Player Matchup

Kukulkan
Kukulkan
AFBey
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,228 Elo+
Party 2
Athena
Athena
Joshicraft
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 1
Freya
Freya
Soeinerda9518
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 1
King Arthur
King Arthur
Walczepoppy
King Arthur
Level 18
God Stats
0W - 1L
1,195 SR
Queue Stats
7W - 6L
1,512 Elo+
Solo
Pele
Pele
minyonizm
Pele
Level 13
God Stats
2W - 6L
1,142 SR
Queue Stats
15W - 26L
1,247 Elo+
Party 2
Team Averages
Level 12
1,368 SR
1,276 Elo+

VS

Team Averages
Level 19
1,604 SR
1,262 Elo+
Hel
Hel
GenJoel06
Hel
Level 26
God Stats
26W - 33L
1,691 SR
Queue Stats
73W - 94L
1,302 Elo+
Solo
Hera
Hera
IamCrazyPost
Hera
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,394 Elo+
Solo
Izanami
Izanami
PerseusAnkan
Izanami
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 239L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
ZecaDaLoura
Ao Kuang
Level 12
God Stats
2W - 2L
1,506 SR
Queue Stats
3W - 9L
1,109 Elo+
Party 3
Guan Yu
Guan Yu
emeregildo
Guan Yu
Level 9
God Stats
2W - 0L
1,822 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AFBey
Kukulkan
14
2 / 9 / 4
8,685
434
6,113
12,987
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Joshicraft
Athena
15
3 / 3 / 7
10,080
504
7,662
18,372
18,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 7 / 4
9,490
475
11,965
21,661
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Walczepoppy
King Arthur
6
2 / 2 / 2
6,720
336
2,314
4,377
1,479
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
15
5 / 9 / 3
9,961
498
10,370
18,447
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
9,619
481
3,780
10,599
4,280
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 2 / 2
14,090
705
23,582
11,245
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PerseusAnkan
Izanami
16
4 / 3 / 7
10,702
535
17,768
12,832
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ZecaDaLoura
Ao Kuang
20
8 / 2 / 2
12,728
636
8,087
15,760
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
emeregildo
Guan Yu
15
2 / 6 / 5
10,341
517
6,045
15,150
14,890
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
17
Kills
29
30
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AFBey
Kukulkan
2
9
4
0.44
W
1
4
10
1.5
W
14
2
2
7.5
L
Athena
Joshicraft
Athena
3
3
7
2.17
W
Izanami
PerseusAnkan
Izanami
4
3
7
2.5
L
5
7
4
1
L
King Arthur
Walczepoppy
King Arthur
2
2
2
1.5
W
Ao Kuang
ZecaDaLoura
Ao Kuang
8
2
2
4.5
W
Guan Yu
emeregildo
Guan Yu
2
6
5
0.75
L
Pele
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
59,262
75,844
Taken
65,586
38,371
Mitigated
34,582
15,487
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AFBey
Kukulkan
6,113
536
0
550
12,987
4,456
808
8,327
4,248
44,791
0
W
3,780
827
2,071
2,737
10,599
4,280
1,085
5,304
5,295
29,159
0
W
23,582
4,715
126
4,352
11,245
4,599
5,477
4,965
6,280
112,136
0
L
Athena
Joshicraft
Athena
7,662
2,384
0
4,426
18,372
18,756
977
7,596
10,694
32,555
0
W
Izanami
PerseusAnkan
Izanami
17,768
14,283
0
4,307
12,832
4,639
4,635
7,895
4,937
0
77,838
L
11,965
4,530
0
7,060
21,661
7,448
1,175
8,865
12,621
43,848
0
L
King Arthur
Walczepoppy
King Arthur
2,314
731
0
511
4,377
1,479
150
1,182
3,177
0
8,304
W
Ao Kuang
ZecaDaLoura
Ao Kuang
8,087
2,688
0
8,032
15,760
6,174
0
2,116
13,644
99,733
0
W
Guan Yu
emeregildo
Guan Yu
6,045
1,090
70
1,591
15,150
14,890
646
5,460
9,690
0
37,002
L
Pele
10,370
2,555
0
2,940
18,447
6,232
27
8,821
9,476
0
46,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
57,480
288
Minions Killed
568
0
Camps Cleared
0
1,503,368
Distance Traveled
1,718,941
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,685
434
88
4
0
305,936
2
W
Hel
9,619
481
57
3
0
347,434
0
W
Hera
14,090
705
194
10
0
360,925
1
L
Athena
10,080
504
43
2
0
374,184
3
W
Izanami
10,702
535
107
5
0
334,744
2
L
Freya
9,490
475
58
3
0
355,503
2
L
King Arthur
6,720
336
14
1
0
133,858
2
W
Ao Kuang
12,728
636
146
7
0
364,463
2
W
Guan Yu
10,341
517
64
3
0
311,375
1
L
Pele
9,961
498
85
4
0
333,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role