Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LukaBurzan
Apollo
Level 159
God Stats
23W - 3L
1,899 SR
Queue Stats
463W - 254L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
Quintinus
Nu Wa
Level 159
God Stats
12W - 3L
1,896 SR
Queue Stats
127W - 91L
1,675 Elo+
Party 1
Janus
Janus
TankyRo
Janus
Level 160
God Stats
14W - 16L
1,677 SR
Queue Stats
848W - 495L
1,754 Elo+
Party 1
Khepri
Khepri
Varanelo
Khepri
Level 142
God Stats
17W - 5L
1,809 SR
Queue Stats
163W - 80L
1,762 Elo+
Party 1
Team Averages
Level 146
1,756 SR
1,691 Elo+

VS

Team Averages
Level 132
1,581 SR
1,594 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Harrico
Ra
Level 152
God Stats
2W - 5L
1,490 SR
Queue Stats
377W - 381L
1,577 Elo+
Party 3
Odin
Odin
Majuub
Odin
Level 157
God Stats
7W - 2L
1,490 SR
Queue Stats
474W - 517L
1,623 Elo+
Party 2
Tyr
Tyr
adolfff69
Tyr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Solo
Apollo
Apollo
damonsters
Apollo
Level 121
God Stats
3W - 2L
1,926 SR
Queue Stats
45W - 33L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 1 / 1
5,083
635
3,362
6,041
2,792
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
LukaBurzan
Apollo
11
7 / 0 / 1
6,428
804
5,539
4,333
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Quintinus
Nu Wa
8
0 / 1 / 5
4,591
574
2,642
2,967
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
TankyRo
Janus
9
2 / 1 / 2
4,916
615
2,884
4,132
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Varanelo
Khepri
6
1 / 1 / 4
4,683
585
1,422
3,581
1,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 1 / 1
4,539
567
2,246
4,225
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
4,724
591
3,318
3,417
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Majuub
Odin
6
0 / 3 / 2
3,725
466
1,848
3,730
823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 2 / 0
3,896
487
1,582
3,844
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
damonsters
Apollo
8
2 / 4 / 0
4,678
585
3,516
6,518
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
3
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
L
Tiamat
 
Tiamat
0
1
1
0.5
L
0
1
3
1.5
W
Apollo
LukaBurzan
Apollo
7
0
1
7.5
L
Odin
Majuub
Odin
0
3
2
0.33
W
Nu Wa
Quintinus
Nu Wa
0
1
5
2.5
W
Janus
TankyRo
Janus
2
1
2
3
W
Khepri
Varanelo
Khepri
1
1
4
3
L
1
2
0
0.5
L
Apollo
damonsters
Apollo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
12,510
21,054
Taken
21,734
7,256
Mitigated
6,486
7,133
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,362
194
0
1,711
6,041
2,792
0
1,848
3,795
0
25,646
L
Tiamat
 
Tiamat
2,246
315
0
1,336
4,225
1,884
0
179
4,024
18,496
0
L
3,318
290
360
1,431
3,417
1,000
0
2,384
941
26,512
0
W
Apollo
LukaBurzan
Apollo
5,539
3,652
0
2,203
4,333
1,177
10
50
4,243
0
37,712
L
Odin
Majuub
Odin
1,848
877
0
880
3,730
823
0
1,492
2,156
0
5,800
W
Nu Wa
Quintinus
Nu Wa
2,642
780
0
361
2,967
763
33
1,152
1,733
22,973
0
W
Janus
TankyRo
Janus
2,884
669
0
2,068
4,132
982
0
906
3,120
23,493
0
W
Khepri
Varanelo
Khepri
1,422
94
0
790
3,581
1,542
0
920
2,599
5,890
0
L
1,582
374
0
1,498
3,844
1,480
0
1,940
1,818
0
11,654
L
Apollo
damonsters
Apollo
3,516
2,309
0
1,616
6,518
1,299
0
596
5,847
0
24,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
21,562
253
Minions Killed
177
0
Camps Cleared
0
793,079
Distance Traveled
714,913
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,083
635
53
7
0
148,709
1
L
Tiamat
4,539
567
37
5
0
138,680
3
L
Ra
4,724
591
62
8
0
167,222
1
W
Apollo
6,428
804
74
9
0
165,541
2
L
Odin
3,725
466
10
1
0
160,753
1
W
Nu Wa
4,591
574
52
7
0
157,026
3
W
Janus
4,916
615
60
8
0
165,103
3
W
Khepri
4,683
585
14
2
0
156,700
5
L
Tyr
3,896
487
27
3
0
113,575
2
L
Apollo
4,678
585
41
5
0
134,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role