Player Matchup

Sol
Sol
Ar_Noz_
Sol
Level 13
God Stats
5W - 3L
1,282 SR
Queue Stats
26W - 28L
1,345 Elo+
Solo
Osiris
Osiris
Incred Claquett
Osiris
Level 13
God Stats
13W - 11L
1,440 SR
Queue Stats
15W - 15L
1,332 Elo+
Party 2
Set
Set
Incred Volt
Set
Level 18
God Stats
30W - 18L
1,468 SR
Queue Stats
32W - 24L
1,409 Elo+
Party 2
Aphrodite
Aphrodite
Matthew_Kowal02
Aphrodite
Level 25
God Stats
8W - 0L
1,500 SR
Queue Stats
111W - 89L
1,406 Elo+
Party 1
Cupid
Cupid
hendofor68
Cupid
Level 27
God Stats
16W - 6L
1,651 SR
Queue Stats
169W - 130L
1,448 Elo+
Party 1
Team Averages
Level 19
1,468 SR
1,388 Elo+

VS

Team Averages
Level 12
1,466 SR
1,304 Elo+
Set
Set
Clickedxgamer
Set
Level 5
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 4
Anhur
Anhur
LaurenK-
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,308 Elo+
Party 3
Sun Wukong
Sun Wukong
Shinobi Geri
Sun Wukong
Level 26
God Stats
6W - 5L
1,615 SR
Queue Stats
55W - 62L
1,312 Elo+
Party 4
Zeus
Zeus
Wraksu
Zeus
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 7L
1,372 Elo+
Party 3
Kali
Kali
gabri_montoya
Kali
Level 16
God Stats
13W - 15L
1,437 SR
Queue Stats
18W - 31L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
9 / 1 / 8
8,900
593
8,574
8,487
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 2 / 9
9,033
602
7,203
10,877
6,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

15
12 / 4 / 3
11,191
746
11,981
14,399
5,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Matthew_Kowal02
Aphrodite
12
0 / 2 / 5
7,743
516
4,463
5,418
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
14
8 / 1 / 2
9,129
609
6,331
7,808
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
6,905
460
3,170
9,941
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
LaurenK-
Anhur
8
0 / 9 / 1
5,454
364
3,090
9,723
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Shinobi Geri
Sun Wukong
11
1 / 8 / 1
7,093
473
5,946
12,118
5,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Wraksu
Zeus
10
0 / 8 / 1
6,211
414
4,948
8,859
2,178
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 3 / 2
8,754
584
10,024
14,819
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
37
Kills
8
10
Deaths
38
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
9
1
8
13
L
1
10
0
0.1
W
8
2
9
6.25
W
12
4
3
3.38
L
Anhur
LaurenK-
Anhur
0
9
1
0.06
W
Aphrodite
Matthew_Kowal02
Aphrodite
0
2
5
1.25
L
Sun Wukong
Shinobi Geri
Sun Wukong
1
8
1
0.19
L
Zeus
Wraksu
Zeus
0
8
1
0.06
L
6
3
2
2.33
W
Cupid
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,552
Damage
27,178
46,989
Taken
55,460
20,299
Mitigated
24,076
19,351
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,574
1,496
0
2,991
8,487
2,317
1,847
2,670
5,817
30,144
0
L
3,170
1,627
0
0
9,941
6,065
989
0
9,941
0
29,969
W
7,203
3,146
0
3,687
10,877
6,480
638
1,478
9,399
0
28,532
W
11,981
7,974
0
6,373
14,399
5,167
2,018
213
14,186
0
60,010
L
Anhur
LaurenK-
Anhur
3,090
1,646
0
928
9,723
4,521
452
3,297
6,082
0
15,349
W
Aphrodite
Matthew_Kowal02
Aphrodite
4,463
787
3,058
2,830
5,418
3,766
2,229
117
5,301
34,903
0
L
Sun Wukong
Shinobi Geri
Sun Wukong
5,946
1,600
0
2,043
12,118
5,007
272
5,451
6,503
0
28,153
L
Zeus
Wraksu
Zeus
4,948
1,825
0
1,732
8,859
2,178
1,080
1,993
6,622
30,957
0
L
10,024
6,820
0
2,706
14,819
6,305
0
1,526
13,275
0
53,229
W
Cupid
6,331
3,892
0
412
7,808
2,569
3,288
470
7,338
0
45,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
34,417
332
Minions Killed
264
0
Camps Cleared
0
1,360,009
Distance Traveled
1,257,608
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,900
593
55
4
0
284,103
0
L
Set
6,905
460
51
3
0
247,411
0
W
Osiris
9,033
602
28
2
0
264,237
1
W
Set
11,191
746
101
7
0
265,810
6
L
Anhur
5,454
364
25
2
0
223,157
0
W
Aphrodite
7,743
516
65
4
0
267,142
1
L
Sun Wukong
7,093
473
35
2
0
265,289
3
L
Zeus
6,211
414
58
4
0
244,455
0
L
Kali
8,754
584
95
6
0
277,296
0
W
Cupid
9,129
609
83
6
0
278,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role