Player Matchup

Danzaburou
Danzaburou
I6RiNgDeAtH
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,163 Elo+
Solo
Ymir
Ymir
Panda55 2007
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
froggywawa
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
jet_sweep99
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Kukulkan
Kukulkan
sddddddddsd
Kukulkan
Level 7
God Stats
0W - 3L
1,139 SR
Queue Stats
2W - 9L
1,003 Elo+
Solo
Team Averages
Level 10
1,428 SR
1,266 Elo+

VS

Team Averages
Level 23
1,405 SR
1,320 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SCshyguywill
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
agus-capo2166
Tiamat
Level 27
God Stats
4W - 5L
1,248 SR
Queue Stats
53W - 50L
1,287 Elo+
Solo
Pele
Pele
iUp-j0rgee
Pele
Level 28
God Stats
19W - 19L
1,386 SR
Queue Stats
38W - 43L
1,182 Elo+
Solo
Scylla
Scylla
the mixed god92
Scylla
Level 27
God Stats
3W - 7L
1,391 SR
Queue Stats
6W - 11L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I6RiNgDeAtH
Danzaburou
18
15 / 8 / 2
13,936
633
22,965
25,179
9,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 14 / 0
8,170
371
4,935
16,635
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 12 / 3
8,365
380
3,211
12,955
9,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 1 / 0
6,517
296
581
3,529
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
sddddddddsd
Kukulkan
5
0 / 8 / 2
6,544
297
1,615
5,633
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 1 / 6
11,711
532
9,831
15,636
9,547
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SCshyguywill
King Arthur
4
0 / 2 / 3
7,107
323
1,111
1,519
468
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
14 / 4 / 11
12,065
548
13,743
12,150
5,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 1
12,577
572
10,908
12,332
5,062
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
12 / 9 / 9
12,380
563
13,254
15,337
4,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
18
Kills
41
43
Deaths
19
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
6
12
L
Danzaburou
I6RiNgDeAtH
Danzaburou
15
8
2
2
L
3
14
0
0.21
W
King Arthur
SCshyguywill
King Arthur
0
2
3
0.75
W
14
4
11
4.88
L
0
12
3
0.13
W
6
3
1
2.17
L
0
1
0
0
L
Kukulkan
sddddddddsd
Kukulkan
0
8
2
0.13
W
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
48,847
63,931
Taken
56,974
26,172
Mitigated
25,260
11,629
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,831
6,130
0
3,365
15,636
9,547
4,267
2,886
12,598
0
66,401
L
Danzaburou
I6RiNgDeAtH
Danzaburou
22,965
10,891
0
11,114
25,179
9,219
792
11,912
13,267
0
81,994
L
4,935
1,012
0
183
16,635
5,185
38
8,096
8,539
16,959
0
W
King Arthur
SCshyguywill
King Arthur
1,111
864
0
130
1,519
468
0
583
936
0
1,745
W
13,743
2,867
160
2,194
12,150
5,571
3,369
3,123
8,889
45,131
0
L
3,211
559
0
0
12,955
9,564
54
6,220
6,735
18,240
0
W
10,908
4,384
0
2,509
12,332
5,062
4,327
1,613
10,621
0
88,833
L
581
221
0
177
3,529
781
0
0
3,529
0
7,387
L
Kukulkan
sddddddddsd
Kukulkan
1,615
736
0
155
5,633
1,423
0
930
4,703
7,844
0
W
13,254
2,651
0
2,348
15,337
4,612
1,503
1,112
14,169
55,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
55,840
191
Minions Killed
377
0
Camps Cleared
0
1,157,975
Distance Traveled
1,475,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,711
532
92
4
0
376,456
1
L
Danzaburou
13,936
633
102
5
0
361,807
0
L
Ymir
8,170
371
26
1
0
250,505
1
W
King Arthur
7,107
323
1
0
0
40,686
1
W
Tiamat
12,065
548
71
3
0
353,146
0
L
Nox
8,365
380
35
2
0
265,359
0
W
Pele
12,577
572
146
7
0
375,415
0
L
Thor
6,517
296
16
1
0
146,806
0
L
Kukulkan
6,544
297
12
1
0
133,498
3
W
Scylla
12,380
563
67
3
0
329,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role