Player Matchup

Olorun
Olorun
I HOT N BEEFY I
Olorun
Level 112
God Stats
2W - 2L
1,472 SR
Queue Stats
140W - 116L
1,503 Elo+
Party 1
Ymir
Ymir
JazzBerryRam
Ymir
Level 68
God Stats
7W - 5L
1,711 SR
Queue Stats
605W - 499L
1,541 Elo+
Party 1
Chiron
Chiron
Jmunny Mafia
Chiron
Level 13
God Stats
1W - 1L
1,708 SR
Queue Stats
27W - 26L
1,364 Elo+
Solo
Team Averages
Level 64
1,630 SR
1,469 Elo+

VS

Team Averages
Level 40
1,527 SR
1,520 Elo+
Khepri
Khepri
AKA Yummie
Khepri
Level 89
God Stats
11W - 9L
1,511 SR
Queue Stats
314W - 345L
1,423 Elo+
Solo
Ra
Ra
Gabby_Elsie
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Imortal_Foe
Medusa
Level 28
God Stats
1W - 2L
1,570 SR
Queue Stats
30W - 19L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,561
1,080
7,781
5,192
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 7
6,962
995
4,021
6,840
3,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
9
3 / 0 / 3
6,362
909
3,156
4,950
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AKA Yummie
Khepri
8
1 / 5 / 1
5,185
741
3,529
10,317
4,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 8 / 2
5,378
768
2,239
7,895
2,544
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
4
0 / 0 / 2
4,789
684
0
784
253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
2
3
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
AKA Yummie
Khepri
1
5
1
0.3
L
1
8
2
0.25
W
7
1
4
9
L
Medusa
0
0
2
1
W
3
2
7
3.25
W
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
5,768
16,982
Taken
18,996
7,345
Mitigated
7,742
4,515
Healing
793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AKA Yummie
Khepri
3,529
223
237
370
10,317
4,945
0
5,879
4,438
13,235
0
L
2,239
227
24
162
7,895
2,544
0
4,458
3,437
9,551
0
W
7,781
4,568
297
2,083
5,192
2,205
1,307
2,219
2,973
25,569
3,186
L
Medusa
0
0
0
0
784
253
0
453
331
0
56
W
4,021
660
60
420
6,840
3,626
160
1,789
5,051
15,204
0
W
Chiron
3,156
1,128
337
1,318
4,950
1,514
512
1,760
3,190
0
18,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,885
Gold Earned
15,352
103
Minions Killed
18
0
Camps Cleared
0
408,944
Distance Traveled
305,475
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,185
741
12
2
0
115,946
0
L
Ra
5,378
768
6
1
0
93,668
0
W
Olorun
7,561
1,080
54
8
0
129,875
3
L
Medusa
4,789
684
0
0
0
95,861
0
W
Ymir
6,962
995
23
3
0
136,993
1
W
Chiron
6,362
909
26
4
0
142,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role