Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Azaf39
Cthulhu
Level 29
God Stats
12W - 14L
1,440 SR
Queue Stats
76W - 70L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KerubinGamer
Tsukuyomi
Level 64
God Stats
9W - 8L
1,531 SR
Queue Stats
70W - 83L
1,396 Elo+
Party 1
Tiamat
Tiamat
LAG Gabot
Tiamat
Level 29
God Stats
12W - 7L
1,614 SR
Queue Stats
18W - 15L
1,399 Elo+
Party 1
Izanami
Izanami
sinister-fido17
Izanami
Level 75
God Stats
22W - 21L
1,511 SR
Queue Stats
451W - 428L
1,461 Elo+
Party 2
Team Averages
Level 57
1,519 SR
1,433 Elo+

VS

Team Averages
Level 52
1,499 SR
1,410 Elo+
Neith
Neith
C_O_R_N_B_R_E_D
Neith
Level 35
God Stats
5W - 3L
1,525 SR
Queue Stats
7W - 8L
1,382 Elo+
Solo
Izanami
Izanami
Danny2Downs
Izanami
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 57L
1,457 Elo+
Solo
Chang'e
Chang'e
Lizachu
Chang'e
Level 38
God Stats
12W - 20L
1,393 SR
Queue Stats
25W - 33L
1,396 Elo+
Party 3
Bellona
Bellona
StroppyBug2704
Bellona
Level 31
God Stats
23W - 22L
1,506 SR
Queue Stats
150W - 141L
1,356 Elo+
Solo
Anubis
Anubis
XSwordeaterX
Anubis
Level 107
God Stats
11W - 11L
1,572 SR
Queue Stats
73W - 77L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 6 / 9
13,097
569
14,154
26,435
28,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Azaf39
Cthulhu
16
1 / 1 / 7
10,370
451
8,065
18,004
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
KerubinGamer
Tsukuyomi
20
11 / 3 / 7
13,816
601
16,422
19,537
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
LAG Gabot
Tiamat
18
7 / 2 / 8
12,163
529
19,912
13,694
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 0 / 3
16,491
717
21,365
17,648
6,890
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 4
10,987
478
12,645
20,685
7,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Danny2Downs
Izanami
17
1 / 5 / 1
10,532
458
6,161
12,507
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Lizachu
Chang'e
14
2 / 7 / 2
9,212
401
9,803
18,591
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 8 / 2
9,113
396
12,168
23,226
17,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
3 / 7 / 3
10,349
450
15,056
23,290
12,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
38
Kills
10
12
Deaths
38
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
6
9
1.58
W
Cthulhu
Azaf39
Cthulhu
1
1
7
4.5
L
2
11
4
0.36
L
Izanami
Danny2Downs
Izanami
1
5
1
0.3
W
Tsukuyomi
KerubinGamer
Tsukuyomi
11
3
7
4.83
W
Tiamat
LAG Gabot
Tiamat
7
2
8
5.5
L
Chang'e
Lizachu
Chang'e
2
7
2
0.43
L
2
8
2
0.38
L
Anubis
3
7
3
0.64
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,918
Damage
55,833
95,318
Taken
98,299
62,770
Mitigated
49,006
37,988
Healing
32,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,154
5,275
0
6,424
26,435
28,622
1,666
4,943
21,492
0
69,462
W
Cthulhu
Azaf39
Cthulhu
8,065
288
156
9,438
18,004
10,839
240
11,209
6,795
36,501
0
L
12,645
6,414
271
6,347
20,685
7,885
323
3,037
17,599
0
65,213
L
Izanami
Danny2Downs
Izanami
6,161
4,618
0
1,675
12,507
5,174
0
329
12,026
0
70,694
W
Tsukuyomi
KerubinGamer
Tsukuyomi
16,422
4,635
0
6,792
19,537
8,992
3,128
3,047
16,490
0
89,312
W
Tiamat
LAG Gabot
Tiamat
19,912
504
304
3,543
13,694
7,427
1,081
6,676
7,018
65,145
0
L
Chang'e
Lizachu
Chang'e
9,803
885
4,524
7,806
18,591
5,886
728
7,974
10,143
41,751
0
L
12,168
5,369
154
1,387
23,226
17,597
1,564
5,939
17,153
0
49,881
L
Anubis
15,056
400
449
9,392
23,290
12,464
122
9,384
13,401
67,118
0
W
21,365
16,171
0
11,331
17,648
6,890
7,289
2,375
15,273
0
183,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,937
Gold Earned
50,193
644
Minions Killed
504
0
Camps Cleared
0
2,136,496
Distance Traveled
1,857,719
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,097
569
111
5
0
388,911
4
W
Cthulhu
10,370
451
55
2
0
394,844
2
L
Neith
10,987
478
137
6
0
341,156
3
L
Izanami
10,532
458
121
5
0
371,667
2
W
Tsukuyomi
13,816
601
131
6
0
519,515
3
W
Tiamat
12,163
529
97
4
0
450,578
0
L
Chang'e
9,212
401
66
3
0
407,705
3
L
Bellona
9,113
396
72
3
0
397,817
5
L
Anubis
10,349
450
108
5
0
339,374
4
W
Izanami
16,491
717
250
11
0
382,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role