Player Matchup

Loki
Loki
Gold I
DariDARKSPIRIT8
Loki
Gold I
Level 158
God Stats
15W - 9L
1,655 SR
Queue Stats
98W - 101L
1,681 MMR
Party 1
Merlin
Merlin
Platinum V
Deepsie
Merlin
Platinum V
Level 160
God Stats
15W - 11L
1,722 SR
Queue Stats
341W - 331L
1,840 MMR
Party 4
Medusa
Medusa
Gold I
MaaDS13
Medusa
Gold I
Level 148
God Stats
1W - 2L
1,554 SR
Queue Stats
69W - 72L
1,776 MMR
Party 1
Athena
Athena
Gold I
Nefoui
Athena
Gold I
Level 160
God Stats
8W - 14L
1,303 SR
Queue Stats
437W - 448L
1,616 MMR
Party 4
Odin
Odin
Platinum V
iMitsunaa_
Odin
Platinum V
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
649W - 669L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,547 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,591 SR
1,714 MMR
Janus
Janus
Platinum III
Bennansss
Janus
Platinum III
Level 120
God Stats
44W - 78L
1,425 SR
Queue Stats
1,051W - 1,069L
1,763 MMR
Party 3
Yemoja
Yemoja
Platinum IV
Fekir61
Yemoja
Platinum IV
Level 75
God Stats
15W - 11L
1,604 SR
Queue Stats
397W - 396L
1,742 MMR
Party 3
Arachne
Arachne
Platinum IV
Frodo-Teebeutlin
Arachne
Platinum IV
Level 128
God Stats
37W - 37L
1,563 SR
Queue Stats
551W - 538L
1,845 MMR
Party 2
Neith
Neith
Gold III
SheWasLvl18_
Neith
Gold III
Level 68
God Stats
16W - 13L
1,765 SR
Queue Stats
84W - 77L
1,632 MMR
Solo
Guan Yu
Guan Yu
Gold III
ixoSso
Guan Yu
Gold III
Level 125
God Stats
4W - 2L
1,596 SR
Queue Stats
273W - 273L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
11,137
484
10,791
15,284
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Deepsie
Merlin
15
4 / 3 / 1
10,163
442
20,595
11,116
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MaaDS13
Medusa
16
2 / 6 / 6
10,425
453
16,669
18,360
5,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Nefoui
Athena
15
1 / 6 / 6
10,073
438
8,714
19,602
27,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 1
9,627
419
7,985
17,916
18,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatGilgameshDanzaburouMorgan Le FaySet

VS

Bans
ChironScyllaCu ChulainnSkadiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bennansss
Janus
20
7 / 2 / 8
13,749
598
10,426
13,059
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Fekir61
Yemoja
17
1 / 1 / 16
12,214
531
5,041
14,397
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 4 / 11
13,252
576
14,170
23,705
11,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 8
14,814
644
20,553
14,844
6,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ixoSso
Guan Yu
18
2 / 4 / 15
12,075
525
14,339
36,651
29,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
11
Kills
23
23
Deaths
11
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
Bennansss
Janus
7
2
8
5.5
L
4
5
4
1.2
L
Merlin
Deepsie
Merlin
4
3
1
1.5
W
Yemoja
Fekir61
Yemoja
1
1
16
9
W
7
4
11
3.13
L
Medusa
MaaDS13
Medusa
2
6
6
0.83
L
Athena
Nefoui
Athena
1
6
6
0.67
W
6
0
8
10
L
0
3
1
0.17
W
Guan Yu
ixoSso
Guan Yu
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,754
Damage
64,529
82,278
Taken
102,656
61,677
Mitigated
70,131
11,529
Healing
59,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bennansss
Janus
10,426
678
789
3,557
13,059
4,925
1,514
3,409
9,410
105,213
0
L
10,791
1,509
0
1,320
15,284
6,183
0
2,417
12,867
0
87,615
L
Merlin
Deepsie
Merlin
20,595
620
0
723
11,116
4,154
704
2,561
8,555
83,128
0
W
Yemoja
Fekir61
Yemoja
5,041
1,512
11,502
5,552
14,397
17,450
844
5,572
8,473
31,161
0
W
14,170
8,880
0
8,722
23,705
11,452
2,363
6,992
16,383
0
90,398
L
Medusa
MaaDS13
Medusa
16,669
7,276
0
4,917
18,360
5,353
1,010
4,541
13,819
0
85,794
L
Athena
Nefoui
Athena
8,714
1,501
0
2,117
19,602
27,644
0
4,416
15,186
30,053
0
W
20,553
8,634
0
8,015
14,844
6,779
7,057
2,885
11,054
0
138,922
L
7,985
383
0
2,452
17,916
18,343
22
1,532
16,384
15,750
35,494
W
Guan Yu
ixoSso
Guan Yu
14,339
1,910
4,659
16,848
36,651
29,525
632
11,398
24,374
0
63,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
66,104
550
Minions Killed
640
0
Camps Cleared
0
2,144,987
Distance Traveled
2,333,345
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,749
598
194
8
0
487,066
6
L
Loki
11,137
484
144
6
0
426,647
2
L
Merlin
10,163
442
142
6
0
411,952
8
W
Yemoja
12,214
531
45
2
0
419,883
3
W
Arachne
13,252
576
96
4
0
536,453
4
L
Medusa
10,425
453
125
5
0
409,667
11
L
Athena
10,073
438
38
2
0
448,919
11
W
Neith
14,814
644
206
9
0
410,059
6
L
Odin
9,627
419
101
4
0
447,802
2
W
Guan Yu
12,075
525
99
4
0
479,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role