Player Matchup

Osiris
Osiris
EliteSlaya
Osiris
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,327 Elo+
Party 2
Chaac
Chaac
FreddyOtterson
Chaac
Level 145
God Stats
4W - 3L
1,701 SR
Queue Stats
84W - 90L
1,482 Elo+
Party 3
Cabrakan
Cabrakan
TheGudge88
Cabrakan
Level 139
God Stats
4W - 4L
1,703 SR
Queue Stats
200W - 221L
1,430 Elo+
Solo
Scylla
Scylla
Younggun2021
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
lukewm1
Kukulkan
Level 116
God Stats
1W - 0L
1,812 SR
Queue Stats
35W - 47L
1,359 Elo+
Party 3
Team Averages
Level 98
1,643 SR
1,448 Elo+

VS

Team Averages
Level 58
1,499 SR
1,272 Elo+
Agni
Agni
Cityboyzgme
Agni
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 175L
1,389 Elo+
Solo
He Bo
He Bo
PhantomHaze64
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,062 Elo+
Party 4
Cerberus
Cerberus
adoptedcow69
Cerberus
Level 68
God Stats
10W - 5L
1,560 SR
Queue Stats
242W - 263L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
flashback3001
Gilgamesh
Level 17
God Stats
0W - 1L
1,220 SR
Queue Stats
14W - 20L
1,089 Elo+
Party 4
Medusa
Medusa
girafe8585
Medusa
Level 57
God Stats
11W - 6L
1,716 SR
Queue Stats
207W - 232L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EliteSlaya
Osiris
17
7 / 2 / 14
9,861
822
9,678
10,011
8,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 3 / 20
10,287
857
13,327
16,004
15,230
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
TheGudge88
Cabrakan
18
5 / 2 / 22
11,018
918
10,553
25,303
25,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
6 / 5 / 12
9,790
816
8,862
10,450
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
lukewm1
Kukulkan
19
9 / 2 / 15
11,144
929
23,330
10,463
4,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,634
720
12,106
11,718
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 3
9,157
763
15,886
11,626
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
adoptedcow69
Cerberus
18
3 / 3 / 10
10,038
837
11,293
24,283
25,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
flashback3001
Gilgamesh
14
2 / 7 / 3
8,656
721
6,608
14,847
13,459
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
girafe8585
Medusa
16
2 / 6 / 8
9,127
761
11,841
12,598
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
30
Kills
14
14
Deaths
30
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Osiris
EliteSlaya
Osiris
7
2
14
7
W
3
3
20
4.33
L
4
8
3
0.69
W
Cabrakan
TheGudge88
Cabrakan
5
2
22
8
W
Scylla
6
5
12
2.4
L
Cerberus
adoptedcow69
Cerberus
3
3
10
2.67
L
Gilgamesh
flashback3001
Gilgamesh
2
7
3
0.5
L
Medusa
girafe8585
Medusa
2
6
8
1
W
Kukulkan
lukewm1
Kukulkan
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,750
Damage
57,734
72,231
Taken
75,072
58,928
Mitigated
55,459
30,197
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,106
1,259
2,086
2,482
11,718
5,405
0
6,594
5,124
23,793
0
W
Osiris
EliteSlaya
Osiris
9,678
1,823
991
969
10,011
8,897
1,133
5,689
4,168
0
14,826
W
13,327
1,897
2,136
6,016
16,004
15,230
223
8,638
7,134
0
23,388
L
15,886
537
896
1,029
11,626
4,900
54
6,529
5,097
21,836
0
W
Cabrakan
TheGudge88
Cabrakan
10,553
1,622
1,607
10,847
25,303
25,686
616
11,095
13,786
16,299
0
W
Scylla
8,862
1,103
525
1,988
10,450
4,341
129
6,788
3,505
18,024
0
L
Cerberus
adoptedcow69
Cerberus
11,293
331
1,115
10,637
24,283
25,927
0
13,091
11,192
29,952
0
L
Gilgamesh
flashback3001
Gilgamesh
6,608
937
192
991
14,847
13,459
186
9,371
5,476
0
12,224
L
Medusa
girafe8585
Medusa
11,841
4,003
164
2,426
12,598
5,768
605
7,160
5,438
0
22,011
W
Kukulkan
lukewm1
Kukulkan
23,330
2,842
2,149
2,969
10,463
4,774
905
6,016
4,353
47,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
45,612
116
Minions Killed
140
0
Camps Cleared
0
1,166,450
Distance Traveled
1,036,002
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,634
720
25
2
0
180,791
1
W
Osiris
9,861
822
9
1
0
249,926
0
W
Chaac
10,287
857
15
1
0
240,054
4
L
He Bo
9,157
763
20
2
0
196,243
0
W
Cabrakan
11,018
918
7
1
0
243,034
1
W
Scylla
9,790
816
27
2
0
209,016
0
L
Cerberus
10,038
837
61
5
0
240,358
0
L
Gilgamesh
8,656
721
7
1
0
181,334
0
L
Medusa
9,127
761
27
2
0
237,276
0
W
Kukulkan
11,144
929
58
5
0
224,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role