Player Matchup

Athena
Athena
Gold III
Coopmi
Athena
Gold III
Level 122
God Stats
1W - 2L
1,151 SR
Queue Stats
59W - 60L
1,503 MMR
Solo
Agni
Agni
Gold II
Garrixs
Agni
Gold II
Level 146
God Stats
33W - 21L
1,625 SR
Queue Stats
287W - 291L
1,537 MMR
Solo
Hercules
Hercules
Gold III
Haspei448
Hercules
Gold III
Level 107
God Stats
14W - 10L
1,590 SR
Queue Stats
57W - 65L
1,521 MMR
Solo
Danzaburou
Danzaburou
Silver II
Simpyy
Danzaburou
Silver II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,512 MMR
Solo
Da Ji
Da Ji
Silver I
VibePM
Da Ji
Silver I
Level 127
God Stats
4W - 5L
1,695 SR
Queue Stats
21W - 21L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,512 SR
1,521 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,607 SR
1,522 MMR
Loki
Loki
Gold IV
BrewzClues
Loki
Gold IV
Level 101
God Stats
2W - 7L
1,745 SR
Queue Stats
62W - 65L
1,532 MMR
Solo
Guan Yu
Guan Yu
Gold V
FeelsDankMan69
Guan Yu
Gold V
Level 87
God Stats
1W - 1L
1,490 SR
Queue Stats
84W - 83L
1,407 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
GurgiGoBRRRR
Cthulhu
Bronze III
Level 43
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Raijin
Raijin
Gold II
Skitzoxd
Raijin
Gold II
Level 109
God Stats
3W - 3L
1,732 SR
Queue Stats
190W - 188L
1,668 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
matameXDD
Cernunnos
Bronze III
Level 87
God Stats
0W - 1L
1,613 SR
Queue Stats
4W - 4L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Coopmi
Athena
16
1 / 1 / 17
12,583
572
11,075
17,146
18,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Garrixs
Agni
18
3 / 2 / 7
12,000
545
18,098
11,269
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Haspei448
Hercules
19
4 / 3 / 10
13,210
600
12,719
24,160
28,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Simpyy
Danzaburou
20
10 / 5 / 4
14,262
648
28,363
22,070
8,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
VibePM
Da Ji
20
10 / 2 / 7
13,719
624
12,603
13,267
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FaySetTsukuyomiGilgameshTiamat

VS

Bans
ScyllaJanusSobekCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
11,608
528
12,417
18,781
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 3
10,139
461
8,745
21,835
33,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
GurgiGoBRRRR
Cthulhu
14
1 / 8 / 4
10,103
459
6,407
22,314
20,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Skitzoxd
Raijin
18
3 / 4 / 1
11,445
520
10,549
19,678
8,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
matameXDD
Cernunnos
18
4 / 7 / 2
11,302
514
14,142
19,711
15,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
28
Kills
13
13
Deaths
28
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Athena
Coopmi
Athena
1
1
17
9.5
L
0
5
3
0.3
W
Agni
Garrixs
Agni
3
2
7
3.25
L
Cthulhu
GurgiGoBRRRR
Cthulhu
1
8
4
0.38
W
Hercules
Haspei448
Hercules
4
3
10
3
W
Danzaburou
Simpyy
Danzaburou
10
5
4
2.4
L
Raijin
Skitzoxd
Raijin
3
4
1
0.88
W
Da Ji
VibePM
Da Ji
10
2
7
6.75
L
Cernunnos
matameXDD
Cernunnos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,858
Damage
52,260
87,912
Taken
102,319
64,761
Mitigated
84,192
30,535
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,417
3,764
0
1,000
18,781
6,958
0
7,286
11,211
0
82,970
W
Athena
Coopmi
Athena
11,075
2,744
176
2,788
17,146
18,431
111
4,907
12,094
28,625
0
L
8,745
1,339
1,135
7,453
21,835
33,048
501
2,212
19,585
0
56,256
W
Agni
Garrixs
Agni
18,098
682
110
2,449
11,269
3,872
51
2,462
8,707
83,664
0
L
Cthulhu
GurgiGoBRRRR
Cthulhu
6,407
599
1,031
2,944
22,314
20,527
0
6,493
15,688
23,027
0
W
Hercules
Haspei448
Hercules
12,719
2,635
0
12,358
24,160
28,256
594
3,175
20,073
0
76,679
W
Danzaburou
Simpyy
Danzaburou
28,363
17,069
0
11,317
22,070
8,342
6,683
3,966
18,004
0
136,717
L
Raijin
Skitzoxd
Raijin
10,549
823
0
5,696
19,678
8,614
0
8,593
10,719
74,457
0
W
Da Ji
VibePM
Da Ji
12,603
4,328
0
1,337
13,267
5,860
1,495
2,955
10,261
0
110,548
L
Cernunnos
matameXDD
Cernunnos
14,142
6,182
0
1,032
19,711
15,045
0
3,785
15,810
0
93,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,774
Gold Earned
54,597
644
Minions Killed
544
0
Camps Cleared
0
2,177,305
Distance Traveled
2,071,347
42
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,608
528
118
5
0
447,152
7
W
Athena
12,583
572
41
2
0
484,311
14
L
Guan Yu
10,139
461
109
5
0
417,929
3
W
Agni
12,000
545
134
6
0
419,004
11
L
Cthulhu
10,103
459
23
1
0
413,845
0
W
Hercules
13,210
600
150
7
0
420,354
8
W
Danzaburou
14,262
648
192
9
0
392,290
1
L
Raijin
11,445
520
143
7
0
427,857
10
W
Da Ji
13,719
624
127
6
0
461,346
8
L
Cernunnos
11,302
514
151
7
0
364,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role