Player Matchup

Danzaburou
Danzaburou
AthleticFl3a
Danzaburou
Level 26
God Stats
13W - 15L
1,474 SR
Queue Stats
91W - 98L
1,416 Elo+
Solo
Thor
Thor
CaseComet
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,519 Elo+
Solo
Medusa
Medusa
LegndaryLuna
Medusa
Level 8
God Stats
3W - 2L
1,429 SR
Queue Stats
14W - 11L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTV_King_Borri
Morgan Le Fay
Level 20
God Stats
1W - 0L
1,230 SR
Queue Stats
1W - 3L
1,112 Elo+
Solo
Zeus
Zeus
Yapatsu
Zeus
Level 28
God Stats
340W - 325L
1,514 SR
Queue Stats
347W - 340L
1,455 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,398 Elo+

VS

Team Averages
Level 20
1,611 SR
1,474 Elo+
Izanami
Izanami
BBCKing
Izanami
Level 18
God Stats
60W - 42L
1,606 SR
Queue Stats
98W - 75L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
E_-Junkers-_
Tsukuyomi
Level 17
God Stats
12W - 12L
1,439 SR
Queue Stats
43W - 43L
1,367 Elo+
Solo
Aphrodite
Aphrodite
FeralasTS
Aphrodite
Level 11
God Stats
68W - 69L
1,763 SR
Queue Stats
266W - 318L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
GokuIzzy
Gilgamesh
Level 28
God Stats
8W - 6L
1,671 SR
Queue Stats
79W - 64L
1,501 Elo+
Solo
Neith
Neith
slightlybuzzed21
Neith
Level 27
God Stats
31W - 23L
1,575 SR
Queue Stats
32W - 26L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AthleticFl3a
Danzaburou
16
0 / 0 / 0
9,570
736
0
0
0
Thor
20
7 / 7 / 23
14,730
1,133
12,743
22,250
9,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
15 / 3 / 18
16,821
1,294
28,284
20,457
8,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
TTV_King_Borri
Morgan Le Fay
20
8 / 13 / 27
15,398
1,184
23,481
29,265
13,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Yapatsu
Zeus
20
22 / 12 / 21
18,931
1,456
52,745
24,371
8,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBCKing
Izanami
20
11 / 7 / 11
16,614
1,278
23,113
22,706
6,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
E_-Junkers-_
Tsukuyomi
20
8 / 13 / 16
14,968
1,151
22,164
29,360
9,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
FeralasTS
Aphrodite
20
4 / 6 / 20
14,059
1,081
8,122
20,949
24,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
GokuIzzy
Gilgamesh
19
6 / 12 / 14
13,401
1,031
15,470
24,677
15,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 14 / 12
13,980
1,075
19,818
26,431
8,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
108
52
Kills
35
35
Deaths
52
89
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AthleticFl3a
Danzaburou
0
0
0
0
L
Izanami
BBCKing
Izanami
11
7
11
2.36
W
Thor
7
7
23
2.64
L
Tsukuyomi
E_-Junkers-_
Tsukuyomi
8
13
16
1.23
L
Aphrodite
FeralasTS
Aphrodite
4
6
20
2.33
L
Gilgamesh
GokuIzzy
Gilgamesh
6
12
14
1.08
W
Medusa
15
3
18
8
W
Morgan Le Fay
TTV_King_Borri
Morgan Le Fay
8
13
27
1.65
W
Zeus
Yapatsu
Zeus
22
12
21
2.71
L
6
14
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,253
Damage
88,687
96,343
Taken
124,123
41,235
Mitigated
63,470
9,849
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AthleticFl3a
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
BBCKing
Izanami
23,113
14,976
0
2,449
22,706
6,321
0
15,883
6,823
0
66,547
W
Thor
12,743
1,465
0
0
22,250
9,807
0
3,211
19,039
0
25,158
L
Tsukuyomi
E_-Junkers-_
Tsukuyomi
22,164
4,727
0
1,882
29,360
9,097
0
17,033
12,327
0
52,156
L
Aphrodite
FeralasTS
Aphrodite
8,122
1,380
4,007
5,241
20,949
24,609
0
13,808
7,141
18,947
0
L
Gilgamesh
GokuIzzy
Gilgamesh
15,470
4,108
0
506
24,677
15,427
0
13,260
11,417
2,219
17,972
W
Medusa
28,284
16,313
0
3,931
20,457
8,946
0
1,998
18,459
0
73,565
W
Morgan Le Fay
TTV_King_Borri
Morgan Le Fay
23,481
2,303
0
4,001
29,265
13,516
0
2,410
26,855
40,325
0
W
Zeus
Yapatsu
Zeus
52,745
2,768
0
1,917
24,371
8,966
0
2,564
21,807
80,342
0
L
19,818
9,675
0
2,214
26,431
8,016
0
16,242
10,189
0
48,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,450
Gold Earned
73,022
221
Minions Killed
251
5
Camps Cleared
2
940,728
Distance Traveled
1,088,528
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,570
736
0
0
0
0
0
L
Izanami
16,614
1,278
94
7
0
215,111
2
W
Thor
14,730
1,133
18
1
0
253,755
0
L
Tsukuyomi
14,968
1,151
48
4
0
251,114
1
L
Aphrodite
14,059
1,081
28
2
1
233,067
0
L
Gilgamesh
13,401
1,031
16
1
0
191,120
3
W
Medusa
16,821
1,294
113
9
5
246,969
0
W
Morgan Le Fay
15,398
1,184
27
2
0
221,438
0
W
Zeus
18,931
1,456
63
5
0
218,566
0
L
Neith
13,980
1,075
65
5
1
198,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role