Player Matchup

King Arthur
King Arthur
Balkhala9
King Arthur
Level 132
God Stats
26W - 31L
1,503 SR
Queue Stats
156W - 150L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MiMiuCohones
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,427 SR
Queue Stats
40W - 37L
1,596 Elo+
Party 1
Achilles
Achilles
ROCKETUNIVERSE02
Achilles
Level 26
God Stats
1W - 3L
1,309 SR
Queue Stats
76W - 84L
1,489 Elo+
Party 3
Medusa
Medusa
iCaMoN_PurceTx
Medusa
Level 105
God Stats
11W - 20L
1,360 SR
Queue Stats
342W - 343L
1,473 Elo+
Party 3
Athena
Athena
templarum3960
Athena
Level 105
God Stats
6W - 4L
1,372 SR
Queue Stats
335W - 342L
1,468 Elo+
Party 3
Team Averages
Level 91
1,394 SR
1,510 Elo+

VS

Team Averages
Level 80
1,619 SR
1,467 Elo+
Sobek
Sobek
Ares923
Sobek
Level 104
God Stats
23W - 12L
1,570 SR
Queue Stats
194W - 163L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Ivanol223
Danzaburou
Level 89
God Stats
4W - 0L
1,875 SR
Queue Stats
233W - 207L
1,471 Elo+
Party 2
Ravana
Ravana
habbe112
Ravana
Level 100
God Stats
9W - 6L
1,617 SR
Queue Stats
409W - 395L
1,511 Elo+
Solo
Achilles
Achilles
javiergonz14
Achilles
Level 82
God Stats
15W - 8L
1,501 SR
Queue Stats
81W - 70L
1,445 Elo+
Party 2
Anubis
Anubis
yesusf15
Anubis
Level 27
God Stats
32W - 14L
1,532 SR
Queue Stats
91W - 86L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Balkhala9
King Arthur
11
2 / 6 / 3
7,050
542
7,697
10,155
4,191
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
MiMiuCohones
Morgan Le Fay
12
3 / 5 / 1
7,493
576
6,756
8,915
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,843
449
2,145
10,098
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 4
5,800
446
9,919
6,743
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,304
485
3,281
10,364
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ares923
Sobek
10
2 / 0 / 8
6,986
537
6,437
11,304
10,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Ivanol223
Danzaburou
12
5 / 3 / 5
7,336
564
6,506
7,464
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
habbe112
Ravana
12
5 / 1 / 4
7,556
581
3,305
5,046
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
javiergonz14
Achilles
13
4 / 2 / 6
7,220
555
6,535
10,944
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
yesusf15
Anubis
13
5 / 1 / 2
7,776
598
7,312
5,934
2,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
21
21
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ares923
Sobek
2
0
8
6
L
King Arthur
Balkhala9
King Arthur
2
6
3
0.58
W
Danzaburou
Ivanol223
Danzaburou
5
3
5
2.5
L
Morgan Le Fay
MiMiuCohones
Morgan Le Fay
3
5
1
0.7
L
0
4
3
0.38
W
Ravana
habbe112
Ravana
5
1
4
7
L
1
4
4
0.75
W
Achilles
javiergonz14
Achilles
4
2
6
3.5
L
1
2
3
1.25
W
Anubis
yesusf15
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
30,095
46,275
Taken
40,692
17,844
Mitigated
27,347
9,912
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ares923
Sobek
6,437
438
0
4,262
11,304
10,800
243
2,695
8,505
20,330
0
L
King Arthur
Balkhala9
King Arthur
7,697
2,558
0
2,096
10,155
4,191
0
1,314
8,155
0
37,000
W
Danzaburou
Ivanol223
Danzaburou
6,506
4,282
0
2,586
7,464
2,680
993
965
6,499
0
43,483
L
Morgan Le Fay
MiMiuCohones
Morgan Le Fay
6,756
962
142
2,175
8,915
2,618
0
4,271
4,598
35,820
0
L
2,145
817
0
2,868
10,098
3,196
0
1,678
8,287
0
26,034
W
Ravana
habbe112
Ravana
3,305
265
0
1,802
5,046
1,978
0
1,567
3,423
0
38,079
L
9,919
3,616
0
839
6,743
1,853
0
2,334
4,409
0
36,036
W
Achilles
javiergonz14
Achilles
6,535
1,997
0
3,943
10,944
8,948
0
345
10,597
0
31,153
L
3,281
842
299
1,493
10,364
5,986
0
4,152
6,166
23,648
0
W
Anubis
yesusf15
Anubis
7,312
0
0
3,112
5,934
2,941
0
4,156
1,568
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
36,874
314
Minions Killed
339
0
Camps Cleared
0
1,185,679
Distance Traveled
1,220,505
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,986
537
18
1
0
260,128
0
L
King Arthur
7,050
542
81
6
0
249,312
4
W
Danzaburou
7,336
564
84
6
0
228,842
0
L
Morgan Le Fay
7,493
576
74
6
0
224,944
2
L
Achilles
5,843
449
56
4
0
223,728
0
W
Ravana
7,556
581
77
6
0
257,325
1
L
Medusa
5,800
446
47
4
0
230,546
2
W
Achilles
7,220
555
70
5
0
254,595
0
L
Athena
6,304
485
56
4
0
257,149
0
W
Anubis
7,776
598
90
7
0
219,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role