Player Matchup

Neith
Neith
GatoDoBrejo
Neith
Level 5
God Stats
3W - 2L
1,626 SR
Queue Stats
12W - 18L
1,561 Elo+
Party 1
Mulan
Mulan
LordHidden
Mulan
Level 18
God Stats
2W - 5L
1,612 SR
Queue Stats
65W - 96L
1,404 Elo+
Solo
Kali
Kali
ThunderFoxUT
Kali
Level 10
God Stats
2W - 2L
1,639 SR
Queue Stats
22W - 22L
1,606 Elo+
Party 1
Artemis
Artemis
fudreka
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,360 Elo+
Solo
Raijin
Raijin
wenderbonfim
Raijin
Level 29
God Stats
4W - 5L
1,537 SR
Queue Stats
689W - 725L
1,416 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,470 Elo+

VS

Team Averages
Level 17
1,536 SR
1,413 Elo+
Ganesha
Ganesha
ATLUS_Ds
Ganesha
Level 29
God Stats
28W - 9L
1,744 SR
Queue Stats
223W - 153L
1,502 Elo+
Solo
Nu Wa
Nu Wa
CleanlyGorgon36
Nu Wa
Level 15
God Stats
5W - 4L
1,603 SR
Queue Stats
26W - 45L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
HimeaHie
Tsukuyomi
Level 12
God Stats
4W - 4L
1,430 SR
Queue Stats
24W - 27L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrPhilips
Morgan Le Fay
Level 15
God Stats
23W - 20L
1,640 SR
Queue Stats
34W - 40L
1,580 Elo+
Solo
Janus
Janus
wersw
Janus
Level 15
God Stats
1W - 5L
1,264 SR
Queue Stats
5W - 11L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,332
939
10,021
18,202
5,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
17
1 / 10 / 5
10,424
948
9,343
19,610
15,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 10 / 5
11,075
1,007
10,915
18,209
6,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
fudreka
Artemis
17
4 / 8 / 3
11,497
1,045
14,532
13,902
3,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
1 / 3 / 3
9,965
906
7,697
9,359
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

40

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ATLUS_Ds
Ganesha
20
3 / 0 / 26
12,296
1,118
18,818
17,780
10,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 11
10,808
983
7,916
5,334
1,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HimeaHie
Tsukuyomi
18
12 / 3 / 10
12,987
1,181
16,604
10,159
4,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SrPhilips
Morgan Le Fay
19
11 / 5 / 11
12,699
1,154
13,978
12,849
6,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
wersw
Janus
19
8 / 1 / 12
12,440
1,131
14,244
8,549
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
10
Kills
37
37
Deaths
10
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ATLUS_Ds
Ganesha
3
0
26
16
W
3
1
11
8.5
L
2
6
2
0.5
W
Tsukuyomi
HimeaHie
Tsukuyomi
12
3
10
5.67
L
Mulan
1
10
5
0.35
W
Morgan Le Fay
SrPhilips
Morgan Le Fay
11
5
11
3.3
L
2
10
5
0.45
L
Artemis
fudreka
Artemis
4
8
3
0.69
L
Raijin
1
3
3
0.83
W
Janus
wersw
Janus
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
71,560
79,282
Taken
54,671
34,037
Mitigated
25,408
6,529
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ATLUS_Ds
Ganesha
18,818
406
0
1,563
17,780
10,004
0
3,257
14,523
34,222
0
W
7,916
2,328
88
770
5,334
1,936
0
870
4,464
18,607
0
L
10,021
5,075
0
1,980
18,202
5,501
0
14,142
4,060
0
26,491
W
Tsukuyomi
HimeaHie
Tsukuyomi
16,604
5,136
0
46
10,159
4,485
0
1,088
9,071
0
24,275
L
Mulan
9,343
1,451
0
397
19,610
15,915
0
15,615
3,995
469
23,702
W
Morgan Le Fay
SrPhilips
Morgan Le Fay
13,978
2,165
0
319
12,849
6,065
0
1,771
11,078
32,425
0
L
10,915
5,814
0
2,693
18,209
6,353
0
10,273
7,936
114
32,343
L
Artemis
fudreka
Artemis
14,532
5,566
0
1,459
13,902
3,535
0
9,958
3,944
0
40,195
L
Raijin
7,697
828
0
0
9,359
2,733
0
4,968
4,391
25,699
0
W
Janus
wersw
Janus
14,244
416
0
370
8,549
2,918
0
1,294
7,255
38,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,293
Gold Earned
61,230
203
Minions Killed
199
8
Camps Cleared
6
913,683
Distance Traveled
1,004,093
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,296
1,118
4
0
0
226,611
0
W
Nu Wa
10,808
983
23
2
1
193,369
0
L
Neith
10,332
939
34
3
0
187,187
1
W
Tsukuyomi
12,987
1,181
17
2
3
196,181
0
L
Mulan
10,424
948
34
3
1
184,456
0
W
Morgan Le Fay
12,699
1,154
45
4
1
188,792
1
L
Kali
11,075
1,007
32
3
6
195,615
1
L
Artemis
11,497
1,045
63
6
1
203,043
1
L
Raijin
9,965
906
40
4
0
143,382
0
W
Janus
12,440
1,131
110
10
1
199,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role