Player Matchup

Izanami
Izanami
MoralesKing
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,225 Elo+
Party 1
Bellona
Bellona
RiSTTT
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,225 Elo+
Party 1
Raijin
Raijin
bartejqPL
Raijin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,225 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,225 Elo+

VS

Team Averages
Level 60
1,516 SR
1,411 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BlackFrozzen
Hercules
Level 24
God Stats
0W - 2L
1,241 SR
Queue Stats
41W - 37L
1,227 Elo+
Party 2
Discordia
Discordia
Raven25
Discordia
Level 29
God Stats
55W - 38L
1,806 SR
Queue Stats
195W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoralesKing
Izanami
16
5 / 4 / 7
11,521
720
12,274
10,658
4,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RiSTTT
Bellona
14
2 / 4 / 10
10,752
672
7,624
12,730
10,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
bartejqPL
Raijin
16
7 / 3 / 5
11,894
743
11,391
10,459
3,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 4 / 1
10,535
658
6,617
11,078
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
BlackFrozzen
Hercules
14
3 / 5 / 6
10,928
683
5,646
14,313
16,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Raven25
Discordia
15
2 / 5 / 7
10,284
643
11,913
12,714
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
11
11
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
4
1
1.63
L
Hercules
BlackFrozzen
Hercules
3
5
6
1.2
W
Izanami
MoralesKing
Izanami
5
4
7
2.13
L
Discordia
Raven25
Discordia
2
5
7
1.1
W
Bellona
RiSTTT
Bellona
2
4
10
1.75
W
Raijin
bartejqPL
Raijin
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
24,176
33,847
Taken
38,105
18,303
Mitigated
26,283
6,381
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,617
3,788
0
1,919
11,078
5,399
234
3,161
7,917
0
19,870
L
Hercules
BlackFrozzen
Hercules
5,646
1,592
0
2,239
14,313
16,129
301
5,451
8,862
0
22,741
W
Izanami
MoralesKing
Izanami
12,274
8,857
0
2,805
10,658
4,318
2,223
3,700
6,958
0
54,210
L
Discordia
Raven25
Discordia
11,913
673
0
1,230
12,714
4,755
69
2,779
9,935
52,563
0
W
Bellona
RiSTTT
Bellona
7,624
3,115
0
1,148
12,730
10,029
289
4,130
8,600
0
24,131
W
Raijin
bartejqPL
Raijin
11,391
1,444
0
2,428
10,459
3,956
625
4,083
6,376
52,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
31,747
193
Minions Killed
151
0
Camps Cleared
0
800,112
Distance Traveled
721,749
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,535
658
37
2
0
237,603
0
L
Hercules
10,928
683
27
2
0
232,073
3
W
Izanami
11,521
720
81
5
0
253,482
2
L
Discordia
10,284
643
87
5
0
252,073
1
W
Bellona
10,752
672
35
2
0
310,061
0
W
Raijin
11,894
743
77
5
0
236,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role