Player Matchup

Vamana
Vamana
MATPlaythings
Vamana
Level 127
God Stats
5W - 8L
1,509 SR
Queue Stats
378W - 368L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
QQiQQ
Jormungandr
Level 89
God Stats
9W - 4L
1,790 SR
Queue Stats
835W - 774L
1,540 Elo+
Party 1
Cupid
Cupid
StayOuttaMyShed
Cupid
Level 107
God Stats
5W - 6L
1,210 SR
Queue Stats
373W - 357L
1,566 Elo+
Solo
Thoth
Thoth
jackcobb13601
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,405 Elo+
Solo
Neith
Neith
swedir
Neith
Level 131
God Stats
7W - 5L
1,384 SR
Queue Stats
409W - 428L
1,550 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,513 Elo+

VS

Team Averages
Level 80
1,427 SR
1,464 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NT Barret
Terra
Level 152
God Stats
4W - 8L
1,330 SR
Queue Stats
563W - 559L
1,504 Elo+
Solo
Olorun
Olorun
RonZ UK12
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGorn3214
Kumbhakarna
Level 26
God Stats
0W - 2L
1,303 SR
Queue Stats
186W - 193L
1,459 Elo+
Solo
Vamana
Vamana
Weffles101
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 9
11,648
685
16,033
21,321
11,460
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
QQiQQ
Jormungandr
20
11 / 6 / 9
14,732
867
31,956
26,815
17,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 2 / 13
12,791
752
27,784
12,353
5,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 12
11,413
671
23,994
13,497
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
swedir
Neith
20
7 / 3 / 12
12,776
752
27,699
16,316
7,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 4 / 11
12,525
737
21,838
38,306
40,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
NT Barret
Terra
20
7 / 3 / 10
12,240
720
9,883
27,352
35,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
RonZ UK12
Olorun
12
1 / 12 / 7
8,999
529
2,538
16,369
7,017
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TheGorn3214
Kumbhakarna
18
2 / 9 / 8
10,421
613
9,741
29,786
40,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
Weffles101
Vamana
19
4 / 5 / 7
11,083
652
12,682
26,128
37,289
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
33
Kills
19
23
Deaths
33
55
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
11
2.63
W
8
6
9
2.08
L
Terra
NT Barret
Terra
7
3
10
4
W
Jormungandr
QQiQQ
Jormungandr
11
6
9
2.58
L
Olorun
RonZ UK12
Olorun
1
12
7
0.38
W
5
2
13
5.75
L
Kumbhakarna
TheGorn3214
Kumbhakarna
2
9
8
0.67
L
Vamana
Weffles101
Vamana
4
5
7
1.5
W
2
6
12
1.33
W
Neith
swedir
Neith
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,466
Damage
56,682
90,302
Taken
137,941
46,115
Mitigated
161,313
35,295
Healing
46,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
21,838
902
2,589
12,078
38,306
40,889
0
16,823
21,483
48,890
0
W
16,033
8,957
1,398
6,634
21,321
11,460
90
5,460
12,062
0
24,403
L
Terra
NT Barret
Terra
9,883
3,224
8,356
11,011
27,352
35,917
0
12,959
14,393
19,233
0
W
Jormungandr
QQiQQ
Jormungandr
31,956
7,859
2,551
6,834
26,815
17,003
0
11,222
13,699
51,655
0
L
Olorun
RonZ UK12
Olorun
2,538
910
269
600
16,369
7,017
0
7,296
9,073
3,321
0
W
27,784
12,651
1,384
4,220
12,353
5,226
1,522
8,143
4,210
0
52,288
L
Kumbhakarna
TheGorn3214
Kumbhakarna
9,741
1,474
1,579
1,928
29,786
40,201
0
7,579
22,207
21,857
0
L
Vamana
Weffles101
Vamana
12,682
4,287
1,739
6,367
26,128
37,289
0
11,293
14,835
0
31,037
W
23,994
1,317
2,366
2,992
13,497
5,207
147
9,035
4,462
41,608
0
W
Neith
swedir
Neith
27,699
14,582
0
6,916
16,316
7,219
3,206
10,140
6,176
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,360
Gold Earned
55,268
187
Minions Killed
140
0
Camps Cleared
0
1,352,883
Distance Traveled
1,327,461
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,525
737
64
4
0
315,897
1
W
Vamana
11,648
685
20
1
0
262,864
11
L
Terra
12,240
720
23
1
0
315,060
0
W
Jormungandr
14,732
867
42
2
0
247,269
5
L
Olorun
8,999
529
1
0
0
110,087
0
W
Cupid
12,791
752
49
3
0
328,736
0
L
Kumbhakarna
10,421
613
8
0
0
278,842
4
L
Vamana
11,083
652
44
3
0
307,575
1
W
Thoth
11,413
671
44
3
0
257,125
0
W
Neith
12,776
752
32
2
0
256,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role