / 3 / 10
12,160
676
12,614
8,541
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PeteShweaty
Baron Samedi
13
1 / 8 / 3
10,103
561
10,301
11,915
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SoloChungus
Tsukuyomi
14
3 / 6 / 3
10,937
608
16,118
16,395
8,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
14
3 / 6 / 4
11,001
611
5,125
17,924
22,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
NachitoXD23
Sun Wukong
6
2
13
6.25
L
Baron Samedi
PeteShweaty
Baron Samedi
1
8
3
0.31
W
Mercury
Santuariox
Mercury
7
2
7
5.25
L
Tsukuyomi
SoloChungus
Tsukuyomi
3
6
3
0.75
W
Nox
nalul
Nox
7
3
10
4
L
Ymir
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
31,544
48,416
Taken
46,234
45,145
Mitigated
37,996
14,115
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
NachitoXD23
Sun Wukong
10,454
1,249
489
8,547
24,952
34,774
83
7,480
16,751
0
34,983
L
Baron Samedi
PeteShweaty
Baron Samedi
10,301
1,098
1,876
1,821
11,915
7,582
58
2,714
9,108
29,260
0
W
Mercury
Santuariox
Mercury
14,731
6,191
0
2,924
14,923
6,907
2,779
3,702
11,069
0
68,964
L
Tsukuyomi
SoloChungus
Tsukuyomi
16,118
2,928
0
3,280
16,395
8,368
0
4,313
12,082
0
41,425
W
Nox
nalul
Nox
12,614
1,238
0
2,155
8,541
3,464
369
3,133
5,170
48,750
0
L
Ymir
5,125
507
191
1,451
17,924
22,046
0
5,587
12,307
17,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
32,041
203
Minions Killed
125
0
Camps Cleared
0
1,013,458
Distance Traveled
781,356
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,089
727
33
2
0
342,020
1
L
Baron Samedi
10,103
561
69
4
0
242,812
1
W
Mercury
12,450
692
84
5
0
381,393
3
L
Tsukuyomi
10,937
608
38
2
0
306,776
3
W
Nox
12,160
676
86
5
0
290,045
1
L
Ymir
11,001
611
18
1
0
231,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role